Death before Sebby shop Server Farms Airlock Room- type Maintenance Tunnels Wacky Void Mass color More than 2 Squiddles in one room Void Mass door Oxygen Gardens Rare item in Sebby shop Natural rare item (No Dead-drop, Sebby or bunnies) Reach the Ridge Death to an Angler (Pande doesn't count) Someone uses a revive Trench Tunnels Wall Dweller Heavy Containment Searchlights #1 Falling for Good People Losing 1/3 of health to Eyefest Turret room Expendable at Door 30 (Pande) p.AI.nter room Underwater Sebby shop Death right after Sebby shop (Within ~15 rooms) Abstract Art Candlebearer rage Pipe Puzzle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Dredge rooms Candlebrute Over $100 with a single Data pick-up Underwater section Multi- Monster Damage to a Squiddle Searchlights #2 Someone picks up revolver 3 Angler variants in one run (No normal) Vent section Toy Remote River Rooms DiVine beatdown Mindscape (Heavy Containment, Room-type or Man) Candlebearer damage Bunnies :3 Death before Sebby shop Server Farms Airlock Room- type Maintenance Tunnels Wacky Void Mass color More than 2 Squiddles in one room Void Mass door Oxygen Gardens Rare item in Sebby shop Natural rare item (No Dead-drop, Sebby or bunnies) Reach the Ridge Death to an Angler (Pande doesn't count) Someone uses a revive Trench Tunnels Wall Dweller Heavy Containment Searchlights #1 Falling for Good People Losing 1/3 of health to Eyefest Turret room Expendable at Door 30 (Pande) p.AI.nter room Underwater Sebby shop Death right after Sebby shop (Within ~15 rooms) Abstract Art Candlebearer rage Pipe Puzzle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Dredge rooms Candlebrute Over $100 with a single Data pick-up Underwater section Multi- Monster Damage to a Squiddle Searchlights #2 Someone picks up revolver 3 Angler variants in one run (No normal) Vent section Toy Remote River Rooms DiVine beatdown Mindscape (Heavy Containment, Room-type or Man) Candlebearer damage Bunnies :3
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Death before Sebby shop
Server Farms
Airlock Room-type
Maintenance Tunnels
Wacky Void Mass color
More than 2 Squiddles in one room
Void Mass door
Oxygen Gardens
Rare item in Sebby shop
Natural rare item (No Dead-drop, Sebby or bunnies)
Reach the Ridge
Death to an Angler (Pande doesn't count)
Someone uses a revive
Trench Tunnels
Wall Dweller
Heavy Containment
Searchlights #1
Falling for Good People
Losing 1/3 of health to Eyefest
Turret room
Expendable at Door 30 (Pande)
p.AI.nter room
Underwater Sebby shop
Death right after Sebby shop (Within ~15 rooms)
Abstract Art
Candlebearer rage
Pipe Puzzle
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
Dredge rooms
Candlebrute
Over $100 with a single Data pick-up
Underwater section
Multi-Monster
Damage to a Squiddle
Searchlights #2
Someone picks up revolver
3 Angler variants in one run (No normal)
Vent section
Toy Remote
River Rooms
DiVine beatdown
Mindscape (Heavy Containment, Room-type or Man)
Candlebearer damage
Bunnies :3