Findinga secretdoorAcharactergetscursedEscapingfrom atrapAn NPCbetraysthe partyParty setsup asuccessfulambushCharacterrolls anatural 20Defeatinga bossmonsterEncounterwithundeadSomeoneforgetswhat theirspell doesCharactertries to flirtwith anNPCPlayerreferencespop cultureduringroleplayFindinga hiddentreasureSomeoneforgets it’stheir turnCharacterovercomesa fearCharacterfails asavingthrowPartyencountersa dragonUnexpectedanimalcompanionjoins thepartyCreativeuse of amundaneitemSuccessfuldiplomaticencounterUnexpectedplot twistrevealedA riddleissolvedPlayerargues withthe DMabout rulesA spellgoesawryCharacterrolls anatural 1Findinga secretdoorAcharactergetscursedEscapingfrom atrapAn NPCbetraysthe partyParty setsup asuccessfulambushCharacterrolls anatural 20Defeatinga bossmonsterEncounterwithundeadSomeoneforgetswhat theirspell doesCharactertries to flirtwith anNPCPlayerreferencespop cultureduringroleplayFindinga hiddentreasureSomeoneforgets it’stheir turnCharacterovercomesa fearCharacterfails asavingthrowPartyencountersa dragonUnexpectedanimalcompanionjoins thepartyCreativeuse of amundaneitemSuccessfuldiplomaticencounterUnexpectedplot twistrevealedA riddleissolvedPlayerargues withthe DMabout rulesA spellgoesawryCharacterrolls anatural 1

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finding a secret door
  2. A character gets cursed
  3. Escaping from a trap
  4. An NPC betrays the party
  5. Party sets up a successful ambush
  6. Character rolls a natural 20
  7. Defeating a boss monster
  8. Encounter with undead
  9. Someone forgets what their spell does
  10. Character tries to flirt with an NPC
  11. Player references pop culture during roleplay
  12. Finding a hidden treasure
  13. Someone forgets it’s their turn
  14. Character overcomes a fear
  15. Character fails a saving throw
  16. Party encounters a dragon
  17. Unexpected animal companion joins the party
  18. Creative use of a mundane item
  19. Successful diplomatic encounter
  20. Unexpected plot twist revealed
  21. A riddle is solved
  22. Player argues with the DM about rules
  23. A spell goes awry
  24. Character rolls a natural 1