SonggetsrepeatedHaileydiesMechanicalDark /DepressingSongWaterNewGimmick4 or moregameplayrowsTastyVocaloid(≥ 4x)TimeTripleJuxta-positionQuadJuxta-positionOther-worldly"&" byTallyHallStreetLifeSpicyPureVanillaLevel with adisproportionate"Theme" scorecompared toother criteriaCamelliaAnimalGreyscaleor SepiaThemedaroundcolorsMetaGameOSTSonggetsrepeatedHaileydiesMechanicalDark /DepressingSongWaterNewGimmick4 or moregameplayrowsTastyVocaloid(≥ 4x)TimeTripleJuxta-positionQuadJuxta-positionOther-worldly"&" byTallyHallStreetLifeSpicyPureVanillaLevel with adisproportionate"Theme" scorecompared toother criteriaCamelliaAnimalGreyscaleor SepiaThemedaroundcolorsMetaGameOST

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
C
3
C
4
0
5
O
6
O
7
0
8
P
9
O
10
P
11
P
12
C
13
0
14
O
15
C
16
O
17
M
18
M
19
0
20
M
21
P
22
0
23
P
24
M
  1. C-Song gets repeated
  2. C-Hailey dies
  3. C-Mechanical
  4. 0-Dark / Depressing Song
  5. O-Water
  6. O-New Gimmick
  7. 0-4 or more gameplay rows
  8. P-Tasty
  9. O-Vocaloid (≥ 4x)
  10. P-Time
  11. P-Triple Juxta- position
  12. C-Quad Juxta- position
  13. 0-Other- worldly
  14. O-"&" by Tally Hall
  15. C-Street Life
  16. O-Spicy
  17. M-Pure Vanilla
  18. M-Level with a disproportionate "Theme" score compared to other criteria
  19. 0-Camellia
  20. M-Animal
  21. P-Greyscale or Sepia
  22. 0-Themed around colors
  23. P-Meta
  24. M-Game OST