GameOSTNewGimmickVocaloid(≥ 4x)TripleJuxta-positionThemedaroundcolorsPlum -MelodicArtistMechanicalMetaTasty4 or moregameplayrowsOther-worldlySpicyWaterPureVanillaStreetLifeDark /DepressingSongCamelliaHaileydiesAnimalLevel with adisproportionate"Theme" scorecompared toother criteria"&" byTallyHallQuadJuxta-positionTimeGreyscaleor SepiaGameOSTNewGimmickVocaloid(≥ 4x)TripleJuxta-positionThemedaroundcolorsPlum -MelodicArtistMechanicalMetaTasty4 or moregameplayrowsOther-worldlySpicyWaterPureVanillaStreetLifeDark /DepressingSongCamelliaHaileydiesAnimalLevel with adisproportionate"Theme" scorecompared toother criteria"&" byTallyHallQuadJuxta-positionTimeGreyscaleor Sepia

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
O
3
O
4
P
5
0
6
C
7
C
8
P
9
P
10
0
11
0
12
O
13
O
14
M
15
C
16
0
17
0
18
C
19
M
20
M
21
O
22
C
23
P
24
P
  1. M-Game OST
  2. O-New Gimmick
  3. O-Vocaloid (≥ 4x)
  4. P-Triple Juxta- position
  5. 0-Themed around colors
  6. C-Plum - Melodic Artist
  7. C-Mechanical
  8. P-Meta
  9. P-Tasty
  10. 0-4 or more gameplay rows
  11. 0-Other- worldly
  12. O-Spicy
  13. O-Water
  14. M-Pure Vanilla
  15. C-Street Life
  16. 0-Dark / Depressing Song
  17. 0-Camellia
  18. C-Hailey dies
  19. M-Animal
  20. M-Level with a disproportionate "Theme" score compared to other criteria
  21. O-"&" by Tally Hall
  22. C-Quad Juxta- position
  23. P-Time
  24. P-Greyscale or Sepia