Airlock Room- type Searchlights #1 Underwater Sebby shop Void Mass door Damage to a Squiddle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Natural rare item (No Dead-drop, Sebby or bunnies) Multi- Monster Mindscape (Heavy Containment, Room-type or Man) Death before Sebby shop Someone uses a revive 3 Angler variants in one run (No normal) Underwater section Vent section River Rooms Reach the Ridge Pipe Puzzle Oxygen Gardens Dredge rooms Heavy Containment Over $100 with a single Data pick-up Maintenance Tunnels Someone picks up revolver Rare item in Sebby shop Bunnies :3 Toy Remote Server Farms Candlebearer damage Turret room Searchlights #2 Losing 1/3 of health to Eyefest Death right after Sebby shop (Within ~15 rooms) Candlebrute Abstract Art Expendable at Door 30 (Pande) Wacky Void Mass color Trench Tunnels p.AI.nter room Falling for Good People Wall Dweller Candlebearer rage More than 2 Squiddles in one room Death to an Angler (Pande doesn't count) DiVine beatdown Airlock Room- type Searchlights #1 Underwater Sebby shop Void Mass door Damage to a Squiddle Rare Room Types (Doors, Rooms, Meat, Gambling, etc.) Natural rare item (No Dead-drop, Sebby or bunnies) Multi- Monster Mindscape (Heavy Containment, Room-type or Man) Death before Sebby shop Someone uses a revive 3 Angler variants in one run (No normal) Underwater section Vent section River Rooms Reach the Ridge Pipe Puzzle Oxygen Gardens Dredge rooms Heavy Containment Over $100 with a single Data pick-up Maintenance Tunnels Someone picks up revolver Rare item in Sebby shop Bunnies :3 Toy Remote Server Farms Candlebearer damage Turret room Searchlights #2 Losing 1/3 of health to Eyefest Death right after Sebby shop (Within ~15 rooms) Candlebrute Abstract Art Expendable at Door 30 (Pande) Wacky Void Mass color Trench Tunnels p.AI.nter room Falling for Good People Wall Dweller Candlebearer rage More than 2 Squiddles in one room Death to an Angler (Pande doesn't count) DiVine beatdown
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Airlock Room-type
Searchlights #1
Underwater Sebby shop
Void Mass door
Damage to a Squiddle
Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
Natural rare item (No Dead-drop, Sebby or bunnies)
Multi-Monster
Mindscape (Heavy Containment, Room-type or Man)
Death before Sebby shop
Someone uses a revive
3 Angler variants in one run (No normal)
Underwater section
Vent section
River Rooms
Reach the Ridge
Pipe Puzzle
Oxygen Gardens
Dredge rooms
Heavy Containment
Over $100 with a single Data pick-up
Maintenance Tunnels
Someone picks up revolver
Rare item in Sebby shop
Bunnies :3
Toy Remote
Server Farms
Candlebearer damage
Turret room
Searchlights #2
Losing 1/3 of health to Eyefest
Death right after Sebby shop (Within ~15 rooms)
Candlebrute
Abstract Art
Expendable at Door 30 (Pande)
Wacky Void Mass color
Trench Tunnels
p.AI.nter room
Falling for Good People
Wall Dweller
Candlebearer rage
More than 2 Squiddles in one room
Death to an Angler (Pande doesn't count)
DiVine beatdown