ServerFarmsLosing 1/3of healthto EyefestWackyVoid MasscolorFallingfor GoodPeopleCandlebruteTrenchTunnelsWallDwellerOxygenGardensUnderwatersectionVoidMassdoorMindscape(HeavyContainment,Room-type orMan)Rare itemin SebbyshopNatural rareitem (NoDead-drop,Sebby orbunnies)Over $100with asingle Datapick-upRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Someonepicks uprevolverPipePuzzleReachtheRidgeMulti-MonsterTurretroomAirlockRoom-typeAbstractArtDeathbeforeSebbyshopExpendableat Door 30(Pande)UnderwaterSebbyshopCandlebearerdamageHeavyContainmentDeath to anAngler(Pandedoesn'tcount)Searchlights#1ToyRemotep.AI.nterroomMaintenanceTunnelsRiverRoomsDamageto aSquiddleDiVinebeatdownDeathright afterSebbyshopCandlebearerrageDredgerooms3 Anglervariants inone run (Nonormal)Someoneuses areviveSearchlights#2More than 2Squiddlesin one roomBunnies:3VentsectionServerFarmsLosing 1/3of healthto EyefestWackyVoid MasscolorFallingfor GoodPeopleCandlebruteTrenchTunnelsWallDwellerOxygenGardensUnderwatersectionVoidMassdoorMindscape(HeavyContainment,Room-type orMan)Rare itemin SebbyshopNatural rareitem (NoDead-drop,Sebby orbunnies)Over $100with asingle Datapick-upRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Someonepicks uprevolverPipePuzzleReachtheRidgeMulti-MonsterTurretroomAirlockRoom-typeAbstractArtDeathbeforeSebbyshopExpendableat Door 30(Pande)UnderwaterSebbyshopCandlebearerdamageHeavyContainmentDeath to anAngler(Pandedoesn'tcount)Searchlights#1ToyRemotep.AI.nterroomMaintenanceTunnelsRiverRoomsDamageto aSquiddleDiVinebeatdownDeathright afterSebbyshopCandlebearerrageDredgerooms3 Anglervariants inone run (Nonormal)Someoneuses areviveSearchlights#2More than 2Squiddlesin one roomBunnies:3Ventsection

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Server Farms
  2. Losing 1/3 of health to Eyefest
  3. Wacky Void Mass color
  4. Falling for Good People
  5. Candlebrute
  6. Trench Tunnels
  7. Wall Dweller
  8. Oxygen Gardens
  9. Underwater section
  10. Void Mass door
  11. Mindscape (Heavy Containment, Room-type or Man)
  12. Rare item in Sebby shop
  13. Natural rare item (No Dead-drop, Sebby or bunnies)
  14. Over $100 with a single Data pick-up
  15. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  16. Someone picks up revolver
  17. Pipe Puzzle
  18. Reach the Ridge
  19. Multi-Monster
  20. Turret room
  21. Airlock Room-type
  22. Abstract Art
  23. Death before Sebby shop
  24. Expendable at Door 30 (Pande)
  25. Underwater Sebby shop
  26. Candlebearer damage
  27. Heavy Containment
  28. Death to an Angler (Pande doesn't count)
  29. Searchlights #1
  30. Toy Remote
  31. p.AI.nter room
  32. Maintenance Tunnels
  33. River Rooms
  34. Damage to a Squiddle
  35. DiVine beatdown
  36. Death right after Sebby shop
  37. Candlebearer rage
  38. Dredge rooms
  39. 3 Angler variants in one run (No normal)
  40. Someone uses a revive
  41. Searchlights #2
  42. More than 2 Squiddles in one room
  43. Bunnies :3
  44. Vent section