The monsterrepresentsanxieties/fearsof a particularcultureCreator actsirresponsiblyJumpscareCreator feelsunfulfilled/dissatisfiedInnocentpeoplehurtCreatedrejectscontrolTechnologyhas apositiveimpact oncharacters The createdthinks theyare morallyrightCreatorcannot faceor admittheir failure Creatorabandonscreated Familymembersput indanger Creatorisisolated The monsterrepresentsdesires/freedomfor cultureGreed/desirecausespeople toignoremorals/reasonPeers/communityreject creator'sideasHubris(overestimatingone’s ability orarrogance) CreatedenjoysdestructionThecreated'sfate isambiguousPersonalrelationshipneglected/ignoredReliance ontechnologyhas negativeconsequences CreationdesirescompanionshipA character isconcerned withtheirreputation/legacy ThecreatedquestionscreatorThecreatedbreaksfree The monsterrepresentsanxieties/fearsof a particularcultureCreator actsirresponsiblyJumpscareCreator feelsunfulfilled/dissatisfiedInnocentpeoplehurtCreatedrejectscontrolTechnologyhas apositiveimpact oncharacters The createdthinks theyare morallyrightCreatorcannot faceor admittheir failure Creatorabandonscreated Familymembersput indanger Creatorisisolated The monsterrepresentsdesires/freedomfor cultureGreed/desirecausespeople toignoremorals/reasonPeers/communityreject creator'sideasHubris(overestimatingone’s ability orarrogance) CreatedenjoysdestructionThecreated'sfate isambiguousPersonalrelationshipneglected/ignoredReliance ontechnologyhas negativeconsequences CreationdesirescompanionshipA character isconcerned withtheirreputation/legacy ThecreatedquestionscreatorThecreatedbreaksfree 

M3GAN x Frankenstein Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The monster represents anxieties/fears of a particular culture
  2. Creator acts irresponsibly
  3. Jump scare
  4. Creator feels unfulfilled/dissatisfied
  5. Innocent people hurt
  6. Created rejects control
  7. Technology has a positive impact on characters
  8. The created thinks they are morally right
  9. Creator cannot face or admit their failure
  10. Creator abandons created
  11. Family members put in danger
  12. Creator is isolated
  13. The monster represents desires/freedom for culture
  14. Greed/desire causes people to ignore morals/reason
  15. Peers/community reject creator's ideas
  16. Hubris (overestimating one’s ability or arrogance)
  17. Created enjoys destruction
  18. The created's fate is ambiguous
  19. Personal relationship neglected/ignored
  20. Reliance on technology has negative consequences
  21. Creation desires companionship
  22. A character is concerned with their reputation/legacy
  23. The created questions creator
  24. The created breaks free