EncounterwithundeadAcharactergetscursedPlayerreferencespop cultureduringroleplayEscapingfrom atrapCharactertries to flirtwith anNPCPlayerargues withthe DMabout rulesAn NPCbetraysthe partyA riddleissolvedPartyencountersa dragonCharacterrolls anatural 20SuccessfuldiplomaticencounterUnexpectedanimalcompanionjoins thepartyFindinga secretdoorUnexpectedplot twistrevealedFindinga hiddentreasureA spellgoesawryParty setsup asuccessfulambushCharacterrolls anatural 1Someoneforgetswhat theirspell doesCharacterfails asavingthrowCharacterovercomesa fearCreativeuse of amundaneitemSomeoneforgets it’stheir turnDefeatinga bossmonsterEncounterwithundeadAcharactergetscursedPlayerreferencespop cultureduringroleplayEscapingfrom atrapCharactertries to flirtwith anNPCPlayerargues withthe DMabout rulesAn NPCbetraysthe partyA riddleissolvedPartyencountersa dragonCharacterrolls anatural 20SuccessfuldiplomaticencounterUnexpectedanimalcompanionjoins thepartyFindinga secretdoorUnexpectedplot twistrevealedFindinga hiddentreasureA spellgoesawryParty setsup asuccessfulambushCharacterrolls anatural 1Someoneforgetswhat theirspell doesCharacterfails asavingthrowCharacterovercomesa fearCreativeuse of amundaneitemSomeoneforgets it’stheir turnDefeatinga bossmonster

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Encounter with undead
  2. A character gets cursed
  3. Player references pop culture during roleplay
  4. Escaping from a trap
  5. Character tries to flirt with an NPC
  6. Player argues with the DM about rules
  7. An NPC betrays the party
  8. A riddle is solved
  9. Party encounters a dragon
  10. Character rolls a natural 20
  11. Successful diplomatic encounter
  12. Unexpected animal companion joins the party
  13. Finding a secret door
  14. Unexpected plot twist revealed
  15. Finding a hidden treasure
  16. A spell goes awry
  17. Party sets up a successful ambush
  18. Character rolls a natural 1
  19. Someone forgets what their spell does
  20. Character fails a saving throw
  21. Character overcomes a fear
  22. Creative use of a mundane item
  23. Someone forgets it’s their turn
  24. Defeating a boss monster