DiefirstControleachbasic landtypeCountera SpellKill aplayerwhileunder 5 lifeDraw 10or morecard perturnDrawfirstbloodFirstturn SolRingWin andbuy youropponentsa drinkCastmainphaseinstantBringsnacks toshare withyour podMake adeal withanopponentKill withCMDRdamageEnchantacreatureWinwith50+ lifeFail tofindAttack 3differentplayers inone turnMiss atriggerWin with 5life or lessControl 5creatureswith differentcreatureTypesControl 10non tokencreatures ofsame typeRoll a 1 atthe startof a gameControlyouropponentsCMDRPay aCMDRtax of 6 ormoreWin agamewithouttutoringDiefirstControleachbasic landtypeCountera SpellKill aplayerwhileunder 5 lifeDraw 10or morecard perturnDrawfirstbloodFirstturn SolRingWin andbuy youropponentsa drinkCastmainphaseinstantBringsnacks toshare withyour podMake adeal withanopponentKill withCMDRdamageEnchantacreatureWinwith50+ lifeFail tofindAttack 3differentplayers inone turnMiss atriggerWin with 5life or lessControl 5creatureswith differentcreatureTypesControl 10non tokencreatures ofsame typeRoll a 1 atthe startof a gameControlyouropponentsCMDRPay aCMDRtax of 6 ormoreWin agamewithouttutoring

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Die first
  2. Control each basic land type
  3. Counter a Spell
  4. Kill a player while under 5 life
  5. Draw 10 or more card per turn
  6. Draw first blood
  7. First turn Sol Ring
  8. Win and buy your opponents a drink
  9. Cast mainphase instant
  10. Bring snacks to share with your pod
  11. Make a deal with an opponent
  12. Kill with CMDR damage
  13. Enchant a creature
  14. Win with 50+ life
  15. Fail to find
  16. Attack 3 different players in one turn
  17. Miss a trigger
  18. Win with 5 life or less
  19. Control 5 creatures with different creature Types
  20. Control 10 non token creatures of same type
  21. Roll a 1 at the start of a game
  22. Control your opponents CMDR
  23. Pay a CMDR tax of 6 or more
  24. Win a game without tutoring