Dad gets upin themiddle/rightbefore histurnSomeonedoesn't reactwhen Dm callstheir characternameSomeoneasks thesamequestion 3times"TheVibe"Dad goeson anunrelatedtangentSomeonecomplainsabout abad rollRaydergoes onhis phoneAt least 4peoplemake it tothe endSomeoneattacks afriendlyNPCRaydercomplainsit's tooeasySomeonehas acharactervoiceMommakes itto the endMajorcheatsSomeonecomplainsaboutroleplayingRayderunironicallyhas funSessionmakes itto the endTwo peoplementiontheirbackstoryMajorgives upafter 30minutesRayder andDad get toodrunk toplaySomeoneargueswith DMcallDadbreakscharacterMajor makesthings up inthe middle ofthecampaignSomeonesays theyare boredMombrings upreligionDad gets upin themiddle/rightbefore histurnSomeonedoesn't reactwhen Dm callstheir characternameSomeoneasks thesamequestion 3times"TheVibe"Dad goeson anunrelatedtangentSomeonecomplainsabout abad rollRaydergoes onhis phoneAt least 4peoplemake it tothe endSomeoneattacks afriendlyNPCRaydercomplainsit's tooeasySomeonehas acharactervoiceMommakes itto the endMajorcheatsSomeonecomplainsaboutroleplayingRayderunironicallyhas funSessionmakes itto the endTwo peoplementiontheirbackstoryMajorgives upafter 30minutesRayder andDad get toodrunk toplaySomeoneargueswith DMcallDadbreakscharacterMajor makesthings up inthe middle ofthecampaignSomeonesays theyare boredMombrings upreligion

Family DND - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dad gets up in the middle/right before his turn
  2. Someone doesn't react when Dm calls their character name
  3. Someone asks the same question 3 times
  4. "The Vibe"
  5. Dad goes on an unrelated tangent
  6. Someone complains about a bad roll
  7. Rayder goes on his phone
  8. At least 4 people make it to the end
  9. Someone attacks a friendly NPC
  10. Rayder complains it's too easy
  11. Someone has a character voice
  12. Mom makes it to the end
  13. Major cheats
  14. Someone complains about roleplaying
  15. Rayder unironically has fun
  16. Session makes it to the end
  17. Two people mention their backstory
  18. Major gives up after 30 minutes
  19. Rayder and Dad get too drunk to play
  20. Someone argues with DM call
  21. Dad breaks character
  22. Major makes things up in the middle of the campaign
  23. Someone says they are bored
  24. Mom brings up religion