Mindscape (Heavy Containment, Room-type or Man) Candlebearer rage Toy Remote Dredge rooms Reach the Ridge Turret room 3 Angler variants in one run (No normal) Rare item in Sebby shop Underwater Sebby shop Trench Tunnels Death to an Angler (Pande doesn't count) Over $100 with a single Data pick-up Someone uses a revive More than 2 Squiddles in one room River Rooms Heavy Containment Losing 1/3 of health to Eyefest Abstract Art Multi- Monster Candlebrute Damage to a Squiddle Pipe Puzzle Underwater section p.AI.nter room Server Farms Searchlights #1 Falling for Good People Candlebearer damage Wall Dweller Wacky Void Mass color Void Mass door Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Oxygen Gardens Natural rare item (No Dead-drop, Sebby or bunnies) Airlock Room- type Searchlights #2 Maintenance Tunnels Expendable at Door 30 (Pande) Bunnies :3 Someone picks up revolver DiVine beatdown Death before Sebby shop Vent section Death right after Sebby shop (Within ~15 rooms) Mindscape (Heavy Containment, Room-type or Man) Candlebearer rage Toy Remote Dredge rooms Reach the Ridge Turret room 3 Angler variants in one run (No normal) Rare item in Sebby shop Underwater Sebby shop Trench Tunnels Death to an Angler (Pande doesn't count) Over $100 with a single Data pick-up Someone uses a revive More than 2 Squiddles in one room River Rooms Heavy Containment Losing 1/3 of health to Eyefest Abstract Art Multi- Monster Candlebrute Damage to a Squiddle Pipe Puzzle Underwater section p.AI.nter room Server Farms Searchlights #1 Falling for Good People Candlebearer damage Wall Dweller Wacky Void Mass color Void Mass door Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Oxygen Gardens Natural rare item (No Dead-drop, Sebby or bunnies) Airlock Room- type Searchlights #2 Maintenance Tunnels Expendable at Door 30 (Pande) Bunnies :3 Someone picks up revolver DiVine beatdown Death before Sebby shop Vent section Death right after Sebby shop (Within ~15 rooms)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mindscape (Heavy Containment, Room-type or Man)
Candlebearer rage
Toy Remote
Dredge rooms
Reach the Ridge
Turret room
3 Angler variants in one run (No normal)
Rare item in Sebby shop
Underwater Sebby shop
Trench Tunnels
Death to an Angler (Pande doesn't count)
Over $100 with a single Data pick-up
Someone uses a revive
More than 2 Squiddles in one room
River Rooms
Heavy Containment
Losing 1/3 of health to Eyefest
Abstract Art
Multi-Monster
Candlebrute
Damage to a Squiddle
Pipe Puzzle
Underwater section
p.AI.nter room
Server Farms
Searchlights #1
Falling for Good People
Candlebearer damage
Wall Dweller
Wacky Void Mass color
Void Mass door
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
Oxygen Gardens
Natural rare item (No Dead-drop, Sebby or bunnies)
Airlock Room-type
Searchlights #2
Maintenance Tunnels
Expendable at Door 30 (Pande)
Bunnies :3
Someone picks up revolver
DiVine beatdown
Death before Sebby shop
Vent section
Death right after Sebby shop (Within ~15 rooms)