RANDOMSMOOTHANIMATIONCHARACTERFALLS TOTHEIRKNEES :(BLATANTCGICAESARMENTIONEDSOMEONEDIESZAMNNNMOMENTELABORATEATTACKEXPLANATIONCHARACTERDOES A FLIPOOOOVERDRIVETHE NEXTTHINGYOU'LLSAY ISJOSEPHRUNSAWAYSEVERITY:MAJORCHARACTERWRITESSOMETHINGANIMALGETSHURTDESCRIBEOWNABILITY2 JOJOPOSESONSCREENCHARACTERPICKS UP AROCK2 SWEARSIN 1SENTENCEGAYTENSIONNONDIEGETICJAPANESETEXTANATURALDISASTERHAPPENSJOSEPHMISOGNYSPEEDWAGONCOMMENTARYBUG ONSCREENRANDOMSMOOTHANIMATIONCHARACTERFALLS TOTHEIRKNEES :(BLATANTCGICAESARMENTIONEDSOMEONEDIESZAMNNNMOMENTELABORATEATTACKEXPLANATIONCHARACTERDOES A FLIPOOOOVERDRIVETHE NEXTTHINGYOU'LLSAY ISJOSEPHRUNSAWAYSEVERITY:MAJORCHARACTERWRITESSOMETHINGANIMALGETSHURTDESCRIBEOWNABILITY2 JOJOPOSESONSCREENCHARACTERPICKS UP AROCK2 SWEARSIN 1SENTENCEGAYTENSIONNONDIEGETICJAPANESETEXTANATURALDISASTERHAPPENSJOSEPHMISOGNYSPEEDWAGONCOMMENTARYBUG ONSCREEN

JOJO BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. RANDOM SMOOTH ANIMATION
  2. CHARACTER FALLS TO THEIR KNEES :(
  3. BLATANT CGI
  4. CAESAR MENTIONED
  5. SOMEONE DIES
  6. ZAMNNN MOMENT
  7. ELABORATE ATTACK EXPLANATION
  8. CHARACTER DOES A FLIP
  9. OOOOVER DRIVE
  10. THE NEXT THING YOU'LL SAY IS
  11. JOSEPH RUNS AWAY
  12. SEVERITY: MAJOR
  13. CHARACTER WRITES SOMETHING
  14. ANIMAL GETS HURT
  15. DESCRIBE OWN ABILITY
  16. 2 JOJO POSES ON SCREEN
  17. CHARACTER PICKS UP A ROCK
  18. 2 SWEARS IN 1 SENTENCE
  19. GAY TENSION
  20. NON DIEGETIC JAPANESE TEXT
  21. A NATURAL DISASTER HAPPENS
  22. JOSEPH MISOGNY
  23. SPEED WAGON COMMENTARY
  24. BUG ON SCREEN