SpicyVocaloid(≥ 4x)MechanicalLevel with adisproportionate"Theme" scorecompared toother criteriaAnimalGameOSTTripleJuxta-positionMetaQuadJuxta-positionPlum -MelodicArtistNewGimmickDark /DepressingSongHaileydiesTastyStreetLifeThemedaroundcolorsOther-worldly"&" byTallyHall4 or moregameplayrowsWaterPureVanillaGreyscaleor SepiaCamelliaTimeSpicyVocaloid(≥ 4x)MechanicalLevel with adisproportionate"Theme" scorecompared toother criteriaAnimalGameOSTTripleJuxta-positionMetaQuadJuxta-positionPlum -MelodicArtistNewGimmickDark /DepressingSongHaileydiesTastyStreetLifeThemedaroundcolorsOther-worldly"&" byTallyHall4 or moregameplayrowsWaterPureVanillaGreyscaleor SepiaCamelliaTime

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
C
4
M
5
M
6
M
7
P
8
P
9
C
10
C
11
O
12
0
13
C
14
P
15
C
16
0
17
0
18
O
19
0
20
O
21
M
22
P
23
0
24
P
  1. O-Spicy
  2. O-Vocaloid (≥ 4x)
  3. C-Mechanical
  4. M-Level with a disproportionate "Theme" score compared to other criteria
  5. M-Animal
  6. M-Game OST
  7. P-Triple Juxta- position
  8. P-Meta
  9. C-Quad Juxta- position
  10. C-Plum - Melodic Artist
  11. O-New Gimmick
  12. 0-Dark / Depressing Song
  13. C-Hailey dies
  14. P-Tasty
  15. C-Street Life
  16. 0-Themed around colors
  17. 0-Other- worldly
  18. O-"&" by Tally Hall
  19. 0-4 or more gameplay rows
  20. O-Water
  21. M-Pure Vanilla
  22. P-Greyscale or Sepia
  23. 0-Camellia
  24. P-Time