Bringsnacks toshare withyour podControl 10non tokencreatures ofsame typeDiefirstFirstturn SolRingControl 5creatureswith differentcreatureTypesAttack 3differentplayers inone turnForgettinga triggerDrawfirstbloodControleachbasic landtypeCastmainphaseinstantKill aplayerwhileunder 5 lifeMake adeal withanopponentKill withCMDRdamageFail tofindEnchantacreatureRoll a 1 atthe startof a gameWin andbuy youropponentsa drinkWin agamewithouttutoringPay aCMDRtax of 6 ormoreDraw 10or morecard perturnCountera SpellControlyouropponentsCMDRWin with 5life or lessWinwith50+ lifeBringsnacks toshare withyour podControl 10non tokencreatures ofsame typeDiefirstFirstturn SolRingControl 5creatureswith differentcreatureTypesAttack 3differentplayers inone turnForgettinga triggerDrawfirstbloodControleachbasic landtypeCastmainphaseinstantKill aplayerwhileunder 5 lifeMake adeal withanopponentKill withCMDRdamageFail tofindEnchantacreatureRoll a 1 atthe startof a gameWin andbuy youropponentsa drinkWin agamewithouttutoringPay aCMDRtax of 6 ormoreDraw 10or morecard perturnCountera SpellControlyouropponentsCMDRWin with 5life or lessWinwith50+ life

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bring snacks to share with your pod
  2. Control 10 non token creatures of same type
  3. Die first
  4. First turn Sol Ring
  5. Control 5 creatures with different creature Types
  6. Attack 3 different players in one turn
  7. Forgetting a trigger
  8. Draw first blood
  9. Control each basic land type
  10. Cast mainphase instant
  11. Kill a player while under 5 life
  12. Make a deal with an opponent
  13. Kill with CMDR damage
  14. Fail to find
  15. Enchant a creature
  16. Roll a 1 at the start of a game
  17. Win and buy your opponents a drink
  18. Win a game without tutoring
  19. Pay a CMDR tax of 6 or more
  20. Draw 10 or more card per turn
  21. Counter a Spell
  22. Control your opponents CMDR
  23. Win with 5 life or less
  24. Win with 50+ life