WarRoomChappelVaultWood"discovered"230year oldmysteryCGIanimation oftunnels ortreasureundergroundRick orMartymentionsrunning outof timeBillyDigsRick andMarty Agreeto Come Backto Oak IslandNext YearXRFusedTheResearchCenterLot 5KnightsTemplarMedievalVaultSolutionChannelSempreAvantiKnightsofMalta"AHA"MomentTOT -"The OneThing"Later thatafternoon...Rick saysIt'sRemarkableJack sayssomethingSwampROCEquipmentWarRoomChappelVaultWood"discovered"230year oldmysteryCGIanimation oftunnels ortreasureundergroundRick orMartymentionsrunning outof timeBillyDigsRick andMarty Agreeto Come Backto Oak IslandNext YearXRFusedTheResearchCenterLot 5KnightsTemplarMedievalVaultSolutionChannelSempreAvantiKnightsofMalta"AHA"MomentTOT -"The OneThing"Later thatafternoon...Rick saysIt'sRemarkableJack sayssomethingSwampROCEquipment

S12 E25 Curse of Oak Island 5.20.25 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. War Room
  2. Chappel Vault
  3. Wood "discovered"
  4. 230 year old mystery
  5. CGI animation of tunnels or treasure underground
  6. Rick or Marty mentions running out of time
  7. Billy Digs
  8. Rick and Marty Agree to Come Back to Oak Island Next Year
  9. XRF used
  10. The Research Center
  11. Lot 5
  12. Knights Templar
  13. Medieval
  14. Vault
  15. Solution Channel
  16. Sempre Avanti
  17. Knights of Malta
  18. "AHA" Moment
  19. TOT - "The One Thing"
  20. Later that afternoon...
  21. Rick says It's Remarkable
  22. Jack says something
  23. Swamp
  24. ROC Equipment