"i kinda wanna pick that but i'm gonna be a good person" character introduction lore drop typo "we'll just have to see what happens" parkour jess talks to an npc too many times putting on her helmet casanova lore music plays ship fuel off camera mention mispronounced name makes plans she never enacts boat crash "what's going on??" "perfectly fine" jess talks to her pets character crouches name spelt wrong the dogs are starving cutscene character becomes "aware" "where is my dog???" pun jess gets distracted by a mob meowki (ii) event garroth stutters laurance flirting "i think what i'm gonna do- -" joke that didn't age well fan(- freaking-) tastic "and in any case" "i'm not worried about [x]" "i'm gonna do a voice" mob jumpscare "that's really sad:(" main character skin on an npc "why are you telling me this???" "i kinda wanna pick that but i'm gonna be a good person" character introduction lore drop typo "we'll just have to see what happens" parkour jess talks to an npc too many times putting on her helmet casanova lore music plays ship fuel off camera mention mispronounced name makes plans she never enacts boat crash "what's going on??" "perfectly fine" jess talks to her pets character crouches name spelt wrong the dogs are starving cutscene character becomes "aware" "where is my dog???" pun jess gets distracted by a mob meowki (ii) event garroth stutters laurance flirting "i think what i'm gonna do- -" joke that didn't age well fan(- freaking-) tastic "and in any case" "i'm not worried about [x]" "i'm gonna do a voice" mob jumpscare "that's really sad:(" main character skin on an npc "why are you telling me this???"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"i kinda wanna pick that but i'm gonna be a good person"
character introduction
lore drop
typo
"we'll just have to see what happens"
parkour
jess talks to an npc too many times
putting on her helmet
casanova
lore music plays
ship fuel
off camera mention
mispronounced name
makes plans she never enacts
boat crash
"what's going on??"
"perfectly fine"
jess talks to her pets
character crouches
name spelt wrong
the dogs are starving
cutscene
character becomes "aware"
"where is my dog???"
pun
jess gets distracted by a mob
meowki (ii) event
garroth stutters
laurance flirting
"i think what i'm gonna do--"
joke that didn't age well
fan(-freaking-)
tastic
"and in
any case"
"i'm not worried about [x]"
"i'm gonna
do a voice"
mob jumpscare
"that's really sad:("
main character skin on an npc
"why are you telling me this???"