Fallingfor GoodPeopleLosing 1/3of healthto EyefestServerFarmsDamageto aSquiddleAirlockRoom-typeSearchlights#1Searchlights#2Rare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)DeathbeforeSebbyshopTurretroomCandlebruteWackyVoid MasscolorOxygenGardensPipePuzzleOver $100with asingle Datapick-upExpendableat Door 30(Pande)Mindscape(HeavyContainment,Room-type orMan)Natural rareitem (NoDead-drop,Sebby orbunnies)RiverRoomsUnderwatersectionDeathright afterSebbyshopCandlebearerrageDiVinebeatdownWallDwellerp.AI.nterroomDeath to anAngler(Pandedoesn'tcount)Bunnies:3MaintenanceTunnelsAbstractArtUnderwaterSebbyshopMulti-MonsterCandlebearerdamageHeavyContainmentTrenchTunnelsMore than 2Squiddlesin one roomRare itemin SebbyshopReachtheRidge3 Anglervariants inone run (Nonormal)VoidMassdoorToyRemoteSomeonepicks uprevolverVentsectionDredgeroomsSomeoneuses areviveFallingfor GoodPeopleLosing 1/3of healthto EyefestServerFarmsDamageto aSquiddleAirlockRoom-typeSearchlights#1Searchlights#2Rare RoomTypes (Doors,Rooms, Meat,Gambling,etc.)DeathbeforeSebbyshopTurretroomCandlebruteWackyVoid MasscolorOxygenGardensPipePuzzleOver $100with asingle Datapick-upExpendableat Door 30(Pande)Mindscape(HeavyContainment,Room-type orMan)Natural rareitem (NoDead-drop,Sebby orbunnies)RiverRoomsUnderwatersectionDeathright afterSebbyshopCandlebearerrageDiVinebeatdownWallDwellerp.AI.nterroomDeath to anAngler(Pandedoesn'tcount)Bunnies:3MaintenanceTunnelsAbstractArtUnderwaterSebbyshopMulti-MonsterCandlebearerdamageHeavyContainmentTrenchTunnelsMore than 2Squiddlesin one roomRare itemin SebbyshopReachtheRidge3 Anglervariants inone run (Nonormal)VoidMassdoorToyRemoteSomeonepicks uprevolverVentsectionDredgeroomsSomeoneuses arevive

Pressure Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Falling for Good People
  2. Losing 1/3 of health to Eyefest
  3. Server Farms
  4. Damage to a Squiddle
  5. Airlock Room-type
  6. Searchlights #1
  7. Searchlights #2
  8. Rare Room Types (Doors, Rooms, Meat, Gambling, etc.)
  9. Death before Sebby shop
  10. Turret room
  11. Candlebrute
  12. Wacky Void Mass color
  13. Oxygen Gardens
  14. Pipe Puzzle
  15. Over $100 with a single Data pick-up
  16. Expendable at Door 30 (Pande)
  17. Mindscape (Heavy Containment, Room-type or Man)
  18. Natural rare item (No Dead-drop, Sebby or bunnies)
  19. River Rooms
  20. Underwater section
  21. Death right after Sebby shop
  22. Candlebearer rage
  23. DiVine beatdown
  24. Wall Dweller
  25. p.AI.nter room
  26. Death to an Angler (Pande doesn't count)
  27. Bunnies :3
  28. Maintenance Tunnels
  29. Abstract Art
  30. Underwater Sebby shop
  31. Multi-Monster
  32. Candlebearer damage
  33. Heavy Containment
  34. Trench Tunnels
  35. More than 2 Squiddles in one room
  36. Rare item in Sebby shop
  37. Reach the Ridge
  38. 3 Angler variants in one run (No normal)
  39. Void Mass door
  40. Toy Remote
  41. Someone picks up revolver
  42. Vent section
  43. Dredge rooms
  44. Someone uses a revive