Make adeal withanopponentDrawfirstbloodBringsnacks toshare withyour podPay aCMDRtax of 6 ormoreEnchantacreatureWin andbuy youropponentsa drinkKill withCMDRdamageControlyouropponentsCMDRControl 5creatureswith differentcreatureTypesFirstturn SolRingMiss atriggerControl 10non tokencreatures ofsame typeDiefirstControleachbasic landtypeWin agamewithouttutoringCastmainphaseinstantWinwith50+ lifeRoll a 1 atthe startof a gameAttack 3differentplayers inone turnKill aplayerwhileunder 5 lifeFail tofindCountera SpellDraw 10or morecard perturnWin with 5life or lessMake adeal withanopponentDrawfirstbloodBringsnacks toshare withyour podPay aCMDRtax of 6 ormoreEnchantacreatureWin andbuy youropponentsa drinkKill withCMDRdamageControlyouropponentsCMDRControl 5creatureswith differentcreatureTypesFirstturn SolRingMiss atriggerControl 10non tokencreatures ofsame typeDiefirstControleachbasic landtypeWin agamewithouttutoringCastmainphaseinstantWinwith50+ lifeRoll a 1 atthe startof a gameAttack 3differentplayers inone turnKill aplayerwhileunder 5 lifeFail tofindCountera SpellDraw 10or morecard perturnWin with 5life or less

Monday Magic in der CARI - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a deal with an opponent
  2. Draw first blood
  3. Bring snacks to share with your pod
  4. Pay a CMDR tax of 6 or more
  5. Enchant a creature
  6. Win and buy your opponents a drink
  7. Kill with CMDR damage
  8. Control your opponents CMDR
  9. Control 5 creatures with different creature Types
  10. First turn Sol Ring
  11. Miss a trigger
  12. Control 10 non token creatures of same type
  13. Die first
  14. Control each basic land type
  15. Win a game without tutoring
  16. Cast mainphase instant
  17. Win with 50+ life
  18. Roll a 1 at the start of a game
  19. Attack 3 different players in one turn
  20. Kill a player while under 5 life
  21. Fail to find
  22. Counter a Spell
  23. Draw 10 or more card per turn
  24. Win with 5 life or less