Adoption measurement not in place Ignoring the Human Factor Ignoring the Human Factor Lack of Leadership Support Ignoring the Human Factor Poor Communication Lack of resources Timelines over value Overlooking End User Needs Complex Solution Cultural Misfit Reliance on Tech over process Technical Issues No continuous improvement Legacy Systems Lack of Training Lack of Customisation Lack of Resources Lack of clear R&R Change Resistance Overselling Benefits Insufficient Testing Poor User Experience Timelines over value Adoption measurement not in place Ignoring the Human Factor Ignoring the Human Factor Lack of Leadership Support Ignoring the Human Factor Poor Communication Lack of resources Timelines over value Overlooking End User Needs Complex Solution Cultural Misfit Reliance on Tech over process Technical Issues No continuous improvement Legacy Systems Lack of Training Lack of Customisation Lack of Resources Lack of clear R&R Change Resistance Overselling Benefits Insufficient Testing Poor User Experience Timelines over value
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Adoption measurement not in place
G-Ignoring the Human Factor
G-Ignoring the Human Factor
N-Lack of Leadership Support
I-Ignoring the Human Factor
I-Poor Communication
B-Lack of resources
I-Timelines over value
B-Overlooking End User Needs
B-Complex Solution
N-Cultural Misfit
I-Reliance on Tech over process
G-Technical Issues
G-No continuous improvement
I-Legacy Systems
B-Lack of Training
G-Lack of Customisation
N-Lack of Resources
N-Lack of clear R&R
B-Change Resistance
B-Overselling Benefits
N-Insufficient Testing
I-Poor User Experience
G-Timelines over value