QuadrantIRotate 180clockwise orcounterclockwiseRotate 90degreesclockwiseQuadrantIITranslateScalefactorbetween 0and 1ReduceX-axisRotateOriginRotate 90degreescounterclockwiseFlipStretchQuadrantIVReflectEnlargePre-imageSlideY-axisScalefactorgreaterthan 1ShrinkTurnQuadrantIIIImageQuadrantIRotate 180clockwise orcounterclockwiseRotate 90degreesclockwiseQuadrantIITranslateScalefactorbetween 0and 1ReduceX-axisRotateOriginRotate 90degreescounterclockwiseFlipStretchQuadrantIVReflectEnlargePre-imageSlideY-axisScalefactorgreaterthan 1ShrinkTurnQuadrantIIIImage

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quadrant I
  2. Rotate 180 clockwise or counterclockwise
  3. Rotate 90 degrees clockwise
  4. Quadrant II
  5. Translate
  6. Scale factor between 0 and 1
  7. Reduce
  8. X-axis
  9. Rotate
  10. Origin
  11. Rotate 90 degrees counterclockwise
  12. Flip
  13. Stretch
  14. Quadrant IV
  15. Reflect
  16. Enlarge
  17. Pre-image
  18. Slide
  19. Y-axis
  20. Scale factor greater than 1
  21. Shrink
  22. Turn
  23. Quadrant III
  24. Image