A-170 kills me AX-200 spawns AX-40 spawns AX-18 spawns himself A-150 lags the game AX-60 spawns himself AX-100 spawns we get to b section AX-250 spawns A-505 or A- 404 i get tricked by A-230 Watchdog shows up A-18 spawns a entity AX-230 spawns AX-60 spawns a entity A-274 makes it impossible to not die A-18 spawns himself we get to c section i get clapped by AX-200 A-18 spawns a AX entity two AX entitys in a row i get clapped by A-200 AX-18 spawns AX-60 spawns A-170 kills me AX-200 spawns AX-40 spawns AX-18 spawns himself A-150 lags the game AX-60 spawns himself AX-100 spawns we get to b section AX-250 spawns A-505 or A- 404 i get tricked by A-230 Watchdog shows up A-18 spawns a entity AX-230 spawns AX-60 spawns a entity A-274 makes it impossible to not die A-18 spawns himself we get to c section i get clapped by AX-200 A-18 spawns a AX entity two AX entitys in a row i get clapped by A-200 AX-18 spawns AX-60 spawns
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-170 kills me
AX-200 spawns
AX-40 spawns
AX-18 spawns himself
A-150 lags the game
AX-60 spawns himself
AX-100 spawns
we get to b section
AX-250 spawns
A-505 or A-404
i get tricked by A-230
Watchdog shows up
A-18 spawns a entity
AX-230 spawns
AX-60 spawns a entity
A-274 makes it impossible to not die
A-18 spawns himself
we get to c section
i get clapped by AX-200
A-18 spawns a AX entity
two AX entitys in a row
i get clapped by A-200
AX-18 spawns
AX-60 spawns