Make adeal withanopponentWin with 5life or lessControl 5creatureswith differentcreatureTypesRoll a 1 atthe startof a gameWinwith50+ lifeCastmainphaseinstantDrawfirstbloodKill withCMDRdamageKill aplayerwhileunder 5 lifeDiefirstWin agamewithouttutoringFail tofindCountera SpellDraw 10or morecard perturnFirstturn SolRingControl 10non tokencreatures ofsame typeAttack 3differentplayers inone turnMiss atriggerControlyouropponentsCMDRWin andbuy youropponentsa drinkPay aCMDRtax of 6 ormoreBringsnacks toshare withyour podControleachbasic landtypeEnchantacreatureMake adeal withanopponentWin with 5life or lessControl 5creatureswith differentcreatureTypesRoll a 1 atthe startof a gameWinwith50+ lifeCastmainphaseinstantDrawfirstbloodKill withCMDRdamageKill aplayerwhileunder 5 lifeDiefirstWin agamewithouttutoringFail tofindCountera SpellDraw 10or morecard perturnFirstturn SolRingControl 10non tokencreatures ofsame typeAttack 3differentplayers inone turnMiss atriggerControlyouropponentsCMDRWin andbuy youropponentsa drinkPay aCMDRtax of 6 ormoreBringsnacks toshare withyour podControleachbasic landtypeEnchantacreature

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a deal with an opponent
  2. Win with 5 life or less
  3. Control 5 creatures with different creature Types
  4. Roll a 1 at the start of a game
  5. Win with 50+ life
  6. Cast mainphase instant
  7. Draw first blood
  8. Kill with CMDR damage
  9. Kill a player while under 5 life
  10. Die first
  11. Win a game without tutoring
  12. Fail to find
  13. Counter a Spell
  14. Draw 10 or more card per turn
  15. First turn Sol Ring
  16. Control 10 non token creatures of same type
  17. Attack 3 different players in one turn
  18. Miss a trigger
  19. Control your opponents CMDR
  20. Win and buy your opponents a drink
  21. Pay a CMDR tax of 6 or more
  22. Bring snacks to share with your pod
  23. Control each basic land type
  24. Enchant a creature