unnecessarylevel 9discussionSomeonenotices thateverymultiple of 11is an initiative"is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OPsomeone is upsetabout the level 4persistentbecause itdoesn't trackeffort"I don'tcare forstacking""I haven'tplayed thembut... [wronginformation]""why arethere nolevel upstackbonuses?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""i wish theformationswere fasterinitiative""stackingis myfavoritepart"someone isupset about anAMD becauseit doesn't trackeffort"the redis still toobright"someonequestionsswing"doesn'tfeel very'haven'""how does Xbattle goalwork?"(probablywallflower)someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in game"i wishthere weremorelosses""I didn't likebannerspear but ilike thetwins""notenoughnon attacktop actions"someoneappreciates theconditionsymmetry iworked reallyhard onapples toorangesdiscussionabout difficultycompared tobanner spear"how aretheysupposed toworkphysically?"someoneclaims theclass hasa lot of pullunnecessarylevel 9discussionSomeonenotices thateverymultiple of 11is an initiative"is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OPsomeone is upsetabout the level 4persistentbecause itdoesn't trackeffort"I don'tcare forstacking""I haven'tplayed thembut... [wronginformation]""why arethere nolevel upstackbonuses?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""i wish theformationswere fasterinitiative""stackingis myfavoritepart"someone isupset about anAMD becauseit doesn't trackeffort"the redis still toobright"someonequestionsswing"doesn'tfeel very'haven'""how does Xbattle goalwork?"(probablywallflower)someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in game"i wishthere weremorelosses""I didn't likebannerspear but ilike thetwins""notenoughnon attacktop actions"someoneappreciates theconditionsymmetry iworked reallyhard onapples toorangesdiscussionabout difficultycompared tobanner spear"how aretheysupposed toworkphysically?"someoneclaims theclass hasa lot of pull

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unnecessary level 9 discussion
  2. Someone notices that every multiple of 11 is an initiative
  3. "is there an FAQ?"
  4. someone tests on scenario 120 then claims the twins are OP
  5. someone is upset about the level 4 persistent because it doesn't track effort
  6. "I don't care for stacking"
  7. "I haven't played them but... [wrong information]"
  8. "why are there no level up stack bonuses?"
  9. "why do they have a controlled -1 attack instead of a flat attack value?"
  10. "i wish the formations were faster initiative"
  11. "stacking is my favorite part"
  12. someone is upset about a nAMD because it doesn't track effort
  13. "the red is still too bright"
  14. someone questions swing
  15. "doesn't feel very 'haven'"
  16. "how does X battle goal work?" (probably wallflower)
  17. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  18. "i wish there were more losses"
  19. "I didn't like banner spear but i like the twins"
  20. "not enough non attack top actions"
  21. someone appreciates the condition symmetry i worked really hard on
  22. apples to oranges discussion about difficulty compared to banner spear
  23. "how are they supposed to work physically?"
  24. someone claims the class has a lot of pull