Carver tellsthe story ofa previousteamThe partybefriendsthe bigbullyPartytriggersa trapDMWinsSomeonesays theirkillword byaccidentInnocenceistraumatizedGremlinbehaviorThe partyfinds thedead end"Are wethe badguys?"momentCarverteachesexplorationrulesDMLosesReligiouslore talksParty takesallweaponsfor PROFITBossencounterBubs givesdiabetus withhow sweetthey areCarverdoesn'tgetcleanedCarverDOES getcleanedPartyexits theholetunnelsFloorC-17 isclearedNat20Partydefeatsthe bigbullyNat1The partyfinds anemptyreliquarySybilcurses butit's "heck!"Emotionalmanipulationof BubsCarver tellsthe story ofa previousteamThe partybefriendsthe bigbullyPartytriggersa trapDMWinsSomeonesays theirkillword byaccidentInnocenceistraumatizedGremlinbehaviorThe partyfinds thedead end"Are wethe badguys?"momentCarverteachesexplorationrulesDMLosesReligiouslore talksParty takesallweaponsfor PROFITBossencounterBubs givesdiabetus withhow sweetthey areCarverdoesn'tgetcleanedCarverDOES getcleanedPartyexits theholetunnelsFloorC-17 isclearedNat20Partydefeatsthe bigbullyNat1The partyfinds anemptyreliquarySybilcurses butit's "heck!"Emotionalmanipulationof Bubs

The Devil's Due Episode 2: "Faeth, Denied" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Carver tells the story of a previous team
  2. The party befriends the big bully
  3. Party triggers a trap
  4. DM Wins
  5. Someone says their killword by accident
  6. Innocence is traumatized
  7. Gremlin behavior
  8. The party finds the dead end
  9. "Are we the bad guys?" moment
  10. Carver teaches exploration rules
  11. DM Loses
  12. Religious lore talks
  13. Party takes all weapons for PROFIT
  14. Boss encounter
  15. Bubs gives diabetus with how sweet they are
  16. Carver doesn't get cleaned
  17. Carver DOES get cleaned
  18. Party exits the hole tunnels
  19. Floor C-17 is cleared
  20. Nat 20
  21. Party defeats the big bully
  22. Nat 1
  23. The party finds an empty reliquary
  24. Sybil curses but it's "heck!"
  25. Emotional manipulation of Bubs