4 or moregameplayrowsSonggetsrepeatedStreetLifeAnimalPureVanillaOther-worldlyMeta"&" byTallyHallThemedaroundcolorsSpicyDark /DepressingSongQuadJuxta-positionHaileydiesNewGimmickTripleJuxta-positionGameOSTTimeGreyscaleor SepiaWaterTastyCamelliaMechanicalVocaloid(≥ 4x)Level with adisproportionate"Theme" scorecompared toother criteria4 or moregameplayrowsSonggetsrepeatedStreetLifeAnimalPureVanillaOther-worldlyMeta"&" byTallyHallThemedaroundcolorsSpicyDark /DepressingSongQuadJuxta-positionHaileydiesNewGimmickTripleJuxta-positionGameOSTTimeGreyscaleor SepiaWaterTastyCamelliaMechanicalVocaloid(≥ 4x)Level with adisproportionate"Theme" scorecompared toother criteria

COMPO 21 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
0
2
C
3
C
4
M
5
M
6
0
7
P
8
O
9
0
10
O
11
0
12
C
13
C
14
O
15
P
16
M
17
P
18
P
19
O
20
P
21
0
22
C
23
O
24
M
  1. 0-4 or more gameplay rows
  2. C-Song gets repeated
  3. C-Street Life
  4. M-Animal
  5. M-Pure Vanilla
  6. 0-Other- worldly
  7. P-Meta
  8. O-"&" by Tally Hall
  9. 0-Themed around colors
  10. O-Spicy
  11. 0-Dark / Depressing Song
  12. C-Quad Juxta- position
  13. C-Hailey dies
  14. O-New Gimmick
  15. P-Triple Juxta- position
  16. M-Game OST
  17. P-Time
  18. P-Greyscale or Sepia
  19. O-Water
  20. P-Tasty
  21. 0-Camellia
  22. C-Mechanical
  23. O-Vocaloid (≥ 4x)
  24. M-Level with a disproportionate "Theme" score compared to other criteria