Cast a spellthat saves acreature fromdestruction orexileLose thegame fromnoncombatdamagePlay acommanderwith morethan 3 colorsin its identityWin thegame withnoncombatdamagePlay a flipcard (has2 sides)Control 3creatureswith differentcreaturetypesAttack oneplayer with6 or morecreaturesReach astormcount of 6Buy a playerin your poda drink orsnackBuy aplayer inyour pod acard packCast 8 ormore instantandsorceries inone gameControl 7differentartifacts atthe sametimePlay amono colorcommanderWin thegame with alife totalless than 15Tripleblock acreatureControl 7differentenchantmentsat the sametimeEnd thegame withless than 3cards inhandHave 33 ormore cardsin yourgraveyardControl 15or morelandsDestroy 40or morecreatures(includesboard wipes)Fulfill 5 ormorepoliticaldeals duringthe gameReturn apermanentto its ownershandNever castyourcommanderTake nogameactionsduring one ofyour turnsCast a spellthat saves acreature fromdestruction orexileLose thegame fromnoncombatdamagePlay acommanderwith morethan 3 colorsin its identityWin thegame withnoncombatdamagePlay a flipcard (has2 sides)Control 3creatureswith differentcreaturetypesAttack oneplayer with6 or morecreaturesReach astormcount of 6Buy a playerin your poda drink orsnackBuy aplayer inyour pod acard packCast 8 ormore instantandsorceries inone gameControl 7differentartifacts atthe sametimePlay amono colorcommanderWin thegame with alife totalless than 15Tripleblock acreatureControl 7differentenchantmentsat the sametimeEnd thegame withless than 3cards inhandHave 33 ormore cardsin yourgraveyardControl 15or morelandsDestroy 40or morecreatures(includesboard wipes)Fulfill 5 ormorepoliticaldeals duringthe gameReturn apermanentto its ownershandNever castyourcommanderTake nogameactionsduring one ofyour turns

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cast a spell that saves a creature from destruction or exile
  2. Lose the game from noncombat damage
  3. Play a commander with more than 3 colors in its identity
  4. Win the game with noncombat damage
  5. Play a flip card (has 2 sides)
  6. Control 3 creatures with different creature types
  7. Attack one player with 6 or more creatures
  8. Reach a storm count of 6
  9. Buy a player in your pod a drink or snack
  10. Buy a player in your pod a card pack
  11. Cast 8 or more instant and sorceries in one game
  12. Control 7 different artifacts at the same time
  13. Play a mono color commander
  14. Win the game with a life total less than 15
  15. Triple block a creature
  16. Control 7 different enchantments at the same time
  17. End the game with less than 3 cards in hand
  18. Have 33 or more cards in your graveyard
  19. Control 15 or more lands
  20. Destroy 40 or more creatures (includes board wipes)
  21. Fulfill 5 or more political deals during the game
  22. Return a permanent to its owners hand
  23. Never cast your commander
  24. Take no game actions during one of your turns