y-intercept<0StandardformY-intercept>0No y-interceptDomain:all realnumbersx-intercept>0x-intercept=4Range:All realnumbersy-intercept=0IncreasingConstantfunctionslope>0no x-intercepty-intercept=-3y-intercept=2Slope-interceptformX-intercept=0Decreasingslope=-1slope=0slope=1x-intercept<0slope<0graphpassesthroughoriginy-intercept<0StandardformY-intercept>0No y-interceptDomain:all realnumbersx-intercept>0x-intercept=4Range:All realnumbersy-intercept=0IncreasingConstantfunctionslope>0no x-intercepty-intercept=-3y-intercept=2Slope-interceptformX-intercept=0Decreasingslope=-1slope=0slope=1x-intercept<0slope<0graphpassesthroughorigin

Linear functions - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. y-intercept<0
  2. Standard form
  3. Y-intercept>0
  4. No y-intercept
  5. Domain: all real numbers
  6. x-intercept>0
  7. x-intercept=4
  8. Range: All real numbers
  9. y-intercept=0
  10. Increasing
  11. Constant function
  12. slope>0
  13. no x-intercept
  14. y-intercept=-3
  15. y-intercept=2
  16. Slope-intercept form
  17. X-intercept=0
  18. Decreasing
  19. slope=-1
  20. slope=0
  21. slope=1
  22. x-intercept<0
  23. slope<0
  24. graph passes through origin