L) Language T) Constructivism I) Input plus 1 F) Feedback E) Error M) Chomsky J) Jargon W) Word S) Scaffolding Q) - C) Communicative Competence N) Natural Order Hypothesis V) vocabulary P) Performance Free! X) Syntax Y) Vygotsky R) Interactionist A) Acquisition H) Hypothesis (Critical Period Hypothesis) Z) Zone of Proximal Development K) Krashen U) Universal Grammar O) Output G) Grammar- Translation Method B) Behaviorism D) Language acquisition device L) Language T) Constructivism I) Input plus 1 F) Feedback E) Error M) Chomsky J) Jargon W) Word S) Scaffolding Q) - C) Communicative Competence N) Natural Order Hypothesis V) vocabulary P) Performance Free! X) Syntax Y) Vygotsky R) Interactionist A) Acquisition H) Hypothesis (Critical Period Hypothesis) Z) Zone of Proximal Development K) Krashen U) Universal Grammar O) Output G) Grammar- Translation Method B) Behaviorism D) Language acquisition device
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-L) Language
O-T) Constructivism
G-I) Input plus 1
B-F) Feedback
O-E) Error
N-M) Chomsky
O-J) Jargon
N-W) Word
G-S) Scaffolding
I-Q) -
N-C) Communicative Competence
G-N) Natural Order Hypothesis
I-V) vocabulary
B-P) Performance
N-Free!
G-X) Syntax
O-Y) Vygotsky
N-R) Interactionist
B-A) Acquisition
N-H) Hypothesis (Critical Period Hypothesis)
B-Z) Zone of Proximal Development
B-K) Krashen
B-U) Universal Grammar
O-O) Output
I-G) Grammar-Translation Method
I-B) Behaviorism
G-D) Language acquisition device