Mentions Soviet Union "Ralph" "Fantastic!" "Shut Up!" "I knew a guy..." (storytime) "What the heck?" Uses a wacky analogy Stands up during lecture Jury laughs "There you go" "Chocolate" "Let's go" Mentions his business "Nooooo" References European Film/Show "Please do NOT do this" "This is very important" "Bravo" Jury swears "Well, actually..." "Just like that" "Yeah, I know!" "Come on!" "eh, it's not bad" "If you do this, I will... (funny outcome)" Jury groans Mentions Soviet Union "Ralph" "Fantastic!" "Shut Up!" "I knew a guy..." (storytime) "What the heck?" Uses a wacky analogy Stands up during lecture Jury laughs "There you go" "Chocolate" "Let's go" Mentions his business "Nooooo" References European Film/Show "Please do NOT do this" "This is very important" "Bravo" Jury swears "Well, actually..." "Just like that" "Yeah, I know!" "Come on!" "eh, it's not bad" "If you do this, I will... (funny outcome)" Jury groans
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mentions Soviet Union
"Ralph"
"Fantastic!"
"Shut Up!"
"I knew a guy..." (storytime)
"What the heck?"
Uses a wacky analogy
Stands up during lecture
Jury laughs
"There you go"
"Chocolate"
"Let's go"
Mentions his business
"Nooooo"
References European Film/Show
"Please do NOT do this"
"This is very important"
"Bravo"
Jury swears
"Well, actually..."
"Just like that"
"Yeah, I know!"
"Come on!"
"eh, it's not bad"
"If you do this, I will... (funny outcome)"
Jury groans