ServerFarmsHeavyContainmentUnderwatersectionAbstractArtCandlebearerdamageMaintenanceTunnelsAirlockRoom-typeMore than 2Squiddlesin one roomSearchlights#1Someoneuses arevive3 Anglervariants inone run (Nonormal)ReachtheRidgeCandlebruteOver $100with asingle Datapick-upPipePuzzleVentsectionNatural rareitem (NoDead-drop,Sebby orbunnies)UnderwaterSebbyshopDeathright afterSebbyshopToyRemoteRare itemin SebbyshopWallDwellerTurretroomDredgeroomsRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Losing 1/3of healthto EyefestExpendableat Door 30(Pande)CandlebearerrageOxygenGardensMindscape(HeavyContainment,Room-type orMan)VoidMassdoorSomeonepicks uprevolverp.AI.nterroomDeath to anAngler(Pandedoesn'tcount)TrenchTunnelsDiVinebeatdownDamageto aSquiddleBunnies:3RiverRoomsFallingfor GoodPeopleWackyVoid MasscolorSearchlights#2DeathbeforeSebbyshopMulti-MonsterServerFarmsHeavyContainmentUnderwatersectionAbstractArtCandlebearerdamageMaintenanceTunnelsAirlockRoom-typeMore than 2Squiddlesin one roomSearchlights#1Someoneuses arevive3 Anglervariants inone run (Nonormal)ReachtheRidgeCandlebruteOver $100with asingle Datapick-upPipePuzzleVentsectionNatural rareitem (NoDead-drop,Sebby orbunnies)UnderwaterSebbyshopDeathright afterSebbyshopToyRemoteRare itemin SebbyshopWallDwellerTurretroomDredgeroomsRare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)Losing 1/3of healthto EyefestExpendableat Door 30(Pande)CandlebearerrageOxygenGardensMindscape(HeavyContainment,Room-type orMan)VoidMassdoorSomeonepicks uprevolverp.AI.nterroomDeath to anAngler(Pandedoesn'tcount)TrenchTunnelsDiVinebeatdownDamageto aSquiddleBunnies:3RiverRoomsFallingfor GoodPeopleWackyVoid MasscolorSearchlights#2DeathbeforeSebbyshopMulti-Monster

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Server Farms
  2. Heavy Containment
  3. Underwater section
  4. Abstract Art
  5. Candlebearer damage
  6. Maintenance Tunnels
  7. Airlock Room-type
  8. More than 2 Squiddles in one room
  9. Searchlights #1
  10. Someone uses a revive
  11. 3 Angler variants in one run (No normal)
  12. Reach the Ridge
  13. Candlebrute
  14. Over $100 with a single Data pick-up
  15. Pipe Puzzle
  16. Vent section
  17. Natural rare item (No Dead-drop, Sebby or bunnies)
  18. Underwater Sebby shop
  19. Death right after Sebby shop
  20. Toy Remote
  21. Rare item in Sebby shop
  22. Wall Dweller
  23. Turret room
  24. Dredge rooms
  25. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  26. Losing 1/3 of health to Eyefest
  27. Expendable at Door 30 (Pande)
  28. Candlebearer rage
  29. Oxygen Gardens
  30. Mindscape (Heavy Containment, Room-type or Man)
  31. Void Mass door
  32. Someone picks up revolver
  33. p.AI.nter room
  34. Death to an Angler (Pande doesn't count)
  35. Trench Tunnels
  36. DiVine beatdown
  37. Damage to a Squiddle
  38. Bunnies :3
  39. River Rooms
  40. Falling for Good People
  41. Wacky Void Mass color
  42. Searchlights #2
  43. Death before Sebby shop
  44. Multi-Monster