TheDreemurresidenceis damagedSeamgetscrypticBerdlyshowsupChurchdarkworldMusicglitchesoutUndynediesWemeetPapyrusMoreaggresivedarknersRalseibreaksdownKrisresistsRalseifinds outabout thefountainNoelleshowsupAlvinis susSusie &NoellemomentsNoelle/RalseichoiceTorieldoesn'trememberKris isscaredAngelloreNewbattlethemeFriendappearanceIt'sraininghereFree!DessloreRudygetsworseGasterspeaksTheDreemurresidenceis damagedSeamgetscrypticBerdlyshowsupChurchdarkworldMusicglitchesoutUndynediesWemeetPapyrusMoreaggresivedarknersRalseibreaksdownKrisresistsRalseifinds outabout thefountainNoelleshowsupAlvinis susSusie &NoellemomentsNoelle/RalseichoiceTorieldoesn'trememberKris isscaredAngelloreNewbattlethemeFriendappearanceIt'sraininghereFree!DessloreRudygetsworseGasterspeaks

Chapter 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
G
4
N
5
G
6
B
7
G
8
O
9
I
10
O
11
B
12
B
13
B
14
O
15
I
16
G
17
N
18
I
19
I
20
O
21
I
22
N
23
N
24
N
25
G
  1. O-The Dreemur residence is damaged
  2. B-Seam gets cryptic
  3. G-Berdly shows up
  4. N-Church dark world
  5. G-Music glitches out
  6. B-Undyne dies
  7. G-We meet Papyrus
  8. O-More aggresive darkners
  9. I-Ralsei breaks down
  10. O-Kris resists
  11. B-Ralsei finds out about the fountain
  12. B-Noelle shows up
  13. B-Alvin is sus
  14. O-Susie & Noelle moments
  15. I-Noelle/Ralsei choice
  16. G-Toriel doesn't remember
  17. N-Kris is scared
  18. I-Angel lore
  19. I-New battle theme
  20. O-Friend appearance
  21. I-It's raining here
  22. N-Free!
  23. N-Dess lore
  24. N-Rudy gets worse
  25. G-Gaster speaks