Uses a wacky analogy "eh, it's not bad" Stands up during lecture Jury laughs "What the heck?" "If you do this, I will... (funny outcome)" "Please do NOT do this" "Well, actually..." Jury swears "Ralph" "Just like that" Mentions his business References European Film/Show "Fantastic!" "Nooooo" "Shut Up!" "Let's go" Jury groans "This is very important" "Bravo" "Yeah, I know!" "I knew a guy..." (storytime) "Chocolate" "There you go" Mentions Soviet Union "Come on!" Uses a wacky analogy "eh, it's not bad" Stands up during lecture Jury laughs "What the heck?" "If you do this, I will... (funny outcome)" "Please do NOT do this" "Well, actually..." Jury swears "Ralph" "Just like that" Mentions his business References European Film/Show "Fantastic!" "Nooooo" "Shut Up!" "Let's go" Jury groans "This is very important" "Bravo" "Yeah, I know!" "I knew a guy..." (storytime) "Chocolate" "There you go" Mentions Soviet Union "Come on!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Uses a wacky analogy
"eh, it's not bad"
Stands up during lecture
Jury laughs
"What the heck?"
"If you do this, I will... (funny outcome)"
"Please do NOT do this"
"Well, actually..."
Jury swears
"Ralph"
"Just like that"
Mentions his business
References European Film/Show
"Fantastic!"
"Nooooo"
"Shut Up!"
"Let's go"
Jury groans
"This is very important"
"Bravo"
"Yeah, I know!"
"I knew a guy..." (storytime)
"Chocolate"
"There you go"
Mentions Soviet Union
"Come on!"