Party takesallweaponsfor PROFITCarverteachesexplorationrulesNat1Nat20Partytriggersa trapDMLosesSybilcurses butit's "heck!"InnocenceistraumatizedDMWinsThe partyfinds anemptyreliquaryFloorC-17 isclearedBossencounterReligiouslore talksCarverDOES getcleanedGremlinbehaviorThe partyfinds thedead endBubs givesdiabetus withhow sweetthey arePartyexits theholetunnelsEmotionalmanipulationof BubsCarverdoesn'tgetcleanedSomeonesays theirkillword byaccidentThe partybefriendsthe bigbullyPartydefeatsthe bigbullyCarver tellsthe story ofa previousteam"Are wethe badguys?"momentParty takesallweaponsfor PROFITCarverteachesexplorationrulesNat1Nat20Partytriggersa trapDMLosesSybilcurses butit's "heck!"InnocenceistraumatizedDMWinsThe partyfinds anemptyreliquaryFloorC-17 isclearedBossencounterReligiouslore talksCarverDOES getcleanedGremlinbehaviorThe partyfinds thedead endBubs givesdiabetus withhow sweetthey arePartyexits theholetunnelsEmotionalmanipulationof BubsCarverdoesn'tgetcleanedSomeonesays theirkillword byaccidentThe partybefriendsthe bigbullyPartydefeatsthe bigbullyCarver tellsthe story ofa previousteam"Are wethe badguys?"moment

The Devil's Due Episode 2: "Faeth, Denied" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party takes all weapons for PROFIT
  2. Carver teaches exploration rules
  3. Nat 1
  4. Nat 20
  5. Party triggers a trap
  6. DM Loses
  7. Sybil curses but it's "heck!"
  8. Innocence is traumatized
  9. DM Wins
  10. The party finds an empty reliquary
  11. Floor C-17 is cleared
  12. Boss encounter
  13. Religious lore talks
  14. Carver DOES get cleaned
  15. Gremlin behavior
  16. The party finds the dead end
  17. Bubs gives diabetus with how sweet they are
  18. Party exits the hole tunnels
  19. Emotional manipulation of Bubs
  20. Carver doesn't get cleaned
  21. Someone says their killword by accident
  22. The party befriends the big bully
  23. Party defeats the big bully
  24. Carver tells the story of a previous team
  25. "Are we the bad guys?" moment