Characterrolls anatural 1Unexpectedplot twistrevealedCharacterrolls anatural 20EncounterwithundeadPartyencountersa dragonA riddleissolvedSuccessfuldiplomaticencounterSomeoneforgets it’stheir turnCharacterfails asavingthrowUnexpectedanimalcompanionjoins thepartyCreativeuse of amundaneitemPlayerargues withthe DMabout rulesEscapingfrom atrapParty setsup asuccessfulambushFindinga secretdoorCharacterovercomesa fearSomeoneforgetswhat theirspell doesFindinga hiddentreasureAn NPCbetraysthe partyDefeatinga bossmonsterA spellgoesawryCharactertries to flirtwith anNPCPlayerreferencespop cultureduringroleplayAcharactergetscursedCharacterrolls anatural 1Unexpectedplot twistrevealedCharacterrolls anatural 20EncounterwithundeadPartyencountersa dragonA riddleissolvedSuccessfuldiplomaticencounterSomeoneforgets it’stheir turnCharacterfails asavingthrowUnexpectedanimalcompanionjoins thepartyCreativeuse of amundaneitemPlayerargues withthe DMabout rulesEscapingfrom atrapParty setsup asuccessfulambushFindinga secretdoorCharacterovercomesa fearSomeoneforgetswhat theirspell doesFindinga hiddentreasureAn NPCbetraysthe partyDefeatinga bossmonsterA spellgoesawryCharactertries to flirtwith anNPCPlayerreferencespop cultureduringroleplayAcharactergetscursed

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character rolls a natural 1
  2. Unexpected plot twist revealed
  3. Character rolls a natural 20
  4. Encounter with undead
  5. Party encounters a dragon
  6. A riddle is solved
  7. Successful diplomatic encounter
  8. Someone forgets it’s their turn
  9. Character fails a saving throw
  10. Unexpected animal companion joins the party
  11. Creative use of a mundane item
  12. Player argues with the DM about rules
  13. Escaping from a trap
  14. Party sets up a successful ambush
  15. Finding a secret door
  16. Character overcomes a fear
  17. Someone forgets what their spell does
  18. Finding a hidden treasure
  19. An NPC betrays the party
  20. Defeating a boss monster
  21. A spell goes awry
  22. Character tries to flirt with an NPC
  23. Player references pop culture during roleplay
  24. A character gets cursed