i gettrickedby A-230we getto csectionAX-60spawnsA-18spawnshimselfA-150lags thegameAX-60spawnsa entityA-18spawns aAX entityAX-18spawnsA-274makes itimpossibleto not dieAX-250spawnsAX-40spawnsA-505or A-404AX-230spawnsAX-18spawnshimselfA-170kills metwo AXentitysin a rowAX-200spawnsWatchdogshows upA-18spawnsa entityi getclappedby AX-200AX-60spawnshimselfAX-100spawnswe getto bsectioni getclappedby A-200i gettrickedby A-230we getto csectionAX-60spawnsA-18spawnshimselfA-150lags thegameAX-60spawnsa entityA-18spawns aAX entityAX-18spawnsA-274makes itimpossibleto not dieAX-250spawnsAX-40spawnsA-505or A-404AX-230spawnsAX-18spawnshimselfA-170kills metwo AXentitysin a rowAX-200spawnsWatchdogshows upA-18spawnsa entityi getclappedby AX-200AX-60spawnshimselfAX-100spawnswe getto bsectioni getclappedby A-200

RRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. i get tricked by A-230
  2. we get to c section
  3. AX-60 spawns
  4. A-18 spawns himself
  5. A-150 lags the game
  6. AX-60 spawns a entity
  7. A-18 spawns a AX entity
  8. AX-18 spawns
  9. A-274 makes it impossible to not die
  10. AX-250 spawns
  11. AX-40 spawns
  12. A-505 or A-404
  13. AX-230 spawns
  14. AX-18 spawns himself
  15. A-170 kills me
  16. two AX entitys in a row
  17. AX-200 spawns
  18. Watchdog shows up
  19. A-18 spawns a entity
  20. i get clapped by AX-200
  21. AX-60 spawns himself
  22. AX-100 spawns
  23. we get to b section
  24. i get clapped by A-200