MetaDark /DepressingSongLevel with adisproportionate"Theme" scorecompared toother criteria4 or moregameplayrowsGameOSTHaileydiesTastyOther-worldlyPureVanilla"&" byTallyHallVocaloid(≥ 4x)NewGimmickGreyscaleor SepiaSonggetsrepeatedMechanicalTimeQuadJuxta-positionWaterStreetLifeSpicyAnimalThemedaroundcolorsTripleJuxta-positionCamelliaMetaDark /DepressingSongLevel with adisproportionate"Theme" scorecompared toother criteria4 or moregameplayrowsGameOSTHaileydiesTastyOther-worldlyPureVanilla"&" byTallyHallVocaloid(≥ 4x)NewGimmickGreyscaleor SepiaSonggetsrepeatedMechanicalTimeQuadJuxta-positionWaterStreetLifeSpicyAnimalThemedaroundcolorsTripleJuxta-positionCamellia

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
P
2
0
3
M
4
0
5
M
6
C
7
P
8
0
9
M
10
O
11
O
12
O
13
P
14
C
15
C
16
P
17
C
18
O
19
C
20
O
21
M
22
0
23
P
24
0
  1. P-Meta
  2. 0-Dark / Depressing Song
  3. M-Level with a disproportionate "Theme" score compared to other criteria
  4. 0-4 or more gameplay rows
  5. M-Game OST
  6. C-Hailey dies
  7. P-Tasty
  8. 0-Other- worldly
  9. M-Pure Vanilla
  10. O-"&" by Tally Hall
  11. O-Vocaloid (≥ 4x)
  12. O-New Gimmick
  13. P-Greyscale or Sepia
  14. C-Song gets repeated
  15. C-Mechanical
  16. P-Time
  17. C-Quad Juxta- position
  18. O-Water
  19. C-Street Life
  20. O-Spicy
  21. M-Animal
  22. 0-Themed around colors
  23. P-Triple Juxta- position
  24. 0-Camellia