Win agamewithouttutoringEnchantacreatureFail tofindDiefirstWin andbuy youropponentsa drinkFirstturn SolRingControlyouropponentsCMDRControl 10non tokencreatures ofsame typeForgettinga triggerControl 5creatureswith differentcreatureTypesPay aCMDRtax of 6 ormoreControleachbasic landtypeRoll a 1 atthe startof a gameCastmainphaseinstantDraw 10or morecard perturnBringsnacks toshare withyour podDrawfirstbloodKill withCMDRdamageWinwith50+ lifeMake adeal withanopponentKill aplayerwhileunder 5 lifeWin with 5life or lessAttack 3differentplayers inone turnCountera SpellWin agamewithouttutoringEnchantacreatureFail tofindDiefirstWin andbuy youropponentsa drinkFirstturn SolRingControlyouropponentsCMDRControl 10non tokencreatures ofsame typeForgettinga triggerControl 5creatureswith differentcreatureTypesPay aCMDRtax of 6 ormoreControleachbasic landtypeRoll a 1 atthe startof a gameCastmainphaseinstantDraw 10or morecard perturnBringsnacks toshare withyour podDrawfirstbloodKill withCMDRdamageWinwith50+ lifeMake adeal withanopponentKill aplayerwhileunder 5 lifeWin with 5life or lessAttack 3differentplayers inone turnCountera Spell

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win a game without tutoring
  2. Enchant a creature
  3. Fail to find
  4. Die first
  5. Win and buy your opponents a drink
  6. First turn Sol Ring
  7. Control your opponents CMDR
  8. Control 10 non token creatures of same type
  9. Forgetting a trigger
  10. Control 5 creatures with different creature Types
  11. Pay a CMDR tax of 6 or more
  12. Control each basic land type
  13. Roll a 1 at the start of a game
  14. Cast mainphase instant
  15. Draw 10 or more card per turn
  16. Bring snacks to share with your pod
  17. Draw first blood
  18. Kill with CMDR damage
  19. Win with 50+ life
  20. Make a deal with an opponent
  21. Kill a player while under 5 life
  22. Win with 5 life or less
  23. Attack 3 different players in one turn
  24. Counter a Spell