Nat 20 The party finds an empty reliquary Carver doesn't get cleaned The party befriends the big bully Innocence is traumatized DM Wins Party takes all weapons for PROFIT Floor C-17 is cleared Sybil curses but it's "heck!" DM Loses Party defeats the big bully Party triggers a trap Emotional manipulation of Bubs Gremlin behavior Carver DOES get cleaned Bubs gives diabetus with how sweet they are Carver tells the story of a previous team Someone says their killword by accident Nat 1 "Are we the bad guys?" moment Carver teaches exploration rules The party finds the dead end Religious lore talks Boss encounter Party exits the hole tunnels Nat 20 The party finds an empty reliquary Carver doesn't get cleaned The party befriends the big bully Innocence is traumatized DM Wins Party takes all weapons for PROFIT Floor C-17 is cleared Sybil curses but it's "heck!" DM Loses Party defeats the big bully Party triggers a trap Emotional manipulation of Bubs Gremlin behavior Carver DOES get cleaned Bubs gives diabetus with how sweet they are Carver tells the story of a previous team Someone says their killword by accident Nat 1 "Are we the bad guys?" moment Carver teaches exploration rules The party finds the dead end Religious lore talks Boss encounter Party exits the hole tunnels
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Nat 20
The party finds an empty reliquary
Carver doesn't get cleaned
The party befriends the big bully
Innocence is traumatized
DM Wins
Party takes all weapons for PROFIT
Floor C-17 is cleared
Sybil curses but it's "heck!"
DM Loses
Party defeats the big bully
Party triggers a trap
Emotional manipulation of Bubs
Gremlin behavior
Carver DOES get cleaned
Bubs gives diabetus with how sweet they are
Carver tells the story of a previous team
Someone says their killword by accident
Nat 1
"Are we the bad guys?" moment
Carver teaches exploration rules
The party finds the dead end
Religious lore talks
Boss encounter
Party exits the hole tunnels