Adoption measurement not in place Overlooking End User Needs Lack of clear R&R Technical Issues Cultural Misfit Timelines over value Overselling Benefits Lack of Training Lack of Leadership Support No continuous improvement Complex Solution Lack of resources Insufficient Testing Ignoring the Human Factor Ignoring the Human Factor Change Resistance Legacy Systems Timelines over value Ignoring the Human Factor Reliance on Tech over process Lack of Customisation Poor Communication Lack of Resources Poor User Experience Adoption measurement not in place Overlooking End User Needs Lack of clear R&R Technical Issues Cultural Misfit Timelines over value Overselling Benefits Lack of Training Lack of Leadership Support No continuous improvement Complex Solution Lack of resources Insufficient Testing Ignoring the Human Factor Ignoring the Human Factor Change Resistance Legacy Systems Timelines over value Ignoring the Human Factor Reliance on Tech over process Lack of Customisation Poor Communication Lack of Resources Poor User Experience
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Adoption measurement not in place
B-Overlooking End User Needs
N-Lack of clear R&R
G-Technical Issues
N-Cultural Misfit
G-Timelines over value
B-Overselling Benefits
B-Lack of Training
N-Lack of Leadership Support
G-No continuous improvement
B-Complex Solution
B-Lack of resources
N-Insufficient Testing
G-Ignoring the Human Factor
I-Ignoring the Human Factor
B-Change Resistance
I-Legacy Systems
I-Timelines over value
G-Ignoring the Human Factor
I-Reliance on Tech over process
G-Lack of Customisation
I-Poor Communication
N-Lack of Resources
I-Poor User Experience