i getclappedby A-200AX-18spawnsA-18spawnsa entityAX-200spawnsAX-40spawnsAX-250spawnsAX-60spawnswe getto bsectionA-274makes itimpossibleto not diei getclappedby AX-200AX-60spawnshimselfAX-100spawnsWatchdogshows uptwo AXentitysin a rowAX-60spawnsa entityAX-18spawnshimselfA-18spawnshimselfA-150lags thegameAX-230spawnsA-170kills meA-505or A-404we getto csectionA-18spawns aAX entityi gettrickedby A-230i getclappedby A-200AX-18spawnsA-18spawnsa entityAX-200spawnsAX-40spawnsAX-250spawnsAX-60spawnswe getto bsectionA-274makes itimpossibleto not diei getclappedby AX-200AX-60spawnshimselfAX-100spawnsWatchdogshows uptwo AXentitysin a rowAX-60spawnsa entityAX-18spawnshimselfA-18spawnshimselfA-150lags thegameAX-230spawnsA-170kills meA-505or A-404we getto csectionA-18spawns aAX entityi gettrickedby A-230

RRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. i get clapped by A-200
  2. AX-18 spawns
  3. A-18 spawns a entity
  4. AX-200 spawns
  5. AX-40 spawns
  6. AX-250 spawns
  7. AX-60 spawns
  8. we get to b section
  9. A-274 makes it impossible to not die
  10. i get clapped by AX-200
  11. AX-60 spawns himself
  12. AX-100 spawns
  13. Watchdog shows up
  14. two AX entitys in a row
  15. AX-60 spawns a entity
  16. AX-18 spawns himself
  17. A-18 spawns himself
  18. A-150 lags the game
  19. AX-230 spawns
  20. A-170 kills me
  21. A-505 or A-404
  22. we get to c section
  23. A-18 spawns a AX entity
  24. i get tricked by A-230