"I didn't likebannerspear but ilike thetwins""how does Xbattle goalwork?"(probablywallflower)Someonenotices thateverymultiple of 11is an initiative"notenoughnon attacktop actions"unnecessarylevel 9discussion"the redis still toobright"someone isupset about anAMD becauseit doesn't trackeffortsomeoneappreciates theconditionsymmetry iworked reallyhard on"I don'tcare forstacking"apples toorangesdiscussionabout difficultycompared tobanner spear"why arethere nolevel upstackbonuses?""I haven'tplayed thembut... [wronginformation]""how aretheysupposed toworkphysically?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""i wishthere weremorelosses""stackingis myfavoritepart"someoneclaims theclass hasa lot of pull"is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OP"i wish theformationswere fasterinitiative"someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeonequestionsswing"doesn'tfeel very'haven'"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort"I didn't likebannerspear but ilike thetwins""how does Xbattle goalwork?"(probablywallflower)Someonenotices thateverymultiple of 11is an initiative"notenoughnon attacktop actions"unnecessarylevel 9discussion"the redis still toobright"someone isupset about anAMD becauseit doesn't trackeffortsomeoneappreciates theconditionsymmetry iworked reallyhard on"I don'tcare forstacking"apples toorangesdiscussionabout difficultycompared tobanner spear"why arethere nolevel upstackbonuses?""I haven'tplayed thembut... [wronginformation]""how aretheysupposed toworkphysically?""why do theyhave acontrolled -1attack insteadof a flat attackvalue?""i wishthere weremorelosses""stackingis myfavoritepart"someoneclaims theclass hasa lot of pull"is thereanFAQ?"someone testson scenario120 thenclaims thetwins are OP"i wish theformationswere fasterinitiative"someone dislikesthe back of theperk remindersdespite the factthat they will neversee them in gamesomeonequestionsswing"doesn'tfeel very'haven'"someone is upsetabout the level 4persistentbecause itdoesn't trackeffort

Jester Twins Release Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "I didn't like banner spear but i like the twins"
  2. "how does X battle goal work?" (probably wallflower)
  3. Someone notices that every multiple of 11 is an initiative
  4. "not enough non attack top actions"
  5. unnecessary level 9 discussion
  6. "the red is still too bright"
  7. someone is upset about a nAMD because it doesn't track effort
  8. someone appreciates the condition symmetry i worked really hard on
  9. "I don't care for stacking"
  10. apples to oranges discussion about difficulty compared to banner spear
  11. "why are there no level up stack bonuses?"
  12. "I haven't played them but... [wrong information]"
  13. "how are they supposed to work physically?"
  14. "why do they have a controlled -1 attack instead of a flat attack value?"
  15. "i wish there were more losses"
  16. "stacking is my favorite part"
  17. someone claims the class has a lot of pull
  18. "is there an FAQ?"
  19. someone tests on scenario 120 then claims the twins are OP
  20. "i wish the formations were faster initiative"
  21. someone dislikes the back of the perk reminders despite the fact that they will never see them in game
  22. someone questions swing
  23. "doesn't feel very 'haven'"
  24. someone is upset about the level 4 persistent because it doesn't track effort