"how aretheysupposed toworkphysically?""stackingis myfavoritepart""I haven'tplayed thembut... [wronginformation]""i wishthere weremorelosses"someoneappreciates theconditionsymmetry iworked reallyhard on"is thereanFAQ?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffortsomeone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gameSomeonenotices thateverymultiple of 11is an initiativesomeonequestionsswing"why arethere nolevel upstackbonuses?"someoneclaims theclass hasa lot of pull"i wish theformationswere fasterinitiative""I didn't likebannerspear but ilike thetwins"apples toorangesdiscussionabout difficultycompared tobanner spear"doesn'tfeel very'haven'""the redis still toobright"unnecessarylevel 9discussionsomeone testson scenario120 thenclaims thetwins are OPsomeone isupset about anAMD becauseit doesn't trackeffort"I don'tcare forstacking""how does Xbattle goalwork?"(probablywallflower)"notenoughnon attacktop actions""how aretheysupposed toworkphysically?""stackingis myfavoritepart""I haven'tplayed thembut... [wronginformation]""i wishthere weremorelosses"someoneappreciates theconditionsymmetry iworked reallyhard on"is thereanFAQ?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffortsomeone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gameSomeonenotices thateverymultiple of 11is an initiativesomeonequestionsswing"why arethere nolevel upstackbonuses?"someoneclaims theclass hasa lot of pull"i wish theformationswere fasterinitiative""I didn't likebannerspear but ilike thetwins"apples toorangesdiscussionabout difficultycompared tobanner spear"doesn'tfeel very'haven'""the redis still toobright"unnecessarylevel 9discussionsomeone testson scenario120 thenclaims thetwins are OPsomeone isupset about anAMD becauseit doesn't trackeffort"I don'tcare forstacking""how does Xbattle goalwork?"(probablywallflower)"notenoughnon attacktop actions"

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "how are they supposed to work physically?"
  2. "stacking is my favorite part"
  3. "I haven't played them but... [wrong information]"
  4. "i wish there were more losses"
  5. someone appreciates the condition symmetry i worked really hard on
  6. "is there an FAQ?"
  7. "why do they have a controlled -1 attack instead of a flat attack value?"
  8. someone is upset about the level 4 persistent because it doesn't track effort
  9. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  10. Someone notices that every multiple of 11 is an initiative
  11. someone questions swing
  12. "why are there no level up stack bonuses?"
  13. someone claims the class has a lot of pull
  14. "i wish the formations were faster initiative"
  15. "I didn't like banner spear but i like the twins"
  16. apples to oranges discussion about difficulty compared to banner spear
  17. "doesn't feel very 'haven'"
  18. "the red is still too bright"
  19. unnecessary level 9 discussion
  20. someone tests on scenario 120 then claims the twins are OP
  21. someone is upset about a nAMD because it doesn't track effort
  22. "I don't care for stacking"
  23. "how does X battle goal work?" (probably wallflower)
  24. "not enough non attack top actions"