QuadJuxta-positionStreetLifeGameOSTTripleJuxta-positionTastySonggetsrepeatedOther-worldlyWaterThemedaroundcolorsHaileydiesTimeDark /DepressingSongLevel with adisproportionate"Theme" scorecompared toother criteriaCamellia"&" byTallyHallGreyscaleor SepiaNewGimmickSpicyPureVanillaMetaMechanical4 or moregameplayrowsAnimalVocaloid(≥ 4x)QuadJuxta-positionStreetLifeGameOSTTripleJuxta-positionTastySonggetsrepeatedOther-worldlyWaterThemedaroundcolorsHaileydiesTimeDark /DepressingSongLevel with adisproportionate"Theme" scorecompared toother criteriaCamellia"&" byTallyHallGreyscaleor SepiaNewGimmickSpicyPureVanillaMetaMechanical4 or moregameplayrowsAnimalVocaloid(≥ 4x)

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
C
2
C
3
M
4
P
5
P
6
C
7
0
8
O
9
0
10
C
11
P
12
0
13
M
14
0
15
O
16
P
17
O
18
O
19
M
20
P
21
C
22
0
23
M
24
O
  1. C-Quad Juxta- position
  2. C-Street Life
  3. M-Game OST
  4. P-Triple Juxta- position
  5. P-Tasty
  6. C-Song gets repeated
  7. 0-Other- worldly
  8. O-Water
  9. 0-Themed around colors
  10. C-Hailey dies
  11. P-Time
  12. 0-Dark / Depressing Song
  13. M-Level with a disproportionate "Theme" score compared to other criteria
  14. 0-Camellia
  15. O-"&" by Tally Hall
  16. P-Greyscale or Sepia
  17. O-New Gimmick
  18. O-Spicy
  19. M-Pure Vanilla
  20. P-Meta
  21. C-Mechanical
  22. 0-4 or more gameplay rows
  23. M-Animal
  24. O-Vocaloid (≥ 4x)