Wood"discovered"TreasureFoundSempreAvantiTT - "TheOneThing""AHA"Moment or"The OneThing"Martygives anorderBillySpeaksCGIanimation oftreasureundergroundKnightsTemplarVaultRick says"remarkable"Rick orMartymentionsrunning outof timeShockedhead-turnor stareSubtitlesused foranyoneSomethingput in aZiploc bagDepositorDrill teamsays anumber"Wow"BoreholeMapReferencedRick getsemotionalXRFusedJackasks aquestion"Is itpossible?"Gary findsacommercialWood"discovered"TreasureFoundSempreAvantiTT - "TheOneThing""AHA"Moment or"The OneThing"Martygives anorderBillySpeaksCGIanimation oftreasureundergroundKnightsTemplarVaultRick says"remarkable"Rick orMartymentionsrunning outof timeShockedhead-turnor stareSubtitlesused foranyoneSomethingput in aZiploc bagDepositorDrill teamsays anumber"Wow"BoreholeMapReferencedRick getsemotionalXRFusedJackasks aquestion"Is itpossible?"Gary findsacommercial

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wood "discovered"
  2. Treasure Found
  3. Sempre Avanti
  4. TT - "The One Thing"
  5. "AHA" Moment or "The One Thing"
  6. Marty gives an order
  7. Billy Speaks
  8. CGI animation of treasure underground
  9. Knights Templar
  10. Vault
  11. Rick says "remarkable"
  12. Rick or Marty mentions running out of time
  13. Shocked head-turn or stare
  14. Subtitles used for anyone
  15. Something put in a Ziploc bag
  16. Depositor
  17. Drill team says a number
  18. "Wow"
  19. Borehole Map Referenced
  20. Rick gets emotional
  21. XRF used
  22. Jack asks a question
  23. "Is it possible?"
  24. Gary finds a commercial