Falling for Good People River Rooms Reach the Ridge Candlebearer damage Abstract Art Natural rare item (No Dead-drop, Sebby or bunnies) More than 2 Squiddles in one room Toy Remote Vent section Searchlights #2 Expendable at Door 30 (Pande) Losing 1/3 of health to Eyefest Dredge rooms Over $100 with a single Data pick-up Searchlights #1 Wall Dweller Rare item in Sebby shop Death right after Sebby shop (Within ~15 rooms) Airlock Room- type Wacky Void Mass color Candlebearer rage Maintenance Tunnels p.AI.nter room Someone uses a revive Damage to a Squiddle Death before Sebby shop Mindscape (Heavy Containment, Room-type or Man) Void Mass door Server Farms Pipe Puzzle Death to an Angler (Pande doesn't count) Candlebrute Turret room DiVine beatdown Underwater section Multi- Monster Oxygen Gardens Bunnies :3 Heavy Containment Trench Tunnels Underwater Sebby shop Someone picks up revolver Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) 3 Angler variants in one run (No normal) Falling for Good People River Rooms Reach the Ridge Candlebearer damage Abstract Art Natural rare item (No Dead-drop, Sebby or bunnies) More than 2 Squiddles in one room Toy Remote Vent section Searchlights #2 Expendable at Door 30 (Pande) Losing 1/3 of health to Eyefest Dredge rooms Over $100 with a single Data pick-up Searchlights #1 Wall Dweller Rare item in Sebby shop Death right after Sebby shop (Within ~15 rooms) Airlock Room- type Wacky Void Mass color Candlebearer rage Maintenance Tunnels p.AI.nter room Someone uses a revive Damage to a Squiddle Death before Sebby shop Mindscape (Heavy Containment, Room-type or Man) Void Mass door Server Farms Pipe Puzzle Death to an Angler (Pande doesn't count) Candlebrute Turret room DiVine beatdown Underwater section Multi- Monster Oxygen Gardens Bunnies :3 Heavy Containment Trench Tunnels Underwater Sebby shop Someone picks up revolver Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) 3 Angler variants in one run (No normal)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falling for Good People
River Rooms
Reach the Ridge
Candlebearer damage
Abstract Art
Natural rare item (No Dead-drop, Sebby or bunnies)
More than 2 Squiddles in one room
Toy Remote
Vent section
Searchlights #2
Expendable at Door 30 (Pande)
Losing 1/3 of health to Eyefest
Dredge rooms
Over $100 with a single Data pick-up
Searchlights #1
Wall Dweller
Rare item in Sebby shop
Death right after Sebby shop (Within ~15 rooms)
Airlock Room-type
Wacky Void Mass color
Candlebearer rage
Maintenance Tunnels
p.AI.nter room
Someone uses a revive
Damage to a Squiddle
Death before Sebby shop
Mindscape (Heavy Containment, Room-type or Man)
Void Mass door
Server Farms
Pipe Puzzle
Death to an Angler (Pande doesn't count)
Candlebrute
Turret room
DiVine beatdown
Underwater section
Multi-Monster
Oxygen Gardens
Bunnies :3
Heavy Containment
Trench Tunnels
Underwater Sebby shop
Someone picks up revolver
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
3 Angler variants in one run (No normal)