"AHA"MomentCGIanimation oftunnels ortreasureundergroundRick saysIt'sRemarkableSped-upB-RollFootageJackasks aquestionBillyDigsROCEquipmentUpdateWood"discovered"SempreAvantiSomethingput in aZiploc bagRick andMarty Agreeto Come Backto Oak IslandNext YearTOT -"The OneThing"230year oldmysteryChappelVaultRick orMartymentionsrunning outof timeTheResearchCenterLater thatafternoon...XRFusedShockedhead-turnor stareMedievelBaby!Lot 5VaultRick getsemotionalKnightsTemplar"AHA"MomentCGIanimation oftunnels ortreasureundergroundRick saysIt'sRemarkableSped-upB-RollFootageJackasks aquestionBillyDigsROCEquipmentUpdateWood"discovered"SempreAvantiSomethingput in aZiploc bagRick andMarty Agreeto Come Backto Oak IslandNext YearTOT -"The OneThing"230year oldmysteryChappelVaultRick orMartymentionsrunning outof timeTheResearchCenterLater thatafternoon...XRFusedShockedhead-turnor stareMedievelBaby!Lot 5VaultRick getsemotionalKnightsTemplar

S12 E25 Curse of Oak Island 5.20.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "AHA" Moment
  2. CGI animation of tunnels or treasure underground
  3. Rick says It's Remarkable
  4. Sped-up B-Roll Footage
  5. Jack asks a question
  6. Billy Digs
  7. ROC Equipment Update
  8. Wood "discovered"
  9. Sempre Avanti
  10. Something put in a Ziploc bag
  11. Rick and Marty Agree to Come Back to Oak Island Next Year
  12. TOT - "The One Thing"
  13. 230 year old mystery
  14. Chappel Vault
  15. Rick or Marty mentions running out of time
  16. The Research Center
  17. Later that afternoon...
  18. XRF used
  19. Shocked head-turn or stare
  20. Medievel Baby!
  21. Lot 5
  22. Vault
  23. Rick gets emotional
  24. Knights Templar