Rick getsemotionalMedievelBaby!Later thatafternoon...TheResearchCenterRick andMarty Agreeto Come Backto Oak IslandNext YearShockedhead-turnor stareKnightsTemplarCGIanimation oftunnels ortreasureundergroundSomethingput in aZiploc bagRick orMartymentionsrunning outof timeJackasks aquestionTOT -"The OneThing"Rick saysIt'sRemarkableLot 5230year oldmysterySempreAvantiSped-upB-RollFootageBillyDigs"AHA"MomentWood"discovered"XRFusedVaultChappelVaultROCEquipmentUpdateRick getsemotionalMedievelBaby!Later thatafternoon...TheResearchCenterRick andMarty Agreeto Come Backto Oak IslandNext YearShockedhead-turnor stareKnightsTemplarCGIanimation oftunnels ortreasureundergroundSomethingput in aZiploc bagRick orMartymentionsrunning outof timeJackasks aquestionTOT -"The OneThing"Rick saysIt'sRemarkableLot 5230year oldmysterySempreAvantiSped-upB-RollFootageBillyDigs"AHA"MomentWood"discovered"XRFusedVaultChappelVaultROCEquipmentUpdate

S12 E25 Curse of Oak Island 5.20.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rick gets emotional
  2. Medievel Baby!
  3. Later that afternoon...
  4. The Research Center
  5. Rick and Marty Agree to Come Back to Oak Island Next Year
  6. Shocked head-turn or stare
  7. Knights Templar
  8. CGI animation of tunnels or treasure underground
  9. Something put in a Ziploc bag
  10. Rick or Marty mentions running out of time
  11. Jack asks a question
  12. TOT - "The One Thing"
  13. Rick says It's Remarkable
  14. Lot 5
  15. 230 year old mystery
  16. Sempre Avanti
  17. Sped-up B-Roll Footage
  18. Billy Digs
  19. "AHA" Moment
  20. Wood "discovered"
  21. XRF used
  22. Vault
  23. Chappel Vault
  24. ROC Equipment Update