CamelliaStreetLifeAnimalOther-worldlyLevel with adisproportionate"Theme" scorecompared toother criteriaDark /DepressingSongPureVanillaSpicyGreyscaleor SepiaThemedaroundcolorsVocaloid(≥ 4x)MetaWaterMechanical"&" byTallyHallTimeQuadJuxta-positionPlum -MelodicArtistTastyGameOSTNewGimmick4 or moregameplayrowsHaileydiesTripleJuxta-positionCamelliaStreetLifeAnimalOther-worldlyLevel with adisproportionate"Theme" scorecompared toother criteriaDark /DepressingSongPureVanillaSpicyGreyscaleor SepiaThemedaroundcolorsVocaloid(≥ 4x)MetaWaterMechanical"&" byTallyHallTimeQuadJuxta-positionPlum -MelodicArtistTastyGameOSTNewGimmick4 or moregameplayrowsHaileydiesTripleJuxta-position

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
0
2
C
3
M
4
0
5
M
6
0
7
M
8
O
9
P
10
0
11
O
12
P
13
O
14
C
15
O
16
P
17
C
18
C
19
P
20
M
21
O
22
0
23
C
24
P
  1. 0-Camellia
  2. C-Street Life
  3. M-Animal
  4. 0-Other- worldly
  5. M-Level with a disproportionate "Theme" score compared to other criteria
  6. 0-Dark / Depressing Song
  7. M-Pure Vanilla
  8. O-Spicy
  9. P-Greyscale or Sepia
  10. 0-Themed around colors
  11. O-Vocaloid (≥ 4x)
  12. P-Meta
  13. O-Water
  14. C-Mechanical
  15. O-"&" by Tally Hall
  16. P-Time
  17. C-Quad Juxta- position
  18. C-Plum - Melodic Artist
  19. P-Tasty
  20. M-Game OST
  21. O-New Gimmick
  22. 0-4 or more gameplay rows
  23. C-Hailey dies
  24. P-Triple Juxta- position