some part of the campaign set in the retaining wall shelter dreams new spear type no scavengers watcher being a prequel interactable ancients the rot being in the campaign pebbles or moon being in the campaign horrifying new region new iterator creature stronger than leviathan sad ending watcher invisibility horrifying new creature new vulture type mention of another slugcat region worse than farm arrays being able to maul crazy plot twist ascension ending ability upgrade being able to see the void grapple worms being in the campaign super annoying quest some part of the campaign set in the retaining wall shelter dreams new spear type no scavengers watcher being a prequel interactable ancients the rot being in the campaign pebbles or moon being in the campaign horrifying new region new iterator creature stronger than leviathan sad ending watcher invisibility horrifying new creature new vulture type mention of another slugcat region worse than farm arrays being able to maul crazy plot twist ascension ending ability upgrade being able to see the void grapple worms being in the campaign super annoying quest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
some part of the campaign set in the retaining wall
shelter dreams
new spear type
no scavengers
watcher being a prequel
interactable ancients
the rot being in the campaign
pebbles or moon being in the campaign
horrifying new region
new iterator
creature stronger than leviathan
sad ending
watcher invisibility
horrifying new creature
new vulture type
mention of another slugcat
region worse than farm arrays
being able to maul
crazy plot twist
ascension ending
ability upgrade
being able to see the void
grapple worms being in the campaign
super annoying quest