"&" byTallyHallVocaloid(≥ 4x)AnimalTripleJuxta-positionSonggetsrepeatedCamelliaPureVanillaHaileydiesGameOSTGreyscaleor SepiaWaterTastyOther-worldlyTimeMechanicalQuadJuxta-positionDark /DepressingSongSpicyNewGimmick4 or moregameplayrowsThemedaroundcolorsLevel with adisproportionate"Theme" scorecompared toother criteriaMetaStreetLife"&" byTallyHallVocaloid(≥ 4x)AnimalTripleJuxta-positionSonggetsrepeatedCamelliaPureVanillaHaileydiesGameOSTGreyscaleor SepiaWaterTastyOther-worldlyTimeMechanicalQuadJuxta-positionDark /DepressingSongSpicyNewGimmick4 or moregameplayrowsThemedaroundcolorsLevel with adisproportionate"Theme" scorecompared toother criteriaMetaStreetLife

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
M
4
P
5
C
6
0
7
M
8
C
9
M
10
P
11
O
12
P
13
0
14
P
15
C
16
C
17
0
18
O
19
O
20
0
21
0
22
M
23
P
24
C
  1. O-"&" by Tally Hall
  2. O-Vocaloid (≥ 4x)
  3. M-Animal
  4. P-Triple Juxta- position
  5. C-Song gets repeated
  6. 0-Camellia
  7. M-Pure Vanilla
  8. C-Hailey dies
  9. M-Game OST
  10. P-Greyscale or Sepia
  11. O-Water
  12. P-Tasty
  13. 0-Other- worldly
  14. P-Time
  15. C-Mechanical
  16. C-Quad Juxta- position
  17. 0-Dark / Depressing Song
  18. O-Spicy
  19. O-New Gimmick
  20. 0-4 or more gameplay rows
  21. 0-Themed around colors
  22. M-Level with a disproportionate "Theme" score compared to other criteria
  23. P-Meta
  24. C-Street Life