Searchlights#2ReachtheRidgeExpendableat Door 30(Pande)MaintenanceTunnelsFallingfor GoodPeopleDamageto aSquiddleRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)ServerFarmsSomeonepicks uprevolverOxygenGardensUnderwatersectionCandlebearerragep.AI.nterroomBunnies:3TurretroomRiverRoomsSearchlights#1More than 2Squiddlesin one roomRare itemin SebbyshopVoidMassdoorCandlebruteDiVinebeatdownDeathbeforeSebbyshopAirlockRoom-typeWallDwellerWackyVoid Masscolor3 Anglervariants inone run (Nonormal)AbstractArtMulti-MonsterDeath rightafter Sebbyshop (Within~15 rooms)Death to anAngler(Pandedoesn'tcount)Natural rareitem (NoDead-drop,Sebby orbunnies)Over $100with asingle Datapick-upHeavyContainmentVentsectionToyRemoteMindscape(HeavyContainment,Room-type orMan)DredgeroomsCandlebearerdamageUnderwaterSebbyshopTrenchTunnelsLosing 1/3of healthto EyefestPipePuzzleSomeoneuses areviveSearchlights#2ReachtheRidgeExpendableat Door 30(Pande)MaintenanceTunnelsFallingfor GoodPeopleDamageto aSquiddleRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)ServerFarmsSomeonepicks uprevolverOxygenGardensUnderwatersectionCandlebearerragep.AI.nterroomBunnies:3TurretroomRiverRoomsSearchlights#1More than 2Squiddlesin one roomRare itemin SebbyshopVoidMassdoorCandlebruteDiVinebeatdownDeathbeforeSebbyshopAirlockRoom-typeWallDwellerWackyVoid Masscolor3 Anglervariants inone run (Nonormal)AbstractArtMulti-MonsterDeath rightafter Sebbyshop (Within~15 rooms)Death to anAngler(Pandedoesn'tcount)Natural rareitem (NoDead-drop,Sebby orbunnies)Over $100with asingle Datapick-upHeavyContainmentVentsectionToyRemoteMindscape(HeavyContainment,Room-type orMan)DredgeroomsCandlebearerdamageUnderwaterSebbyshopTrenchTunnelsLosing 1/3of healthto EyefestPipePuzzleSomeoneuses arevive

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Searchlights #2
  2. Reach the Ridge
  3. Expendable at Door 30 (Pande)
  4. Maintenance Tunnels
  5. Falling for Good People
  6. Damage to a Squiddle
  7. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  8. Server Farms
  9. Someone picks up revolver
  10. Oxygen Gardens
  11. Underwater section
  12. Candlebearer rage
  13. p.AI.nter room
  14. Bunnies :3
  15. Turret room
  16. River Rooms
  17. Searchlights #1
  18. More than 2 Squiddles in one room
  19. Rare item in Sebby shop
  20. Void Mass door
  21. Candlebrute
  22. DiVine beatdown
  23. Death before Sebby shop
  24. Airlock Room-type
  25. Wall Dweller
  26. Wacky Void Mass color
  27. 3 Angler variants in one run (No normal)
  28. Abstract Art
  29. Multi-Monster
  30. Death right after Sebby shop (Within ~15 rooms)
  31. Death to an Angler (Pande doesn't count)
  32. Natural rare item (No Dead-drop, Sebby or bunnies)
  33. Over $100 with a single Data pick-up
  34. Heavy Containment
  35. Vent section
  36. Toy Remote
  37. Mindscape (Heavy Containment, Room-type or Man)
  38. Dredge rooms
  39. Candlebearer damage
  40. Underwater Sebby shop
  41. Trench Tunnels
  42. Losing 1/3 of health to Eyefest
  43. Pipe Puzzle
  44. Someone uses a revive