AirlockRoom-typeSearchlights#1UnderwaterSebbyshopVoidMassdoorDamageto aSquiddleRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Natural rareitem (NoDead-drop,Sebby orbunnies)Multi-MonsterMindscape(HeavyContainment,Room-type orMan)DeathbeforeSebbyshopSomeoneuses arevive3 Anglervariants inone run (Nonormal)UnderwatersectionVentsectionRiverRoomsReachtheRidgePipePuzzleOxygenGardensDredgeroomsHeavyContainmentOver $100with asingle Datapick-upMaintenanceTunnelsSomeonepicks uprevolverRare itemin SebbyshopBunnies:3ToyRemoteServerFarmsCandlebearerdamageTurretroomSearchlights#2Losing 1/3of healthto EyefestDeath rightafter Sebbyshop (Within~15 rooms)CandlebruteAbstractArtExpendableat Door 30(Pande)WackyVoid MasscolorTrenchTunnelsp.AI.nterroomFallingfor GoodPeopleWallDwellerCandlebearerrageMore than 2Squiddlesin one roomDeath to anAngler(Pandedoesn'tcount)DiVinebeatdownAirlockRoom-typeSearchlights#1UnderwaterSebbyshopVoidMassdoorDamageto aSquiddleRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Natural rareitem (NoDead-drop,Sebby orbunnies)Multi-MonsterMindscape(HeavyContainment,Room-type orMan)DeathbeforeSebbyshopSomeoneuses arevive3 Anglervariants inone run (Nonormal)UnderwatersectionVentsectionRiverRoomsReachtheRidgePipePuzzleOxygenGardensDredgeroomsHeavyContainmentOver $100with asingle Datapick-upMaintenanceTunnelsSomeonepicks uprevolverRare itemin SebbyshopBunnies:3ToyRemoteServerFarmsCandlebearerdamageTurretroomSearchlights#2Losing 1/3of healthto EyefestDeath rightafter Sebbyshop (Within~15 rooms)CandlebruteAbstractArtExpendableat Door 30(Pande)WackyVoid MasscolorTrenchTunnelsp.AI.nterroomFallingfor GoodPeopleWallDwellerCandlebearerrageMore than 2Squiddlesin one roomDeath to anAngler(Pandedoesn'tcount)DiVinebeatdown

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Airlock Room-type
  2. Searchlights #1
  3. Underwater Sebby shop
  4. Void Mass door
  5. Damage to a Squiddle
  6. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  7. Natural rare item (No Dead-drop, Sebby or bunnies)
  8. Multi-Monster
  9. Mindscape (Heavy Containment, Room-type or Man)
  10. Death before Sebby shop
  11. Someone uses a revive
  12. 3 Angler variants in one run (No normal)
  13. Underwater section
  14. Vent section
  15. River Rooms
  16. Reach the Ridge
  17. Pipe Puzzle
  18. Oxygen Gardens
  19. Dredge rooms
  20. Heavy Containment
  21. Over $100 with a single Data pick-up
  22. Maintenance Tunnels
  23. Someone picks up revolver
  24. Rare item in Sebby shop
  25. Bunnies :3
  26. Toy Remote
  27. Server Farms
  28. Candlebearer damage
  29. Turret room
  30. Searchlights #2
  31. Losing 1/3 of health to Eyefest
  32. Death right after Sebby shop (Within ~15 rooms)
  33. Candlebrute
  34. Abstract Art
  35. Expendable at Door 30 (Pande)
  36. Wacky Void Mass color
  37. Trench Tunnels
  38. p.AI.nter room
  39. Falling for Good People
  40. Wall Dweller
  41. Candlebearer rage
  42. More than 2 Squiddles in one room
  43. Death to an Angler (Pande doesn't count)
  44. DiVine beatdown