y-intercept=0x-intercept>0y-intercept<0Range:All realnumbersslope=-1Slope-interceptformy-intercept=2x-intercept<0x-intercept=4graphpassesthroughoriginslope=0X-intercept=0Y-intercept>0slope=1IncreasingDomain:all realnumbersStandardformy-intercept=-3slope<0no x-interceptslope>0No y-interceptDecreasingConstantfunctiony-intercept=0x-intercept>0y-intercept<0Range:All realnumbersslope=-1Slope-interceptformy-intercept=2x-intercept<0x-intercept=4graphpassesthroughoriginslope=0X-intercept=0Y-intercept>0slope=1IncreasingDomain:all realnumbersStandardformy-intercept=-3slope<0no x-interceptslope>0No y-interceptDecreasingConstantfunction

Linear functions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y-intercept=0
  2. x-intercept>0
  3. y-intercept<0
  4. Range: All real numbers
  5. slope=-1
  6. Slope-intercept form
  7. y-intercept=2
  8. x-intercept<0
  9. x-intercept=4
  10. graph passes through origin
  11. slope=0
  12. X-intercept=0
  13. Y-intercept>0
  14. slope=1
  15. Increasing
  16. Domain: all real numbers
  17. Standard form
  18. y-intercept=-3
  19. slope<0
  20. no x-intercept
  21. slope>0
  22. No y-intercept
  23. Decreasing
  24. Constant function