Someoneuses areviveOxygenGardensBunnies:3ToyRemoteVoidMassdoorCandlebruteWallDwellerRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)RiverRoomsDamageto aSquiddleSearchlights#1DeathbeforeSebbyshopMore than 2Squiddlesin one roomCandlebearerdamageLosing 1/3of healthto Eyefest3 Anglervariants inone run (Nonormal)Natural rareitem (NoDead-drop,Sebby orbunnies)AbstractArtTrenchTunnelsTurretroomDredgeroomsOver $100with asingle Datapick-upServerFarmsPipePuzzleUnderwatersectionCandlebearerrageReachtheRidgeSomeonepicks uprevolverRare itemin Sebbyshopp.AI.nterroomDeath rightafter Sebbyshop (Within~15 rooms)UnderwaterSebbyshopWackyVoid MasscolorAirlockRoom-typeExpendableat Door 30(Pande)VentsectionMulti-MonsterHeavyContainmentDiVinebeatdownMindscape(HeavyContainment,Room-type orMan)Fallingfor GoodPeopleDeath to anAngler(Pandedoesn'tcount)MaintenanceTunnelsSearchlights#2Someoneuses areviveOxygenGardensBunnies:3ToyRemoteVoidMassdoorCandlebruteWallDwellerRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)RiverRoomsDamageto aSquiddleSearchlights#1DeathbeforeSebbyshopMore than 2Squiddlesin one roomCandlebearerdamageLosing 1/3of healthto Eyefest3 Anglervariants inone run (Nonormal)Natural rareitem (NoDead-drop,Sebby orbunnies)AbstractArtTrenchTunnelsTurretroomDredgeroomsOver $100with asingle Datapick-upServerFarmsPipePuzzleUnderwatersectionCandlebearerrageReachtheRidgeSomeonepicks uprevolverRare itemin Sebbyshopp.AI.nterroomDeath rightafter Sebbyshop (Within~15 rooms)UnderwaterSebbyshopWackyVoid MasscolorAirlockRoom-typeExpendableat Door 30(Pande)VentsectionMulti-MonsterHeavyContainmentDiVinebeatdownMindscape(HeavyContainment,Room-type orMan)Fallingfor GoodPeopleDeath to anAngler(Pandedoesn'tcount)MaintenanceTunnelsSearchlights#2

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone uses a revive
  2. Oxygen Gardens
  3. Bunnies :3
  4. Toy Remote
  5. Void Mass door
  6. Candlebrute
  7. Wall Dweller
  8. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  9. River Rooms
  10. Damage to a Squiddle
  11. Searchlights #1
  12. Death before Sebby shop
  13. More than 2 Squiddles in one room
  14. Candlebearer damage
  15. Losing 1/3 of health to Eyefest
  16. 3 Angler variants in one run (No normal)
  17. Natural rare item (No Dead-drop, Sebby or bunnies)
  18. Abstract Art
  19. Trench Tunnels
  20. Turret room
  21. Dredge rooms
  22. Over $100 with a single Data pick-up
  23. Server Farms
  24. Pipe Puzzle
  25. Underwater section
  26. Candlebearer rage
  27. Reach the Ridge
  28. Someone picks up revolver
  29. Rare item in Sebby shop
  30. p.AI.nter room
  31. Death right after Sebby shop (Within ~15 rooms)
  32. Underwater Sebby shop
  33. Wacky Void Mass color
  34. Airlock Room-type
  35. Expendable at Door 30 (Pande)
  36. Vent section
  37. Multi-Monster
  38. Heavy Containment
  39. DiVine beatdown
  40. Mindscape (Heavy Containment, Room-type or Man)
  41. Falling for Good People
  42. Death to an Angler (Pande doesn't count)
  43. Maintenance Tunnels
  44. Searchlights #2