Searchlights #2 Reach the Ridge Expendable at Door 30 (Pande) Maintenance Tunnels Falling for Good People Damage to a Squiddle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Server Farms Someone picks up revolver Oxygen Gardens Underwater section Candlebearer rage p.AI.nter room Bunnies :3 Turret room River Rooms Searchlights #1 More than 2 Squiddles in one room Rare item in Sebby shop Void Mass door Candlebrute DiVine beatdown Death before Sebby shop Airlock Room- type Wall Dweller Wacky Void Mass color 3 Angler variants in one run (No normal) Abstract Art Multi- Monster Death right after Sebby shop (Within ~15 rooms) Death to an Angler (Pande doesn't count) Natural rare item (No Dead-drop, Sebby or bunnies) Over $100 with a single Data pick-up Heavy Containment Vent section Toy Remote Mindscape (Heavy Containment, Room-type or Man) Dredge rooms Candlebearer damage Underwater Sebby shop Trench Tunnels Losing 1/3 of health to Eyefest Pipe Puzzle Someone uses a revive Searchlights #2 Reach the Ridge Expendable at Door 30 (Pande) Maintenance Tunnels Falling for Good People Damage to a Squiddle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Server Farms Someone picks up revolver Oxygen Gardens Underwater section Candlebearer rage p.AI.nter room Bunnies :3 Turret room River Rooms Searchlights #1 More than 2 Squiddles in one room Rare item in Sebby shop Void Mass door Candlebrute DiVine beatdown Death before Sebby shop Airlock Room- type Wall Dweller Wacky Void Mass color 3 Angler variants in one run (No normal) Abstract Art Multi- Monster Death right after Sebby shop (Within ~15 rooms) Death to an Angler (Pande doesn't count) Natural rare item (No Dead-drop, Sebby or bunnies) Over $100 with a single Data pick-up Heavy Containment Vent section Toy Remote Mindscape (Heavy Containment, Room-type or Man) Dredge rooms Candlebearer damage Underwater Sebby shop Trench Tunnels Losing 1/3 of health to Eyefest Pipe Puzzle Someone uses a revive
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Searchlights #2
Reach the Ridge
Expendable at Door 30 (Pande)
Maintenance Tunnels
Falling for Good People
Damage to a Squiddle
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
Server Farms
Someone picks up revolver
Oxygen Gardens
Underwater section
Candlebearer rage
p.AI.nter room
Bunnies :3
Turret room
River Rooms
Searchlights #1
More than 2 Squiddles in one room
Rare item in Sebby shop
Void Mass door
Candlebrute
DiVine beatdown
Death before Sebby shop
Airlock Room-type
Wall Dweller
Wacky Void Mass color
3 Angler variants in one run (No normal)
Abstract Art
Multi-Monster
Death right after Sebby shop (Within ~15 rooms)
Death to an Angler (Pande doesn't count)
Natural rare item (No Dead-drop, Sebby or bunnies)
Over $100 with a single Data pick-up
Heavy Containment
Vent section
Toy Remote
Mindscape (Heavy Containment, Room-type or Man)
Dredge rooms
Candlebearer damage
Underwater Sebby shop
Trench Tunnels
Losing 1/3 of health to Eyefest
Pipe Puzzle
Someone uses a revive