R) Interactionist G) Grammar- Translation Method J) Jargon T) Constructivism Q) - V) vocabulary X) Syntax A) Acquisition H) Hypothesis (Critical Period Hypothesis) S) Scaffolding E) Error I) Input plus 1 Y) Vygotsky B) Behaviorism K) Krashen P) Performance M) Chomsky F) Feedback W) Word U) Universal Grammar N) Natural Order Hypothesis D) Language acquisition device Free! C) Communicative Competence O) Output Z) Zone of Proximal Development L) Language R) Interactionist G) Grammar- Translation Method J) Jargon T) Constructivism Q) - V) vocabulary X) Syntax A) Acquisition H) Hypothesis (Critical Period Hypothesis) S) Scaffolding E) Error I) Input plus 1 Y) Vygotsky B) Behaviorism K) Krashen P) Performance M) Chomsky F) Feedback W) Word U) Universal Grammar N) Natural Order Hypothesis D) Language acquisition device Free! C) Communicative Competence O) Output Z) Zone of Proximal Development L) Language
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-R) Interactionist
I-G) Grammar-Translation Method
O-J) Jargon
O-T) Constructivism
I-Q) -
I-V) vocabulary
G-X) Syntax
B-A) Acquisition
N-H) Hypothesis (Critical Period Hypothesis)
G-S) Scaffolding
O-E) Error
G-I) Input plus 1
O-Y) Vygotsky
I-B) Behaviorism
B-K) Krashen
B-P) Performance
N-M) Chomsky
B-F) Feedback
N-W) Word
B-U) Universal Grammar
G-N) Natural Order Hypothesis
G-D) Language acquisition device
N-Free!
N-C) Communicative Competence
O-O) Output
B-Z) Zone of Proximal Development
I-L) Language