Tracesaround handand otherobjectsCutsalong aline withscissorsCarries acup or glassof liquid withlittle spillingClimbsladders,trees, andplaygroundequipmentTiesshoesPedalsandsteers atricyclePlacessimpleshapes incorrect holesCan walka balancebeamBalanceson onefoot for 3-8 secondsRunningemergesUses aspooneffectivelyJumpsdown forlow objector stepHolds acrayon ormarker withtripod gripBuilds a6 blocktowerStands onone footmomentarilyJumpsinplaceTurnssinglepages ofa bookWalksbackwardsFirstdrawing aregesturalscribblesGallopsandhopsZips aseparatedfrontzipperHops 4 to6 times onone footTouchestoes withoutbendingkneesPrints firstname andnumbersDraws apersonwith 3partsWalks up anddown stairsusing rail,both feet onsame stepThrows aballoverhandCuts foodwith a forkand aknifeCan dressandundress selfwithout helpBegins toshow handdominanceDressesselfBuilds ablock towerof 10 ormore cubesWalks astraightlineKicks alarge balleasilyStringslargebeads on ashoelaceCanmanipulatelarge buttonsand zipperson clothingWalksdownstairsone foot ata timeUsesscissorsHolds on toand hangsfromclimber barTracesaround handand otherobjectsCutsalong aline withscissorsCarries acup or glassof liquid withlittle spillingClimbsladders,trees, andplaygroundequipmentTiesshoesPedalsandsteers atricyclePlacessimpleshapes incorrect holesCan walka balancebeamBalanceson onefoot for 3-8 secondsRunningemergesUses aspooneffectivelyJumpsdown forlow objector stepHolds acrayon ormarker withtripod gripBuilds a6 blocktowerStands onone footmomentarilyJumpsinplaceTurnssinglepages ofa bookWalksbackwardsFirstdrawing aregesturalscribblesGallopsandhopsZips aseparatedfrontzipperHops 4 to6 times onone footTouchestoes withoutbendingkneesPrints firstname andnumbersDraws apersonwith 3partsWalks up anddown stairsusing rail,both feet onsame stepThrows aballoverhandCuts foodwith a forkand aknifeCan dressandundress selfwithout helpBegins toshow handdominanceDressesselfBuilds ablock towerof 10 ormore cubesWalks astraightlineKicks alarge balleasilyStringslargebeads on ashoelaceCanmanipulatelarge buttonsand zipperson clothingWalksdownstairsone foot ata timeUsesscissorsHolds on toand hangsfromclimber bar

Physical Development Milestones - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Traces around hand and other objects
  2. Cuts along a line with scissors
  3. Carries a cup or glass of liquid with little spilling
  4. Climbs ladders, trees, and playground equipment
  5. Ties shoes
  6. Pedals and steers a tricycle
  7. Places simple shapes in correct holes
  8. Can walk a balance beam
  9. Balances on one foot for 3-8 seconds
  10. Running emerges
  11. Uses a spoon effectively
  12. Jumps down for low object or step
  13. Holds a crayon or marker with tripod grip
  14. Builds a 6 block tower
  15. Stands on one foot momentarily
  16. Jumps in place
  17. Turns single pages of a book
  18. Walks backwards
  19. First drawing are gestural scribbles
  20. Gallops and hops
  21. Zips a separated front zipper
  22. Hops 4 to 6 times on one foot
  23. Touches toes without bending knees
  24. Prints first name and numbers
  25. Draws a person with 3 parts
  26. Walks up and down stairs using rail, both feet on same step
  27. Throws a ball overhand
  28. Cuts food with a fork and a knife
  29. Can dress and undress self without help
  30. Begins to show hand dominance
  31. Dresses self
  32. Builds a block tower of 10 or more cubes
  33. Walks a straight line
  34. Kicks a large ball easily
  35. Strings large beads on a shoelace
  36. Can manipulate large buttons and zippers on clothing
  37. Walks downstairs one foot at a time
  38. Uses scissors
  39. Holds on to and hangs from climber bar