StreetLifeMeta4 or moregameplayrowsTastyOther-worldlySpicyNewGimmickAnimalHaileydiesWaterCamelliaTimeLevel with adisproportionate"Theme" scorecompared toother criteriaGreyscaleor SepiaGameOSTPlum -MelodicArtistQuadJuxta-positionTripleJuxta-positionPureVanillaThemedaroundcolorsDark /DepressingSong"&" byTallyHallVocaloid(≥ 4x)MechanicalStreetLifeMeta4 or moregameplayrowsTastyOther-worldlySpicyNewGimmickAnimalHaileydiesWaterCamelliaTimeLevel with adisproportionate"Theme" scorecompared toother criteriaGreyscaleor SepiaGameOSTPlum -MelodicArtistQuadJuxta-positionTripleJuxta-positionPureVanillaThemedaroundcolorsDark /DepressingSong"&" byTallyHallVocaloid(≥ 4x)Mechanical

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
P
3
0
4
P
5
0
6
O
7
O
8
M
9
C
10
O
11
0
12
P
13
M
14
P
15
M
16
C
17
C
18
P
19
M
20
0
21
0
22
O
23
O
24
C
  1. C-Street Life
  2. P-Meta
  3. 0-4 or more gameplay rows
  4. P-Tasty
  5. 0-Other- worldly
  6. O-Spicy
  7. O-New Gimmick
  8. M-Animal
  9. C-Hailey dies
  10. O-Water
  11. 0-Camellia
  12. P-Time
  13. M-Level with a disproportionate "Theme" score compared to other criteria
  14. P-Greyscale or Sepia
  15. M-Game OST
  16. C-Plum - Melodic Artist
  17. C-Quad Juxta- position
  18. P-Triple Juxta- position
  19. M-Pure Vanilla
  20. 0-Themed around colors
  21. 0-Dark / Depressing Song
  22. O-"&" by Tally Hall
  23. O-Vocaloid (≥ 4x)
  24. C-Mechanical