ChappelVaultSempreAvantiMedievelBaby!Rick orMartymentionsrunning outof timeSomethingput in aZiploc bagJackasks aquestionRick saysIt'sRemarkableLater thatafternoon...VaultWood"discovered"Sped-upB-RollFootageTOT -"The OneThing""AHA"MomentShockedhead-turnor stareCGIanimation oftunnels ortreasureundergroundROCEquipmentUpdateXRFusedRick andMarty Agreeto Come Backto Oak IslandNext Year230year oldmysteryRick getsemotionalBillyDigsTheResearchCenterLot 5KnightsTemplarChappelVaultSempreAvantiMedievelBaby!Rick orMartymentionsrunning outof timeSomethingput in aZiploc bagJackasks aquestionRick saysIt'sRemarkableLater thatafternoon...VaultWood"discovered"Sped-upB-RollFootageTOT -"The OneThing""AHA"MomentShockedhead-turnor stareCGIanimation oftunnels ortreasureundergroundROCEquipmentUpdateXRFusedRick andMarty Agreeto Come Backto Oak IslandNext Year230year oldmysteryRick getsemotionalBillyDigsTheResearchCenterLot 5KnightsTemplar

S12 E25 Curse of Oak Island 5.20.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Chappel Vault
  2. Sempre Avanti
  3. Medievel Baby!
  4. Rick or Marty mentions running out of time
  5. Something put in a Ziploc bag
  6. Jack asks a question
  7. Rick says It's Remarkable
  8. Later that afternoon...
  9. Vault
  10. Wood "discovered"
  11. Sped-up B-Roll Footage
  12. TOT - "The One Thing"
  13. "AHA" Moment
  14. Shocked head-turn or stare
  15. CGI animation of tunnels or treasure underground
  16. ROC Equipment Update
  17. XRF used
  18. Rick and Marty Agree to Come Back to Oak Island Next Year
  19. 230 year old mystery
  20. Rick gets emotional
  21. Billy Digs
  22. The Research Center
  23. Lot 5
  24. Knights Templar