PureVanillaDark /DepressingSongNewGimmickGameOSTWaterVocaloid(≥ 4x)ThemedaroundcolorsMechanicalGreyscaleor SepiaLevel with adisproportionate"Theme" scorecompared toother criteriaPlum -MelodicArtistStreetLifeHaileydiesCamelliaSpicyTripleJuxta-position4 or moregameplayrows"&" byTallyHallTimeQuadJuxta-positionTastyMetaAnimalOther-worldlyPureVanillaDark /DepressingSongNewGimmickGameOSTWaterVocaloid(≥ 4x)ThemedaroundcolorsMechanicalGreyscaleor SepiaLevel with adisproportionate"Theme" scorecompared toother criteriaPlum -MelodicArtistStreetLifeHaileydiesCamelliaSpicyTripleJuxta-position4 or moregameplayrows"&" byTallyHallTimeQuadJuxta-positionTastyMetaAnimalOther-worldly

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
0
3
O
4
M
5
O
6
O
7
0
8
C
9
P
10
M
11
C
12
C
13
C
14
0
15
O
16
P
17
0
18
O
19
P
20
C
21
P
22
P
23
M
24
0
  1. M-Pure Vanilla
  2. 0-Dark / Depressing Song
  3. O-New Gimmick
  4. M-Game OST
  5. O-Water
  6. O-Vocaloid (≥ 4x)
  7. 0-Themed around colors
  8. C-Mechanical
  9. P-Greyscale or Sepia
  10. M-Level with a disproportionate "Theme" score compared to other criteria
  11. C-Plum - Melodic Artist
  12. C-Street Life
  13. C-Hailey dies
  14. 0-Camellia
  15. O-Spicy
  16. P-Triple Juxta- position
  17. 0-4 or more gameplay rows
  18. O-"&" by Tally Hall
  19. P-Time
  20. C-Quad Juxta- position
  21. P-Tasty
  22. P-Meta
  23. M-Animal
  24. 0-Other- worldly