12. Optic nerve 20. Microscale 25. Scale model 14. Light rays 10. Lens 29. Prediction 24. Viewing hole 2. Transmission 5. Glass 11. Retina 13. Brain 28. Observation 1. Reflection 8. Opaque 7. Transparent 30. Consensus 27. Investigation 6. Light source 26. Phenomenon 21. Structures 9. Pupil 23. Light difference 4. Regular mirror 19. Sense receptors 16. Bounce 15. Flashlight 22. Focus 18. Electrical signal 17. Refraction 3. One- way mirror 12. Optic nerve 20. Microscale 25. Scale model 14. Light rays 10. Lens 29. Prediction 24. Viewing hole 2. Transmission 5. Glass 11. Retina 13. Brain 28. Observation 1. Reflection 8. Opaque 7. Transparent 30. Consensus 27. Investigation 6. Light source 26. Phenomenon 21. Structures 9. Pupil 23. Light difference 4. Regular mirror 19. Sense receptors 16. Bounce 15. Flashlight 22. Focus 18. Electrical signal 17. Refraction 3. One- way mirror
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
12. Optic nerve
20. Microscale
25. Scale model
14. Light rays
10. Lens
29. Prediction
24. Viewing hole
2. Transmission
5. Glass
11. Retina
13. Brain
28. Observation
1. Reflection
8. Opaque
7. Transparent
30. Consensus
27. Investigation
6. Light source
26. Phenomenon
21. Structures
9. Pupil
23. Light difference
4. Regular mirror
19. Sense receptors
16. Bounce
15. Flashlight
22. Focus
18. Electrical signal
17. Refraction
3. One-way mirror