Later thatafternoon...KnightsTemplarLot 5TheResearchCenterWood"discovered"Rick getsemotional"AHA"MomentJackasks aquestionTOT -"The OneThing"ROCEquipmentUpdateSped-upB-RollFootageSempreAvantiShockedhead-turnor stareCGIanimation oftunnels ortreasureundergroundVaultRick andMarty Agreeto Come Backto Oak IslandNext YearChappelVaultRick saysIt'sRemarkableBillyDigsXRFused230year oldmysteryMedievelBaby!Somethingput in aZiploc bagRick orMartymentionsrunning outof timeLater thatafternoon...KnightsTemplarLot 5TheResearchCenterWood"discovered"Rick getsemotional"AHA"MomentJackasks aquestionTOT -"The OneThing"ROCEquipmentUpdateSped-upB-RollFootageSempreAvantiShockedhead-turnor stareCGIanimation oftunnels ortreasureundergroundVaultRick andMarty Agreeto Come Backto Oak IslandNext YearChappelVaultRick saysIt'sRemarkableBillyDigsXRFused230year oldmysteryMedievelBaby!Somethingput in aZiploc bagRick orMartymentionsrunning outof time

S12 E25 Curse of Oak Island 5.20.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Later that afternoon...
  2. Knights Templar
  3. Lot 5
  4. The Research Center
  5. Wood "discovered"
  6. Rick gets emotional
  7. "AHA" Moment
  8. Jack asks a question
  9. TOT - "The One Thing"
  10. ROC Equipment Update
  11. Sped-up B-Roll Footage
  12. Sempre Avanti
  13. Shocked head-turn or stare
  14. CGI animation of tunnels or treasure underground
  15. Vault
  16. Rick and Marty Agree to Come Back to Oak Island Next Year
  17. Chappel Vault
  18. Rick says It's Remarkable
  19. Billy Digs
  20. XRF used
  21. 230 year old mystery
  22. Medievel Baby!
  23. Something put in a Ziploc bag
  24. Rick or Marty mentions running out of time