"I haven'tplayed thembut... [wronginformation]""the redis still toobright"someoneclaims theclass hasa lot of pullsomeone isupset about anAMD becauseit doesn't trackeffortunnecessarylevel 9discussion"doesn'tfeel very'haven'"someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in game"i wishthere weremorelosses""I don'tcare forstacking""is thereanFAQ?"someonequestionsswing"stackingis myfavoritepart"Someonenotices thateverymultiple of 11is an initiativesomeone testson scenario120 thenclaims thetwins are OP"notenoughnon attacktop actions""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""how aretheysupposed toworkphysically?"apples toorangesdiscussionabout difficultycompared tobanner spear"I didn't likebannerspear but ilike thetwins"someoneappreciates theconditionsymmetry iworked reallyhard on"how does Xbattle goalwork?"(probablywallflower)"i wish theformationswere fasterinitiative""why arethere nolevel upstackbonuses?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort"I haven'tplayed thembut... [wronginformation]""the redis still toobright"someoneclaims theclass hasa lot of pullsomeone isupset about anAMD becauseit doesn't trackeffortunnecessarylevel 9discussion"doesn'tfeel very'haven'"someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in game"i wishthere weremorelosses""I don'tcare forstacking""is thereanFAQ?"someonequestionsswing"stackingis myfavoritepart"Someonenotices thateverymultiple of 11is an initiativesomeone testson scenario120 thenclaims thetwins are OP"notenoughnon attacktop actions""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""how aretheysupposed toworkphysically?"apples toorangesdiscussionabout difficultycompared tobanner spear"I didn't likebannerspear but ilike thetwins"someoneappreciates theconditionsymmetry iworked reallyhard on"how does Xbattle goalwork?"(probablywallflower)"i wish theformationswere fasterinitiative""why arethere nolevel upstackbonuses?"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I haven't played them but... [wrong information]"
  2. "the red is still too bright"
  3. someone claims the class has a lot of pull
  4. someone is upset about a nAMD because it doesn't track effort
  5. unnecessary level 9 discussion
  6. "doesn't feel very 'haven'"
  7. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  8. "i wish there were more losses"
  9. "I don't care for stacking"
  10. "is there an FAQ?"
  11. someone questions swing
  12. "stacking is my favorite part"
  13. Someone notices that every multiple of 11 is an initiative
  14. someone tests on scenario 120 then claims the twins are OP
  15. "not enough non attack top actions"
  16. "why do they have a controlled -1 attack instead of a flat attack value?"
  17. "how are they supposed to work physically?"
  18. apples to oranges discussion about difficulty compared to banner spear
  19. "I didn't like banner spear but i like the twins"
  20. someone appreciates the condition symmetry i worked really hard on
  21. "how does X battle goal work?" (probably wallflower)
  22. "i wish the formations were faster initiative"
  23. "why are there no level up stack bonuses?"
  24. someone is upset about the level 4 persistent because it doesn't track effort