RiverRoomsWallDwellerTurretroomAirlockRoom-typeDiVinebeatdownSearchlights#2Damageto aSquiddleVentsectionSearchlights#1DeathbeforeSebbyshopServerFarmsDeath rightafter Sebbyshop (Within~15 rooms)ToyRemoteCandlebruteOver $100with asingle Datapick-upFallingfor GoodPeopleTrenchTunnelsSomeonepicks uprevolverPipePuzzleMaintenanceTunnels3 Anglervariants inone run (Nonormal)More than 2Squiddlesin one roomMindscape(HeavyContainment,Room-type orMan)UnderwatersectionSomeoneuses areviveMulti-MonsterDeath to anAngler(Pandedoesn'tcount)p.AI.nterroomReachtheRidgeNatural rareitem (NoDead-drop,Sebby orbunnies)DredgeroomsRare itemin SebbyshopHeavyContainmentOxygenGardensVoidMassdoorRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)UnderwaterSebbyshopLosing 1/3of healthto EyefestWackyVoid MasscolorCandlebearerrageBunnies:3CandlebearerdamageExpendableat Door 30(Pande)AbstractArtRiverRoomsWallDwellerTurretroomAirlockRoom-typeDiVinebeatdownSearchlights#2Damageto aSquiddleVentsectionSearchlights#1DeathbeforeSebbyshopServerFarmsDeath rightafter Sebbyshop (Within~15 rooms)ToyRemoteCandlebruteOver $100with asingle Datapick-upFallingfor GoodPeopleTrenchTunnelsSomeonepicks uprevolverPipePuzzleMaintenanceTunnels3 Anglervariants inone run (Nonormal)More than 2Squiddlesin one roomMindscape(HeavyContainment,Room-type orMan)UnderwatersectionSomeoneuses areviveMulti-MonsterDeath to anAngler(Pandedoesn'tcount)p.AI.nterroomReachtheRidgeNatural rareitem (NoDead-drop,Sebby orbunnies)DredgeroomsRare itemin SebbyshopHeavyContainmentOxygenGardensVoidMassdoorRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)UnderwaterSebbyshopLosing 1/3of healthto EyefestWackyVoid MasscolorCandlebearerrageBunnies:3CandlebearerdamageExpendableat Door 30(Pande)AbstractArt

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. River Rooms
  2. Wall Dweller
  3. Turret room
  4. Airlock Room-type
  5. DiVine beatdown
  6. Searchlights #2
  7. Damage to a Squiddle
  8. Vent section
  9. Searchlights #1
  10. Death before Sebby shop
  11. Server Farms
  12. Death right after Sebby shop (Within ~15 rooms)
  13. Toy Remote
  14. Candlebrute
  15. Over $100 with a single Data pick-up
  16. Falling for Good People
  17. Trench Tunnels
  18. Someone picks up revolver
  19. Pipe Puzzle
  20. Maintenance Tunnels
  21. 3 Angler variants in one run (No normal)
  22. More than 2 Squiddles in one room
  23. Mindscape (Heavy Containment, Room-type or Man)
  24. Underwater section
  25. Someone uses a revive
  26. Multi-Monster
  27. Death to an Angler (Pande doesn't count)
  28. p.AI.nter room
  29. Reach the Ridge
  30. Natural rare item (No Dead-drop, Sebby or bunnies)
  31. Dredge rooms
  32. Rare item in Sebby shop
  33. Heavy Containment
  34. Oxygen Gardens
  35. Void Mass door
  36. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  37. Underwater Sebby shop
  38. Losing 1/3 of health to Eyefest
  39. Wacky Void Mass color
  40. Candlebearer rage
  41. Bunnies :3
  42. Candlebearer damage
  43. Expendable at Door 30 (Pande)
  44. Abstract Art