Someonepicks uprevolverMindscape(HeavyContainment,Room-type orMan)PipePuzzleAirlockRoom-typeAbstractArtRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)CandlebearerrageOver $100with asingle Datapick-upMulti-MonsterExpendableat Door 30(Pande)WackyVoid MasscolorVentsectionp.AI.nterroomHeavyContainmentFallingfor GoodPeopleMore than 2Squiddlesin one roomLosing 1/3of healthto EyefestOxygenGardensMaintenanceTunnelsTurretroomSomeoneuses areviveDiVinebeatdownTrenchTunnelsUnderwaterSebbyshopCandlebruteCandlebearerdamage3 Anglervariants inone run (Nonormal)Bunnies:3Death rightafter Sebbyshop (Within~15 rooms)Death to anAngler(Pandedoesn'tcount)WallDwellerServerFarmsNatural rareitem (NoDead-drop,Sebby orbunnies)RiverRoomsSearchlights#2VoidMassdoorDamageto aSquiddleDeathbeforeSebbyshopDredgeroomsToyRemoteReachtheRidgeUnderwatersectionRare itemin SebbyshopSearchlights#1Someonepicks uprevolverMindscape(HeavyContainment,Room-type orMan)PipePuzzleAirlockRoom-typeAbstractArtRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)CandlebearerrageOver $100with asingle Datapick-upMulti-MonsterExpendableat Door 30(Pande)WackyVoid MasscolorVentsectionp.AI.nterroomHeavyContainmentFallingfor GoodPeopleMore than 2Squiddlesin one roomLosing 1/3of healthto EyefestOxygenGardensMaintenanceTunnelsTurretroomSomeoneuses areviveDiVinebeatdownTrenchTunnelsUnderwaterSebbyshopCandlebruteCandlebearerdamage3 Anglervariants inone run (Nonormal)Bunnies:3Death rightafter Sebbyshop (Within~15 rooms)Death to anAngler(Pandedoesn'tcount)WallDwellerServerFarmsNatural rareitem (NoDead-drop,Sebby orbunnies)RiverRoomsSearchlights#2VoidMassdoorDamageto aSquiddleDeathbeforeSebbyshopDredgeroomsToyRemoteReachtheRidgeUnderwatersectionRare itemin SebbyshopSearchlights#1

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone picks up revolver
  2. Mindscape (Heavy Containment, Room-type or Man)
  3. Pipe Puzzle
  4. Airlock Room-type
  5. Abstract Art
  6. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  7. Candlebearer rage
  8. Over $100 with a single Data pick-up
  9. Multi-Monster
  10. Expendable at Door 30 (Pande)
  11. Wacky Void Mass color
  12. Vent section
  13. p.AI.nter room
  14. Heavy Containment
  15. Falling for Good People
  16. More than 2 Squiddles in one room
  17. Losing 1/3 of health to Eyefest
  18. Oxygen Gardens
  19. Maintenance Tunnels
  20. Turret room
  21. Someone uses a revive
  22. DiVine beatdown
  23. Trench Tunnels
  24. Underwater Sebby shop
  25. Candlebrute
  26. Candlebearer damage
  27. 3 Angler variants in one run (No normal)
  28. Bunnies :3
  29. Death right after Sebby shop (Within ~15 rooms)
  30. Death to an Angler (Pande doesn't count)
  31. Wall Dweller
  32. Server Farms
  33. Natural rare item (No Dead-drop, Sebby or bunnies)
  34. River Rooms
  35. Searchlights #2
  36. Void Mass door
  37. Damage to a Squiddle
  38. Death before Sebby shop
  39. Dredge rooms
  40. Toy Remote
  41. Reach the Ridge
  42. Underwater section
  43. Rare item in Sebby shop
  44. Searchlights #1