Hyperbole Subjective Narrator Conflict Sensory Detail Objective Narrator Syntax Personification Complications First Person Point ofView Mood Digression Inspiring Language Foreshadowing Analogy Rising Action Setting Third Person Limited Strong Verbs Word Choice Pace Alliteration Simile Third Person Omniscient Dialogue Metaphor Static Characters Dynamic Characters Flashback Symbolism Voice Parallel Episodes Narrator Climax Theme Falling Action Repetition Onomatopeia Subplot Hyperbole Subjective Narrator Conflict Sensory Detail Objective Narrator Syntax Personification Complications First Person Point ofView Mood Digression Inspiring Language Foreshadowing Analogy Rising Action Setting Third Person Limited Strong Verbs Word Choice Pace Alliteration Simile Third Person Omniscient Dialogue Metaphor Static Characters Dynamic Characters Flashback Symbolism Voice Parallel Episodes Narrator Climax Theme Falling Action Repetition Onomatopeia Subplot
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Subjective Narrator
Conflict
Sensory Detail
Objective Narrator
Syntax
Personification
Complications
First Person
Point ofView
Mood
Digression
Inspiring Language
Foreshadowing
Analogy
Rising Action
Setting
Third Person Limited
Strong Verbs
Word Choice
Pace
Alliteration
Simile
Third Person Omniscient
Dialogue
Metaphor
Static Characters
Dynamic Characters
Flashback
Symbolism
Voice
Parallel Episodes
Narrator
Climax
Theme
Falling Action
Repetition
Onomatopeia
Subplot