Charactertries to flirtwith anNPCSomeoneforgets it’stheir turnSuccessfuldiplomaticencounterEncounterwithundeadUnexpectedplot twistrevealedAcharactergetscursedCharacterfails asavingthrowFindinga secretdoorA riddleissolvedAn NPCbetraysthe partyUnexpectedanimalcompanionjoins thepartyCharacterrolls anatural 1Partyencountersa dragonA spellgoesawryCharacterrolls anatural 20Playerreferencespop cultureduringroleplayFindinga hiddentreasurePlayerargues withthe DMabout rulesDefeatinga bossmonsterSomeoneforgetswhat theirspell doesParty setsup asuccessfulambushEscapingfrom atrapCreativeuse of amundaneitemCharacterovercomesa fearCharactertries to flirtwith anNPCSomeoneforgets it’stheir turnSuccessfuldiplomaticencounterEncounterwithundeadUnexpectedplot twistrevealedAcharactergetscursedCharacterfails asavingthrowFindinga secretdoorA riddleissolvedAn NPCbetraysthe partyUnexpectedanimalcompanionjoins thepartyCharacterrolls anatural 1Partyencountersa dragonA spellgoesawryCharacterrolls anatural 20Playerreferencespop cultureduringroleplayFindinga hiddentreasurePlayerargues withthe DMabout rulesDefeatinga bossmonsterSomeoneforgetswhat theirspell doesParty setsup asuccessfulambushEscapingfrom atrapCreativeuse of amundaneitemCharacterovercomesa fear

DND BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character tries to flirt with an NPC
  2. Someone forgets it’s their turn
  3. Successful diplomatic encounter
  4. Encounter with undead
  5. Unexpected plot twist revealed
  6. A character gets cursed
  7. Character fails a saving throw
  8. Finding a secret door
  9. A riddle is solved
  10. An NPC betrays the party
  11. Unexpected animal companion joins the party
  12. Character rolls a natural 1
  13. Party encounters a dragon
  14. A spell goes awry
  15. Character rolls a natural 20
  16. Player references pop culture during roleplay
  17. Finding a hidden treasure
  18. Player argues with the DM about rules
  19. Defeating a boss monster
  20. Someone forgets what their spell does
  21. Party sets up a successful ambush
  22. Escaping from a trap
  23. Creative use of a mundane item
  24. Character overcomes a fear