AnimalTripleJuxta-positionCamelliaTimeHaileydiesOther-worldlyMechanicalQuadJuxta-positionGreyscaleor SepiaDark /DepressingSongThemedaroundcolorsPureVanillaNewGimmickGameOSTSonggetsrepeated4 or moregameplayrowsWaterLevel with adisproportionate"Theme" scorecompared toother criteriaSpicyStreetLifeMetaTasty"&" byTallyHallVocaloid(≥ 4x)AnimalTripleJuxta-positionCamelliaTimeHaileydiesOther-worldlyMechanicalQuadJuxta-positionGreyscaleor SepiaDark /DepressingSongThemedaroundcolorsPureVanillaNewGimmickGameOSTSonggetsrepeated4 or moregameplayrowsWaterLevel with adisproportionate"Theme" scorecompared toother criteriaSpicyStreetLifeMetaTasty"&" byTallyHallVocaloid(≥ 4x)

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
M
2
P
3
0
4
P
5
C
6
0
7
C
8
C
9
P
10
0
11
0
12
M
13
O
14
M
15
C
16
0
17
O
18
M
19
O
20
C
21
P
22
P
23
O
24
O
  1. M-Animal
  2. P-Triple Juxta- position
  3. 0-Camellia
  4. P-Time
  5. C-Hailey dies
  6. 0-Other- worldly
  7. C-Mechanical
  8. C-Quad Juxta- position
  9. P-Greyscale or Sepia
  10. 0-Dark / Depressing Song
  11. 0-Themed around colors
  12. M-Pure Vanilla
  13. O-New Gimmick
  14. M-Game OST
  15. C-Song gets repeated
  16. 0-4 or more gameplay rows
  17. O-Water
  18. M-Level with a disproportionate "Theme" score compared to other criteria
  19. O-Spicy
  20. C-Street Life
  21. P-Meta
  22. P-Tasty
  23. O-"&" by Tally Hall
  24. O-Vocaloid (≥ 4x)