Draw 10or morecard perturnDrawfirstbloodKill aplayerwhileunder 5 lifeBringsnacks toshare withyour podDiefirstForgettinga triggerControl 5creatureswith differentcreatureTypesKill withCMDRdamageMake adeal withanopponentCastmainphaseinstantWin agamewithouttutoringWin with 5life or lessWin andbuy youropponentsa drinkWinwith50+ lifeFirstturn SolRingRoll a 1 atthe startof a gameEnchantacreatureCountera SpellControl 10non tokencreatures ofsame typeControlyouropponentsCMDRPay aCMDRtax of 6 ormoreControleachbasic landtypeFail tofindAttack 3differentplayers inone turnDraw 10or morecard perturnDrawfirstbloodKill aplayerwhileunder 5 lifeBringsnacks toshare withyour podDiefirstForgettinga triggerControl 5creatureswith differentcreatureTypesKill withCMDRdamageMake adeal withanopponentCastmainphaseinstantWin agamewithouttutoringWin with 5life or lessWin andbuy youropponentsa drinkWinwith50+ lifeFirstturn SolRingRoll a 1 atthe startof a gameEnchantacreatureCountera SpellControl 10non tokencreatures ofsame typeControlyouropponentsCMDRPay aCMDRtax of 6 ormoreControleachbasic landtypeFail tofindAttack 3differentplayers inone turn

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draw 10 or more card per turn
  2. Draw first blood
  3. Kill a player while under 5 life
  4. Bring snacks to share with your pod
  5. Die first
  6. Forgetting a trigger
  7. Control 5 creatures with different creature Types
  8. Kill with CMDR damage
  9. Make a deal with an opponent
  10. Cast mainphase instant
  11. Win a game without tutoring
  12. Win with 5 life or less
  13. Win and buy your opponents a drink
  14. Win with 50+ life
  15. First turn Sol Ring
  16. Roll a 1 at the start of a game
  17. Enchant a creature
  18. Counter a Spell
  19. Control 10 non token creatures of same type
  20. Control your opponents CMDR
  21. Pay a CMDR tax of 6 or more
  22. Control each basic land type
  23. Fail to find
  24. Attack 3 different players in one turn