P) Performance G) Grammar- Translation Method R) Interactionist B) Behaviorism J) Jargon W) Word Y) Vygotsky Z) Zone of Proximal Development F) Feedback S) Scaffolding X) Syntax Free! U) Universal Grammar M) Chomsky E) Error C) Communicative Competence L) Language O) Output H) Hypothesis (Critical Period Hypothesis) D) Language acquisition device T) Constructivism N) Natural Order Hypothesis V) vocabulary I) Input plus 1 Q) - A) Acquisition K) Krashen P) Performance G) Grammar- Translation Method R) Interactionist B) Behaviorism J) Jargon W) Word Y) Vygotsky Z) Zone of Proximal Development F) Feedback S) Scaffolding X) Syntax Free! U) Universal Grammar M) Chomsky E) Error C) Communicative Competence L) Language O) Output H) Hypothesis (Critical Period Hypothesis) D) Language acquisition device T) Constructivism N) Natural Order Hypothesis V) vocabulary I) Input plus 1 Q) - A) Acquisition K) Krashen
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-P) Performance
I-G) Grammar-Translation Method
N-R) Interactionist
I-B) Behaviorism
O-J) Jargon
N-W) Word
O-Y) Vygotsky
B-Z) Zone of Proximal Development
B-F) Feedback
G-S) Scaffolding
G-X) Syntax
N-Free!
B-U) Universal Grammar
N-M) Chomsky
O-E) Error
N-C) Communicative Competence
I-L) Language
O-O) Output
N-H) Hypothesis (Critical Period Hypothesis)
G-D) Language acquisition device
O-T) Constructivism
G-N) Natural Order Hypothesis
I-V) vocabulary
G-I) Input plus 1
I-Q) -
B-A) Acquisition
B-K) Krashen