Controleachbasic landtypeFirstturn SolRingControl 5creatureswith differentcreatureTypesKill aplayerwhileunder 5 lifeDraw 10or morecard perturnWin with 5life or lessAttack 3differentplayers inone turnEnchantacreatureCastmainphaseinstantMake adeal withanopponentDrawfirstbloodMiss atriggerKill withCMDRdamageCountera SpellControl 10non tokencreatures ofsame typeFail tofindDiefirstControlyouropponentsCMDRWinwith50+ lifePay aCMDRtax of 6 ormoreWin andbuy youropponentsa drinkBringsnacks toshare withyour podRoll a 1 atthe startof a gameWin agamewithouttutoringControleachbasic landtypeFirstturn SolRingControl 5creatureswith differentcreatureTypesKill aplayerwhileunder 5 lifeDraw 10or morecard perturnWin with 5life or lessAttack 3differentplayers inone turnEnchantacreatureCastmainphaseinstantMake adeal withanopponentDrawfirstbloodMiss atriggerKill withCMDRdamageCountera SpellControl 10non tokencreatures ofsame typeFail tofindDiefirstControlyouropponentsCMDRWinwith50+ lifePay aCMDRtax of 6 ormoreWin andbuy youropponentsa drinkBringsnacks toshare withyour podRoll a 1 atthe startof a gameWin agamewithouttutoring

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control each basic land type
  2. First turn Sol Ring
  3. Control 5 creatures with different creature Types
  4. Kill a player while under 5 life
  5. Draw 10 or more card per turn
  6. Win with 5 life or less
  7. Attack 3 different players in one turn
  8. Enchant a creature
  9. Cast mainphase instant
  10. Make a deal with an opponent
  11. Draw first blood
  12. Miss a trigger
  13. Kill with CMDR damage
  14. Counter a Spell
  15. Control 10 non token creatures of same type
  16. Fail to find
  17. Die first
  18. Control your opponents CMDR
  19. Win with 50+ life
  20. Pay a CMDR tax of 6 or more
  21. Win and buy your opponents a drink
  22. Bring snacks to share with your pod
  23. Roll a 1 at the start of a game
  24. Win a game without tutoring