Mindscape(HeavyContainment,Room-type orMan)CandlebearerrageToyRemoteDredgeroomsReachtheRidgeTurretroom3 Anglervariants inone run (Nonormal)Rare itemin SebbyshopUnderwaterSebbyshopTrenchTunnelsDeath to anAngler(Pandedoesn'tcount)Over $100with asingle Datapick-upSomeoneuses areviveMore than 2Squiddlesin one roomRiverRoomsHeavyContainmentLosing 1/3of healthto EyefestAbstractArtMulti-MonsterCandlebruteDamageto aSquiddlePipePuzzleUnderwatersectionp.AI.nterroomServerFarmsSearchlights#1Fallingfor GoodPeopleCandlebearerdamageWallDwellerWackyVoid MasscolorVoidMassdoorRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)OxygenGardensNatural rareitem (NoDead-drop,Sebby orbunnies)AirlockRoom-typeSearchlights#2MaintenanceTunnelsExpendableat Door 30(Pande)Bunnies:3Someonepicks uprevolverDiVinebeatdownDeathbeforeSebbyshopVentsectionDeath rightafter Sebbyshop (Within~15 rooms)Mindscape(HeavyContainment,Room-type orMan)CandlebearerrageToyRemoteDredgeroomsReachtheRidgeTurretroom3 Anglervariants inone run (Nonormal)Rare itemin SebbyshopUnderwaterSebbyshopTrenchTunnelsDeath to anAngler(Pandedoesn'tcount)Over $100with asingle Datapick-upSomeoneuses areviveMore than 2Squiddlesin one roomRiverRoomsHeavyContainmentLosing 1/3of healthto EyefestAbstractArtMulti-MonsterCandlebruteDamageto aSquiddlePipePuzzleUnderwatersectionp.AI.nterroomServerFarmsSearchlights#1Fallingfor GoodPeopleCandlebearerdamageWallDwellerWackyVoid MasscolorVoidMassdoorRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)OxygenGardensNatural rareitem (NoDead-drop,Sebby orbunnies)AirlockRoom-typeSearchlights#2MaintenanceTunnelsExpendableat Door 30(Pande)Bunnies:3Someonepicks uprevolverDiVinebeatdownDeathbeforeSebbyshopVentsectionDeath rightafter Sebbyshop (Within~15 rooms)

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mindscape (Heavy Containment, Room-type or Man)
  2. Candlebearer rage
  3. Toy Remote
  4. Dredge rooms
  5. Reach the Ridge
  6. Turret room
  7. 3 Angler variants in one run (No normal)
  8. Rare item in Sebby shop
  9. Underwater Sebby shop
  10. Trench Tunnels
  11. Death to an Angler (Pande doesn't count)
  12. Over $100 with a single Data pick-up
  13. Someone uses a revive
  14. More than 2 Squiddles in one room
  15. River Rooms
  16. Heavy Containment
  17. Losing 1/3 of health to Eyefest
  18. Abstract Art
  19. Multi-Monster
  20. Candlebrute
  21. Damage to a Squiddle
  22. Pipe Puzzle
  23. Underwater section
  24. p.AI.nter room
  25. Server Farms
  26. Searchlights #1
  27. Falling for Good People
  28. Candlebearer damage
  29. Wall Dweller
  30. Wacky Void Mass color
  31. Void Mass door
  32. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  33. Oxygen Gardens
  34. Natural rare item (No Dead-drop, Sebby or bunnies)
  35. Airlock Room-type
  36. Searchlights #2
  37. Maintenance Tunnels
  38. Expendable at Door 30 (Pande)
  39. Bunnies :3
  40. Someone picks up revolver
  41. DiVine beatdown
  42. Death before Sebby shop
  43. Vent section
  44. Death right after Sebby shop (Within ~15 rooms)