apples toorangesdiscussionabout difficultycompared tobanner spear"how aretheysupposed toworkphysically?"someoneclaims theclass hasa lot of pull"notenoughnon attacktop actions""how does Xbattle goalwork?"(probablywallflower)someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeone isupset about anAMD becauseit doesn't trackeffort"I don'tcare forstacking"Someonenotices thateverymultiple of 11is an initiative"doesn'tfeel very'haven'""stackingis myfavoritepart"unnecessarylevel 9discussionsomeonequestionsswingsomeone testson scenario120 thenclaims thetwins are OP"the redis still toobright""why do theyhave acontrolled -1attack insteadof a flat attackvalue?"someoneappreciates theconditionsymmetry iworked reallyhard on"i wishthere weremorelosses""I didn't likebannerspear but ilike thetwins""I haven'tplayed thembut... [wronginformation]""why arethere nolevel upstackbonuses?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort"i wish theformationswere fasterinitiative""is thereanFAQ?"apples toorangesdiscussionabout difficultycompared tobanner spear"how aretheysupposed toworkphysically?"someoneclaims theclass hasa lot of pull"notenoughnon attacktop actions""how does Xbattle goalwork?"(probablywallflower)someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeone isupset about anAMD becauseit doesn't trackeffort"I don'tcare forstacking"Someonenotices thateverymultiple of 11is an initiative"doesn'tfeel very'haven'""stackingis myfavoritepart"unnecessarylevel 9discussionsomeonequestionsswingsomeone testson scenario120 thenclaims thetwins are OP"the redis still toobright""why do theyhave acontrolled -1attack insteadof a flat attackvalue?"someoneappreciates theconditionsymmetry iworked reallyhard on"i wishthere weremorelosses""I didn't likebannerspear but ilike thetwins""I haven'tplayed thembut... [wronginformation]""why arethere nolevel upstackbonuses?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort"i wish theformationswere fasterinitiative""is thereanFAQ?"

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. apples to oranges discussion about difficulty compared to banner spear
  2. "how are they supposed to work physically?"
  3. someone claims the class has a lot of pull
  4. "not enough non attack top actions"
  5. "how does X battle goal work?" (probably wallflower)
  6. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  7. someone is upset about a nAMD because it doesn't track effort
  8. "I don't care for stacking"
  9. Someone notices that every multiple of 11 is an initiative
  10. "doesn't feel very 'haven'"
  11. "stacking is my favorite part"
  12. unnecessary level 9 discussion
  13. someone questions swing
  14. someone tests on scenario 120 then claims the twins are OP
  15. "the red is still too bright"
  16. "why do they have a controlled -1 attack instead of a flat attack value?"
  17. someone appreciates the condition symmetry i worked really hard on
  18. "i wish there were more losses"
  19. "I didn't like banner spear but i like the twins"
  20. "I haven't played them but... [wrong information]"
  21. "why are there no level up stack bonuses?"
  22. someone is upset about the level 4 persistent because it doesn't track effort
  23. "i wish the formations were faster initiative"
  24. "is there an FAQ?"