"Chocolate" "This is very important" "I knew a guy..." (storytime) "Yeah, I know!" Jury groans "What the heck?" "Please do NOT do this" "Ralph" Jury laughs "If you do this, I will... (funny outcome)" References European Film/Show "eh, it's not bad" Mentions Soviet Union "There you go" "Just like that" Stands up during lecture "Let's go" "Fantastic!" Jury swears "Well, actually..." Uses a wacky analogy "Bravo" "Nooooo" "Come on!" "Shut Up!" Mentions his business "Chocolate" "This is very important" "I knew a guy..." (storytime) "Yeah, I know!" Jury groans "What the heck?" "Please do NOT do this" "Ralph" Jury laughs "If you do this, I will... (funny outcome)" References European Film/Show "eh, it's not bad" Mentions Soviet Union "There you go" "Just like that" Stands up during lecture "Let's go" "Fantastic!" Jury swears "Well, actually..." Uses a wacky analogy "Bravo" "Nooooo" "Come on!" "Shut Up!" Mentions his business
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Chocolate"
"This is very important"
"I knew a guy..." (storytime)
"Yeah, I know!"
Jury groans
"What the heck?"
"Please do NOT do this"
"Ralph"
Jury laughs
"If you do this, I will... (funny outcome)"
References European Film/Show
"eh, it's not bad"
Mentions Soviet Union
"There you go"
"Just like that"
Stands up during lecture
"Let's go"
"Fantastic!"
Jury swears
"Well, actually..."
Uses a wacky analogy
"Bravo"
"Nooooo"
"Come on!"
"Shut Up!"
Mentions his business