yourself skin i break out into singing "we are forsaken" coolkid milestone iv loop a killer for 1+ minutes Chance dies john doe kills me 1 day + 0 killer wins shedletsky misses his slash plead dusekkar/taph coolkid or 007n7 rplayers guest lands a parry killer fails to kill anyone i win lms as survivor forsaken character cosplayer KILLER GETS KILLED guest misses his charge delirious jason close to me teamers person with everything hidden chance wins a lms (impossible) Chance dies (to his gun) milestone iv player coolkid misses walkspeed override BAD lobby full of sentinels yourself skin i break out into singing "we are forsaken" coolkid milestone iv loop a killer for 1+ minutes Chance dies john doe kills me 1 day + 0 killer wins shedletsky misses his slash plead dusekkar/taph coolkid or 007n7 rplayers guest lands a parry killer fails to kill anyone i win lms as survivor forsaken character cosplayer KILLER GETS KILLED guest misses his charge delirious jason close to me teamers person with everything hidden chance wins a lms (impossible) Chance dies (to his gun) milestone iv player coolkid misses walkspeed override BAD lobby full of sentinels
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
yourself skin
i break out into singing "we are forsaken"
coolkid milestone iv
loop a killer for 1+ minutes
Chance dies
john doe kills me
1 day + 0 killer wins
shedletsky misses his slash
plead
dusekkar/taph
coolkid or 007n7 rplayers
guest lands a parry
killer fails to kill anyone
i win lms as survivor
forsaken character cosplayer
KILLER GETS KILLED
guest misses his charge
delirious jason
close to me teamers
person with everything hidden
chance wins a lms (impossible)
Chance dies (to his gun)
milestone iv player
coolkid misses walkspeed override BAD
lobby full of sentinels