someoneclaims theclass hasa lot of pullsomeonequestionsswing"I didn't likebannerspear but ilike thetwins""doesn'tfeel very'haven'""I don'tcare forstacking""i wishthere weremorelosses""the redis still toobright""stackingis myfavoritepart""why arethere nolevel upstackbonuses?""how does Xbattle goalwork?"(probablywallflower)"notenoughnon attacktop actions"Someonenotices thateverymultiple of 11is an initiative"how aretheysupposed toworkphysically?""is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OPsomeone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeoneappreciates theconditionsymmetry iworked reallyhard onapples toorangesdiscussionabout difficultycompared tobanner spearsomeone is upsetabout the level 4persistentbecause itdoesn't trackeffortsomeone isupset about anAMD becauseit doesn't trackeffort"i wish theformationswere fasterinitiative""I haven'tplayed thembut... [wronginformation]"unnecessarylevel 9discussion"why do theyhave acontrolled -1attack insteadof a flat attackvalue?"someoneclaims theclass hasa lot of pullsomeonequestionsswing"I didn't likebannerspear but ilike thetwins""doesn'tfeel very'haven'""I don'tcare forstacking""i wishthere weremorelosses""the redis still toobright""stackingis myfavoritepart""why arethere nolevel upstackbonuses?""how does Xbattle goalwork?"(probablywallflower)"notenoughnon attacktop actions"Someonenotices thateverymultiple of 11is an initiative"how aretheysupposed toworkphysically?""is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OPsomeone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeoneappreciates theconditionsymmetry iworked reallyhard onapples toorangesdiscussionabout difficultycompared tobanner spearsomeone is upsetabout the level 4persistentbecause itdoesn't trackeffortsomeone isupset about anAMD becauseit doesn't trackeffort"i wish theformationswere fasterinitiative""I haven'tplayed thembut... [wronginformation]"unnecessarylevel 9discussion"why do theyhave acontrolled -1attack insteadof a flat attackvalue?"

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. someone claims the class has a lot of pull
  2. someone questions swing
  3. "I didn't like banner spear but i like the twins"
  4. "doesn't feel very 'haven'"
  5. "I don't care for stacking"
  6. "i wish there were more losses"
  7. "the red is still too bright"
  8. "stacking is my favorite part"
  9. "why are there no level up stack bonuses?"
  10. "how does X battle goal work?" (probably wallflower)
  11. "not enough non attack top actions"
  12. Someone notices that every multiple of 11 is an initiative
  13. "how are they supposed to work physically?"
  14. "is there an FAQ?"
  15. someone tests on scenario 120 then claims the twins are OP
  16. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  17. someone appreciates the condition symmetry i worked really hard on
  18. apples to oranges discussion about difficulty compared to banner spear
  19. someone is upset about the level 4 persistent because it doesn't track effort
  20. someone is upset about a nAMD because it doesn't track effort
  21. "i wish the formations were faster initiative"
  22. "I haven't played them but... [wrong information]"
  23. unnecessary level 9 discussion
  24. "why do they have a controlled -1 attack instead of a flat attack value?"