"This is very important" Jury swears "Let's go" "Well, actually..." "What the heck?" Jury groans "Just like that" "Come on!" "Yeah, I know!" Stands up during lecture "Fantastic!" "eh, it's not bad" "Please do NOT do this" "Chocolate" "Bravo" "Shut Up!" Mentions his business Mentions Soviet Union Jury laughs References European Film/Show Uses a wacky analogy "Nooooo" "I knew a guy..." (storytime) "Ralph" "If you do this, I will... (funny outcome)" "There you go" "This is very important" Jury swears "Let's go" "Well, actually..." "What the heck?" Jury groans "Just like that" "Come on!" "Yeah, I know!" Stands up during lecture "Fantastic!" "eh, it's not bad" "Please do NOT do this" "Chocolate" "Bravo" "Shut Up!" Mentions his business Mentions Soviet Union Jury laughs References European Film/Show Uses a wacky analogy "Nooooo" "I knew a guy..." (storytime) "Ralph" "If you do this, I will... (funny outcome)" "There you go"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"This is very important"
Jury swears
"Let's go"
"Well, actually..."
"What the heck?"
Jury groans
"Just like that"
"Come on!"
"Yeah, I know!"
Stands up during lecture
"Fantastic!"
"eh, it's not bad"
"Please do NOT do this"
"Chocolate"
"Bravo"
"Shut Up!"
Mentions his business
Mentions Soviet Union
Jury laughs
References European Film/Show
Uses a wacky analogy
"Nooooo"
"I knew a guy..." (storytime)
"Ralph"
"If you do this, I will... (funny outcome)"
"There you go"