26. Phenomenon 20. Microscale 6. Light source 21. Structures 27. Investigation 28. Observation 12. Optic nerve 13. Brain 5. Glass 19. Sense receptors 18. Electrical signal 16. Bounce 10. Lens 7. Transparent 29. Prediction 17. Refraction 1. Reflection 14. Light rays 15. Flashlight 30. Consensus 24. Viewing hole 9. Pupil 4. Regular mirror 22. Focus 11. Retina 2. Transmission 25. Scale model 8. Opaque 23. Light difference 3. One- way mirror 26. Phenomenon 20. Microscale 6. Light source 21. Structures 27. Investigation 28. Observation 12. Optic nerve 13. Brain 5. Glass 19. Sense receptors 18. Electrical signal 16. Bounce 10. Lens 7. Transparent 29. Prediction 17. Refraction 1. Reflection 14. Light rays 15. Flashlight 30. Consensus 24. Viewing hole 9. Pupil 4. Regular mirror 22. Focus 11. Retina 2. Transmission 25. Scale model 8. Opaque 23. Light difference 3. One- way mirror
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
26. Phenomenon
20. Microscale
6. Light source
21. Structures
27. Investigation
28. Observation
12. Optic nerve
13. Brain
5. Glass
19. Sense receptors
18. Electrical signal
16. Bounce
10. Lens
7. Transparent
29. Prediction
17. Refraction
1. Reflection
14. Light rays
15. Flashlight
30. Consensus
24. Viewing hole
9. Pupil
4. Regular mirror
22. Focus
11. Retina
2. Transmission
25. Scale model
8. Opaque
23. Light difference
3. One-way mirror