V) vocabulary D) Language acquisition device O) Output P) Performance Q) - B) Behaviorism Z) Zone of Proximal Development Y) Vygotsky C) Communicative Competence L) Language M) Chomsky T) Constructivism F) Feedback E) Error W) Word I) Input plus 1 S) Scaffolding A) Acquisition K) Krashen J) Jargon N) Natural Order Hypothesis X) Syntax G) Grammar- Translation Method H) Hypothesis (Critical Period Hypothesis) R) Interactionist Free! U) Universal Grammar V) vocabulary D) Language acquisition device O) Output P) Performance Q) - B) Behaviorism Z) Zone of Proximal Development Y) Vygotsky C) Communicative Competence L) Language M) Chomsky T) Constructivism F) Feedback E) Error W) Word I) Input plus 1 S) Scaffolding A) Acquisition K) Krashen J) Jargon N) Natural Order Hypothesis X) Syntax G) Grammar- Translation Method H) Hypothesis (Critical Period Hypothesis) R) Interactionist Free! U) Universal Grammar
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-V) vocabulary
G-D) Language acquisition device
O-O) Output
B-P) Performance
I-Q) -
I-B) Behaviorism
B-Z) Zone of Proximal Development
O-Y) Vygotsky
N-C) Communicative Competence
I-L) Language
N-M) Chomsky
O-T) Constructivism
B-F) Feedback
O-E) Error
N-W) Word
G-I) Input plus 1
G-S) Scaffolding
B-A) Acquisition
B-K) Krashen
O-J) Jargon
G-N) Natural Order Hypothesis
G-X) Syntax
I-G) Grammar-Translation Method
N-H) Hypothesis (Critical Period Hypothesis)
N-R) Interactionist
N-Free!
B-U) Universal Grammar