A-170kills meAX-200spawnsAX-40spawnsAX-18spawnshimselfA-150lags thegameAX-60spawnshimselfAX-100spawnswe getto bsectionAX-250spawnsA-505or A-404i gettrickedby A-230Watchdogshows upA-18spawnsa entityAX-230spawnsAX-60spawnsa entityA-274makes itimpossibleto not dieA-18spawnshimselfwe getto csectioni getclappedby AX-200A-18spawns aAX entitytwo AXentitysin a rowi getclappedby A-200AX-18spawnsAX-60spawnsA-170kills meAX-200spawnsAX-40spawnsAX-18spawnshimselfA-150lags thegameAX-60spawnshimselfAX-100spawnswe getto bsectionAX-250spawnsA-505or A-404i gettrickedby A-230Watchdogshows upA-18spawnsa entityAX-230spawnsAX-60spawnsa entityA-274makes itimpossibleto not dieA-18spawnshimselfwe getto csectioni getclappedby AX-200A-18spawns aAX entitytwo AXentitysin a rowi getclappedby A-200AX-18spawnsAX-60spawns

RRE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A-170 kills me
  2. AX-200 spawns
  3. AX-40 spawns
  4. AX-18 spawns himself
  5. A-150 lags the game
  6. AX-60 spawns himself
  7. AX-100 spawns
  8. we get to b section
  9. AX-250 spawns
  10. A-505 or A-404
  11. i get tricked by A-230
  12. Watchdog shows up
  13. A-18 spawns a entity
  14. AX-230 spawns
  15. AX-60 spawns a entity
  16. A-274 makes it impossible to not die
  17. A-18 spawns himself
  18. we get to c section
  19. i get clapped by AX-200
  20. A-18 spawns a AX entity
  21. two AX entitys in a row
  22. i get clapped by A-200
  23. AX-18 spawns
  24. AX-60 spawns