Reflexive 180 (1,8) Transitive Pyramid 59 AC, BA, BC Symmetric Opposite Sides Perpendicular Diagonals bisect each other ASA~ Opposite sides congruent 37.8 56.2 (1,2) Opposite Angles Supplementary BA, BC, AC (2,1) (2,6) (-2,1) 10 360(n- 2) (1,-2) BC, BA, AC Diagonals Congruent 2.83 Supplementary Angles (3,9) Vertical Angles Consecutive Angles Supplementary Opposite Sides Parallel Alternative Interior Angles 46.07 SAS~ 39.99 180(n- 2) SSS~ Prism Opp. angles congruent (2,-1) AA~ (4,2) 360 34.77 Corresponding Angles Reflexive 180 (1,8) Transitive Pyramid 59 AC, BA, BC Symmetric Opposite Sides Perpendicular Diagonals bisect each other ASA~ Opposite sides congruent 37.8 56.2 (1,2) Opposite Angles Supplementary BA, BC, AC (2,1) (2,6) (-2,1) 10 360(n- 2) (1,-2) BC, BA, AC Diagonals Congruent 2.83 Supplementary Angles (3,9) Vertical Angles Consecutive Angles Supplementary Opposite Sides Parallel Alternative Interior Angles 46.07 SAS~ 39.99 180(n- 2) SSS~ Prism Opp. angles congruent (2,-1) AA~ (4,2) 360 34.77 Corresponding Angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflexive
180
(1,8)
Transitive
Pyramid
59
AC, BA, BC
Symmetric
Opposite Sides Perpendicular
Diagonals bisect each other
ASA~
Opposite sides congruent
37.8
56.2
(1,2)
Opposite Angles Supplementary
BA, BC, AC
(2,1)
(2,6)
(-2,1)
10
360(n-2)
(1,-2)
BC, BA, AC
Diagonals Congruent
2.83
Supplementary Angles
(3,9)
Vertical Angles
Consecutive Angles Supplementary
Opposite Sides Parallel
Alternative Interior Angles
46.07
SAS~
39.99
180(n-2)
SSS~
Prism
Opp. angles congruent
(2,-1)
AA~
(4,2)
360
34.77
Corresponding Angles