Bringsnacks toshare withyour podPay aCMDRtax of 6 ormoreControlyouropponentsCMDRKill aplayerwhileunder 5 lifeWinwith50+ lifeRoll a 1 atthe startof a gameDraw 10or morecard perturnCastmainphaseinstantWin andbuy youropponentsa drinkControl 5creatureswith differentcreatureTypesWin agamewithouttutoringMiss atriggerAttack 3differentplayers inone turnEnchantacreatureControleachbasic landtypeControl 10non tokencreatures ofsame typeFail tofindKill withCMDRdamageFirstturn SolRingWin with 5life or lessDrawfirstbloodDiefirstCountera SpellMake adeal withanopponentBringsnacks toshare withyour podPay aCMDRtax of 6 ormoreControlyouropponentsCMDRKill aplayerwhileunder 5 lifeWinwith50+ lifeRoll a 1 atthe startof a gameDraw 10or morecard perturnCastmainphaseinstantWin andbuy youropponentsa drinkControl 5creatureswith differentcreatureTypesWin agamewithouttutoringMiss atriggerAttack 3differentplayers inone turnEnchantacreatureControleachbasic landtypeControl 10non tokencreatures ofsame typeFail tofindKill withCMDRdamageFirstturn SolRingWin with 5life or lessDrawfirstbloodDiefirstCountera SpellMake adeal withanopponent

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bring snacks to share with your pod
  2. Pay a CMDR tax of 6 or more
  3. Control your opponents CMDR
  4. Kill a player while under 5 life
  5. Win with 50+ life
  6. Roll a 1 at the start of a game
  7. Draw 10 or more card per turn
  8. Cast mainphase instant
  9. Win and buy your opponents a drink
  10. Control 5 creatures with different creature Types
  11. Win a game without tutoring
  12. Miss a trigger
  13. Attack 3 different players in one turn
  14. Enchant a creature
  15. Control each basic land type
  16. Control 10 non token creatures of same type
  17. Fail to find
  18. Kill with CMDR damage
  19. First turn Sol Ring
  20. Win with 5 life or less
  21. Draw first blood
  22. Die first
  23. Counter a Spell
  24. Make a deal with an opponent