Turret room Airlock Room- type Someone uses a revive Oxygen Gardens Candlebearer rage Searchlights #2 Void Mass door Reach the Ridge Rare item in Sebby shop Death before Sebby shop Someone picks up revolver Wacky Void Mass color DiVine beatdown Trench Tunnels Underwater section Server Farms Expendable at Door 30 (Pande) Vent section Bunnies :3 Abstract Art More than 2 Squiddles in one room Pipe Puzzle Falling for Good People Death right after Sebby shop (Within ~15 rooms) Searchlights #1 Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Mindscape (Heavy Containment, Room-type or Man) Heavy Containment Candlebearer damage Losing 1/3 of health to Eyefest Toy Remote Natural rare item (No Dead-drop, Sebby or bunnies) p.AI.nter room Dredge rooms Death to an Angler (Pande doesn't count) 3 Angler variants in one run (No normal) Maintenance Tunnels Multi- Monster Over $100 with a single Data pick-up Candlebrute Damage to a Squiddle Underwater Sebby shop Wall Dweller River Rooms Turret room Airlock Room- type Someone uses a revive Oxygen Gardens Candlebearer rage Searchlights #2 Void Mass door Reach the Ridge Rare item in Sebby shop Death before Sebby shop Someone picks up revolver Wacky Void Mass color DiVine beatdown Trench Tunnels Underwater section Server Farms Expendable at Door 30 (Pande) Vent section Bunnies :3 Abstract Art More than 2 Squiddles in one room Pipe Puzzle Falling for Good People Death right after Sebby shop (Within ~15 rooms) Searchlights #1 Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Mindscape (Heavy Containment, Room-type or Man) Heavy Containment Candlebearer damage Losing 1/3 of health to Eyefest Toy Remote Natural rare item (No Dead-drop, Sebby or bunnies) p.AI.nter room Dredge rooms Death to an Angler (Pande doesn't count) 3 Angler variants in one run (No normal) Maintenance Tunnels Multi- Monster Over $100 with a single Data pick-up Candlebrute Damage to a Squiddle Underwater Sebby shop Wall Dweller River Rooms
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Turret room
Airlock Room-type
Someone uses a revive
Oxygen Gardens
Candlebearer rage
Searchlights #2
Void Mass door
Reach the Ridge
Rare item in Sebby shop
Death before Sebby shop
Someone picks up revolver
Wacky Void Mass color
DiVine beatdown
Trench Tunnels
Underwater section
Server Farms
Expendable at Door 30 (Pande)
Vent section
Bunnies :3
Abstract Art
More than 2 Squiddles in one room
Pipe Puzzle
Falling for Good People
Death right after Sebby shop (Within ~15 rooms)
Searchlights #1
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
Mindscape (Heavy Containment, Room-type or Man)
Heavy Containment
Candlebearer damage
Losing 1/3 of health to Eyefest
Toy Remote
Natural rare item (No Dead-drop, Sebby or bunnies)
p.AI.nter room
Dredge rooms
Death to an Angler (Pande doesn't count)
3 Angler variants in one run (No normal)
Maintenance Tunnels
Multi-Monster
Over $100 with a single Data pick-up
Candlebrute
Damage to a Squiddle
Underwater Sebby shop
Wall Dweller
River Rooms