Drill teamsays anumberTreasureFoundShockedhead-turnor stareGary findsacommercialVaultRick getsemotionalJackasks aquestionDepositorBoreholeMapReferenced"AHA"Moment or"The OneThing"Wood"discovered"Rick orMartymentionsrunning outof timeMartygives anorderSomethingput in aZiploc bagCGIanimation oftreasureundergroundRick says"remarkable"KnightsTemplarBillySpeaksTT - "TheOneThing""Is itpossible?"SempreAvantiSubtitlesused foranyoneXRFused"Wow"Drill teamsays anumberTreasureFoundShockedhead-turnor stareGary findsacommercialVaultRick getsemotionalJackasks aquestionDepositorBoreholeMapReferenced"AHA"Moment or"The OneThing"Wood"discovered"Rick orMartymentionsrunning outof timeMartygives anorderSomethingput in aZiploc bagCGIanimation oftreasureundergroundRick says"remarkable"KnightsTemplarBillySpeaksTT - "TheOneThing""Is itpossible?"SempreAvantiSubtitlesused foranyoneXRFused"Wow"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drill team says a number
  2. Treasure Found
  3. Shocked head-turn or stare
  4. Gary finds a commercial
  5. Vault
  6. Rick gets emotional
  7. Jack asks a question
  8. Depositor
  9. Borehole Map Referenced
  10. "AHA" Moment or "The One Thing"
  11. Wood "discovered"
  12. Rick or Marty mentions running out of time
  13. Marty gives an order
  14. Something put in a Ziploc bag
  15. CGI animation of treasure underground
  16. Rick says "remarkable"
  17. Knights Templar
  18. Billy Speaks
  19. TT - "The One Thing"
  20. "Is it possible?"
  21. Sempre Avanti
  22. Subtitles used for anyone
  23. XRF used
  24. "Wow"