TripleJuxta-positionCamelliaGreyscaleor SepiaPlum -MelodicArtistDark /DepressingSongVocaloid(≥ 4x)ThemedaroundcolorsGameOSTHaileydiesPureVanillaNewGimmickQuadJuxta-position4 or moregameplayrowsMechanicalWaterStreetLife"&" byTallyHallSpicyMetaTastyAnimalLevel with adisproportionate"Theme" scorecompared toother criteriaOther-worldlyTimeTripleJuxta-positionCamelliaGreyscaleor SepiaPlum -MelodicArtistDark /DepressingSongVocaloid(≥ 4x)ThemedaroundcolorsGameOSTHaileydiesPureVanillaNewGimmickQuadJuxta-position4 or moregameplayrowsMechanicalWaterStreetLife"&" byTallyHallSpicyMetaTastyAnimalLevel with adisproportionate"Theme" scorecompared toother criteriaOther-worldlyTime

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
P
2
0
3
P
4
C
5
0
6
O
7
0
8
M
9
C
10
M
11
O
12
C
13
0
14
C
15
O
16
C
17
O
18
O
19
P
20
P
21
M
22
M
23
0
24
P
  1. P-Triple Juxta- position
  2. 0-Camellia
  3. P-Greyscale or Sepia
  4. C-Plum - Melodic Artist
  5. 0-Dark / Depressing Song
  6. O-Vocaloid (≥ 4x)
  7. 0-Themed around colors
  8. M-Game OST
  9. C-Hailey dies
  10. M-Pure Vanilla
  11. O-New Gimmick
  12. C-Quad Juxta- position
  13. 0-4 or more gameplay rows
  14. C-Mechanical
  15. O-Water
  16. C-Street Life
  17. O-"&" by Tally Hall
  18. O-Spicy
  19. P-Meta
  20. P-Tasty
  21. M-Animal
  22. M-Level with a disproportionate "Theme" score compared to other criteria
  23. 0-Other- worldly
  24. P-Time