Someoneforgets animportant plotpoint andsuddenlyremembers itGEARS usesheat metaland doesdamage withitNo one talksout ofcharacter for20 fullminutesBastienkills anenemy withhis shieldA TPKhappensThe wizardsays somethingconfusing anddoesn'telaborateBastienshowsemotionsJoe doesanimpressionRussellyawnsand foldshis armsKorgath isdowned incombatA PC killsan innocenthumanoidon purposeKorgathmentionshis deadfamilyA player atthe tablestand up andsings"Tequila"Erinconfusesan NPCRyan hasto give acorrectionfor a ruleThe PC'ssuccessfullyget awaywith a crimeRyanrolls anat 20Jamesaccidentallyopens up agame on hissteam deckA PCsuccessfullybreaks a lawand getsaway with itHughieisbulliedOne of thevillains ismentionedby an NPCPC's are able toconvince threeNPCs that theyaren't lyingwhen they areEmily getsemotionalirlThesessiongets sidetrackedHughieuses all ofhis spellslotsSomeonedies fullyHughiegets thelast hit ina combatSomeonereferencesanother DNDlive showErin has awildmagicsurgeSomeoneforgets animportant plotpoint andsuddenlyremembers itGEARS usesheat metaland doesdamage withitNo one talksout ofcharacter for20 fullminutesBastienkills anenemy withhis shieldA TPKhappensThe wizardsays somethingconfusing anddoesn'telaborateBastienshowsemotionsJoe doesanimpressionRussellyawnsand foldshis armsKorgath isdowned incombatA PC killsan innocenthumanoidon purposeKorgathmentionshis deadfamilyA player atthe tablestand up andsings"Tequila"Erinconfusesan NPCRyan hasto give acorrectionfor a ruleThe PC'ssuccessfullyget awaywith a crimeRyanrolls anat 20Jamesaccidentallyopens up agame on hissteam deckA PCsuccessfullybreaks a lawand getsaway with itHughieisbulliedOne of thevillains ismentionedby an NPCPC's are able toconvince threeNPCs that theyaren't lyingwhen they areEmily getsemotionalirlThesessiongets sidetrackedHughieuses all ofhis spellslotsSomeonedies fullyHughiegets thelast hit ina combatSomeonereferencesanother DNDlive showErin has awildmagicsurge

The Cycle Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone forgets an important plot point and suddenly remembers it
  2. GEARS uses heat metal and does damage with it
  3. No one talks out of character for 20 full minutes
  4. Bastien kills an enemy with his shield
  5. A TPK happens
  6. The wizard says something confusing and doesn't elaborate
  7. Bastien shows emotions
  8. Joe does an impression
  9. Russell yawns and folds his arms
  10. Korgath is downed in combat
  11. A PC kills an innocent humanoid on purpose
  12. Korgath mentions his dead family
  13. A player at the table stand up and sings "Tequila"
  14. Erin confuses an NPC
  15. Ryan has to give a correction for a rule
  16. The PC's successfully get away with a crime
  17. Ryan rolls a nat 20
  18. James accidentally opens up a game on his steam deck
  19. A PC successfully breaks a law and gets away with it
  20. Hughie is bullied
  21. One of the villains is mentioned by an NPC
  22. PC's are able to convince three NPCs that they aren't lying when they are
  23. Emily gets emotional irl
  24. The session gets side tracked
  25. Hughie uses all of his spell slots
  26. Someone dies fully
  27. Hughie gets the last hit in a combat
  28. Someone references another DND live show
  29. Erin has a wild magic surge