RotatePre-imageY-axisShrinkReduceQuadrantIIRotate 90degreescounterclockwiseTurnQuadrantIIIFlipImageQuadrantIOriginSlideStretchRotate 90degreesclockwiseTranslateQuadrantIVEnlargeRotate 180clockwise orcounterclockwiseX-axisReflectScalefactorgreaterthan 1Scalefactorbetween 0and 1RotatePre-imageY-axisShrinkReduceQuadrantIIRotate 90degreescounterclockwiseTurnQuadrantIIIFlipImageQuadrantIOriginSlideStretchRotate 90degreesclockwiseTranslateQuadrantIVEnlargeRotate 180clockwise orcounterclockwiseX-axisReflectScalefactorgreaterthan 1Scalefactorbetween 0and 1

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rotate
  2. Pre-image
  3. Y-axis
  4. Shrink
  5. Reduce
  6. Quadrant II
  7. Rotate 90 degrees counterclockwise
  8. Turn
  9. Quadrant III
  10. Flip
  11. Image
  12. Quadrant I
  13. Origin
  14. Slide
  15. Stretch
  16. Rotate 90 degrees clockwise
  17. Translate
  18. Quadrant IV
  19. Enlarge
  20. Rotate 180 clockwise or counterclockwise
  21. X-axis
  22. Reflect
  23. Scale factor greater than 1
  24. Scale factor between 0 and 1