room / roomtype ivenever gottenbeforeseabunniesatleastoncedeathangel(endless)p.ainter(heavycontainmentor normalrooms)first ridgespawnpande(normal)A-60imaginaryfriendany angler typeappearing twicein one run(excludingpinkie andangler)atleast 3angler typesin one run(normal run)rare roomtype (rooms,doors, fleshmines)(normal run)getting myhands on anyrare item.(necro, gummy,splorg, etc)30minuteridgegaunletand spiderroom in thesame rundyingbeforedoor 10redeemer(doesntmatter whatroom as longas i live)pandewith nopssangler onridgebridge(endless)voidmassin startingroomgetting toless then 10hp withoutdeath (sprintisnt allowed)sebastiandwellerchunk,gummylightor necro69thwinnecro fromheavycontainment(any)referenceof somesortrooms i neverget (heart ofthe facility, valcvoidmass, etc)(normal run)room / roomtype ivenever gottenbeforeseabunniesatleastoncedeathangel(endless)p.ainter(heavycontainmentor normalrooms)first ridgespawnpande(normal)A-60imaginaryfriendany angler typeappearing twicein one run(excludingpinkie andangler)atleast 3angler typesin one run(normal run)rare roomtype (rooms,doors, fleshmines)(normal run)getting myhands on anyrare item.(necro, gummy,splorg, etc)30minuteridgegaunletand spiderroom in thesame rundyingbeforedoor 10redeemer(doesntmatter whatroom as longas i live)pandewith nopssangler onridgebridge(endless)voidmassin startingroomgetting toless then 10hp withoutdeath (sprintisnt allowed)sebastiandwellerchunk,gummylightor necro69thwinnecro fromheavycontainment(any)referenceof somesortrooms i neverget (heart ofthe facility, valcvoidmass, etc)(normal run)

Annoying Pressure bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. room / room type ive never gotten before
  2. seabunnies atleast once
  3. death angel (endless)
  4. p.ainter (heavy containment or normal rooms)
  5. first ridge spawn pande (normal)
  6. A-60
  7. imaginary friend
  8. any angler type appearing twice in one run (excluding pinkie and angler)
  9. atleast 3 angler types in one run (normal run)
  10. rare room type (rooms, doors, flesh mines) (normal run)
  11. getting my hands on any rare item. (necro, gummy, splorg, etc)
  12. 30 minute ridge
  13. gaunlet and spider room in the same run
  14. dying before door 10
  15. redeemer (doesnt matter what room as long as i live)
  16. pande with no pss
  17. angler on ridge bridge (endless)
  18. voidmass in starting room
  19. getting to less then 10 hp without death (sprint isnt allowed)
  20. sebastian dweller chunk, gummylight or necro
  21. 69th win
  22. necro from heavy containment (any)
  23. reference of some sort
  24. rooms i never get (heart of the facility, valc voidmass, etc) (normal run)