Jury groans "If you do this, I will... (funny outcome)" Mentions his business "Chocolate" "Bravo" Uses a wacky analogy "Shut Up!" "I knew a guy..." (storytime) "Yeah, I know!" "eh, it's not bad" Jury swears Stands up during lecture "Come on!" "Please do NOT do this" "This is very important" "There you go" References European Film/Show "Well, actually..." Jury laughs "Just like that" "Let's go" "Nooooo" Mentions Soviet Union "What the heck?" "Fantastic!" "Ralph" Jury groans "If you do this, I will... (funny outcome)" Mentions his business "Chocolate" "Bravo" Uses a wacky analogy "Shut Up!" "I knew a guy..." (storytime) "Yeah, I know!" "eh, it's not bad" Jury swears Stands up during lecture "Come on!" "Please do NOT do this" "This is very important" "There you go" References European Film/Show "Well, actually..." Jury laughs "Just like that" "Let's go" "Nooooo" Mentions Soviet Union "What the heck?" "Fantastic!" "Ralph"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jury groans
"If you do this, I will... (funny outcome)"
Mentions his business
"Chocolate"
"Bravo"
Uses a wacky analogy
"Shut Up!"
"I knew a guy..." (storytime)
"Yeah, I know!"
"eh, it's not bad"
Jury swears
Stands up during lecture
"Come on!"
"Please do NOT do this"
"This is very important"
"There you go"
References European Film/Show
"Well, actually..."
Jury laughs
"Just like that"
"Let's go"
"Nooooo"
Mentions Soviet Union
"What the heck?"
"Fantastic!"
"Ralph"