PureVanillaMetaDark /DepressingSongAnimalWaterTastyThemedaroundcolors"&" byTallyHallGreyscaleor SepiaNewGimmickHaileydiesSpicyMechanicalGameOSTQuadJuxta-positionStreetLifePlum -MelodicArtistLevel with adisproportionate"Theme" scorecompared toother criteriaTimeOther-worldlyVocaloid(≥ 4x)TripleJuxta-positionCamellia4 or moregameplayrowsPureVanillaMetaDark /DepressingSongAnimalWaterTastyThemedaroundcolors"&" byTallyHallGreyscaleor SepiaNewGimmickHaileydiesSpicyMechanicalGameOSTQuadJuxta-positionStreetLifePlum -MelodicArtistLevel with adisproportionate"Theme" scorecompared toother criteriaTimeOther-worldlyVocaloid(≥ 4x)TripleJuxta-positionCamellia4 or moregameplayrows

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
P
3
0
4
M
5
O
6
P
7
0
8
O
9
P
10
O
11
C
12
O
13
C
14
M
15
C
16
C
17
C
18
M
19
P
20
0
21
O
22
P
23
0
24
0
  1. M-Pure Vanilla
  2. P-Meta
  3. 0-Dark / Depressing Song
  4. M-Animal
  5. O-Water
  6. P-Tasty
  7. 0-Themed around colors
  8. O-"&" by Tally Hall
  9. P-Greyscale or Sepia
  10. O-New Gimmick
  11. C-Hailey dies
  12. O-Spicy
  13. C-Mechanical
  14. M-Game OST
  15. C-Quad Juxta- position
  16. C-Street Life
  17. C-Plum - Melodic Artist
  18. M-Level with a disproportionate "Theme" score compared to other criteria
  19. P-Time
  20. 0-Other- worldly
  21. O-Vocaloid (≥ 4x)
  22. P-Triple Juxta- position
  23. 0-Camellia
  24. 0-4 or more gameplay rows