PrismOppositeSidesPerpendicular180180(n-2)VerticalAngles56.2(1,-2)10(3,9)ConsecutiveAnglesSupplementary2.83(2,6)OppositeAnglesSupplementary39.99(1,8)ReflexiveBC,BA, ACBA,BC, ACOppositesidescongruentSymmetric360Transitive(2,1)37.8360(n-2)AlternativeInteriorAngles(2,-1)DiagonalsCongruentAA~(1,2)CorrespondingAnglesOppositeSidesParallelOpp.anglescongruent59(-2,1)(4,2)SAS~46.07AC,BA, BCPyramidASA~34.77SupplementaryAnglesSSS~DiagonalsbisecteachotherPrismOppositeSidesPerpendicular180180(n-2)VerticalAngles56.2(1,-2)10(3,9)ConsecutiveAnglesSupplementary2.83(2,6)OppositeAnglesSupplementary39.99(1,8)ReflexiveBC,BA, ACBA,BC, ACOppositesidescongruentSymmetric360Transitive(2,1)37.8360(n-2)AlternativeInteriorAngles(2,-1)DiagonalsCongruentAA~(1,2)CorrespondingAnglesOppositeSidesParallelOpp.anglescongruent59(-2,1)(4,2)SAS~46.07AC,BA, BCPyramidASA~34.77SupplementaryAnglesSSS~Diagonalsbisecteachother

Geometry Final Review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prism
  2. Opposite Sides Perpendicular
  3. 180
  4. 180(n-2)
  5. Vertical Angles
  6. 56.2
  7. (1,-2)
  8. 10
  9. (3,9)
  10. Consecutive Angles Supplementary
  11. 2.83
  12. (2,6)
  13. Opposite Angles Supplementary
  14. 39.99
  15. (1,8)
  16. Reflexive
  17. BC, BA, AC
  18. BA, BC, AC
  19. Opposite sides congruent
  20. Symmetric
  21. 360
  22. Transitive
  23. (2,1)
  24. 37.8
  25. 360(n-2)
  26. Alternative Interior Angles
  27. (2,-1)
  28. Diagonals Congruent
  29. AA~
  30. (1,2)
  31. Corresponding Angles
  32. Opposite Sides Parallel
  33. Opp. angles congruent
  34. 59
  35. (-2,1)
  36. (4,2)
  37. SAS~
  38. 46.07
  39. AC, BA, BC
  40. Pyramid
  41. ASA~
  42. 34.77
  43. Supplementary Angles
  44. SSS~
  45. Diagonals bisect each other