Personification Word Choice Complications Climax Setting Dialogue Syntax Metaphor First Person Subjective Narrator Symbolism Theme Flashback Subplot Third Person Limited Hyperbole Rising Action Inspiring Language Parallel Episodes Foreshadowing Sensory Detail Analogy Alliteration Mood Simile Onomatopeia Falling Action Static Characters Third Person Omniscient Voice Repetition Strong Verbs Dynamic Characters Conflict Objective Narrator Digression Pace Point ofView Narrator Personification Word Choice Complications Climax Setting Dialogue Syntax Metaphor First Person Subjective Narrator Symbolism Theme Flashback Subplot Third Person Limited Hyperbole Rising Action Inspiring Language Parallel Episodes Foreshadowing Sensory Detail Analogy Alliteration Mood Simile Onomatopeia Falling Action Static Characters Third Person Omniscient Voice Repetition Strong Verbs Dynamic Characters Conflict Objective Narrator Digression Pace Point ofView Narrator
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Word Choice
Complications
Climax
Setting
Dialogue
Syntax
Metaphor
First Person
Subjective Narrator
Symbolism
Theme
Flashback
Subplot
Third Person Limited
Hyperbole
Rising Action
Inspiring Language
Parallel Episodes
Foreshadowing
Sensory Detail
Analogy
Alliteration
Mood
Simile
Onomatopeia
Falling Action
Static Characters
Third Person Omniscient
Voice
Repetition
Strong Verbs
Dynamic Characters
Conflict
Objective Narrator
Digression
Pace
Point ofView
Narrator