What is theaverage age ofa gamer?_____________What is themost popularvideo gameamongteenagers?________What keepsa playerengage witha game?__________What companyhas the mostconsolemodels?__________How manyyears old is theSIMS gameallowed?____________What aspect offemalecharacters isoftenexaggerated?________Whatpercentage ofgame playersare women?__________Which hormoneis releasedwhen you playvideo games?___________When wasvirtual realitycreated?____________What is the mainpurpose in videogames?_____________Name of themovie thatshows thefuture of videogames:________What Kind ofthreats domany womenstreamersreceive?_________Where aremost of thevideo gamemodelslocated?___________The generationwith thehighest rate ofdepression:__________The mainnegativeeffect ofvideo games:___________Who createdthe imagingsystem?__________What is themost videogameconsumergeneration?___________In whichcountry canchildren over 6play The Sims?__________Free!Group ofPeople makesnearly 90% ofthe characters?__________What design toolpromotesinclusivecharacters?_____________What is theaverage age ofa gamer?_____________What is themost popularvideo gameamongteenagers?________What keepsa playerengage witha game?__________What companyhas the mostconsolemodels?__________How manyyears old is theSIMS gameallowed?____________What aspect offemalecharacters isoftenexaggerated?________Whatpercentage ofgame playersare women?__________Which hormoneis releasedwhen you playvideo games?___________When wasvirtual realitycreated?____________What is the mainpurpose in videogames?_____________Name of themovie thatshows thefuture of videogames:________What Kind ofthreats domany womenstreamersreceive?_________Where aremost of thevideo gamemodelslocated?___________The generationwith thehighest rate ofdepression:__________The mainnegativeeffect ofvideo games:___________Who createdthe imagingsystem?__________What is themost videogameconsumergeneration?___________In whichcountry canchildren over 6play The Sims?__________Free!Group ofPeople makesnearly 90% ofthe characters?__________What design toolpromotesinclusivecharacters?_____________

Videogames - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. What is the average age of a gamer? _____________
  2. What is the most popular video game among teenagers? ________
  3. What keeps a player engage with a game? __________
  4. What company has the most console models? __________
  5. How many years old is the SIMS game allowed? ____________
  6. What aspect of female characters is often exaggerated? ________
  7. What percentage of game players are women? __________
  8. Which hormone is released when you play video games? ___________
  9. When was virtual reality created? ____________
  10. What is the main purpose in video games? _____________
  11. Name of the movie that shows the future of video games: ________
  12. What Kind of threats do many women streamers receive? _________
  13. Where are most of the video game models located? ___________
  14. The generation with the highest rate of depression: __________
  15. The main negative effect of video games: ___________
  16. Who created the imaging system? __________
  17. What is the most video game consumer generation? ___________
  18. In which country can children over 6 play The Sims? __________
  19. Free!
  20. Group of People makes nearly 90% of the characters? __________
  21. What design tool promotes inclusive characters? _____________