26. Phenomenon 25. Scale model 3. One- way mirror 11. Retina 19. Sense receptors 22. Focus 15. Flashlight 4. Regular mirror 12. Optic nerve 29. Prediction 27. Investigation 18. Electrical signal 20. Microscale 1. Reflection 28. Observation 5. Glass 14. Light rays 21. Structures 8. Opaque 6. Light source 24. Viewing hole 7. Transparent 2. Transmission 13. Brain 30. Consensus 23. Light difference 9. Pupil 10. Lens 16. Bounce 17. Refraction 26. Phenomenon 25. Scale model 3. One- way mirror 11. Retina 19. Sense receptors 22. Focus 15. Flashlight 4. Regular mirror 12. Optic nerve 29. Prediction 27. Investigation 18. Electrical signal 20. Microscale 1. Reflection 28. Observation 5. Glass 14. Light rays 21. Structures 8. Opaque 6. Light source 24. Viewing hole 7. Transparent 2. Transmission 13. Brain 30. Consensus 23. Light difference 9. Pupil 10. Lens 16. Bounce 17. Refraction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
26. Phenomenon
25. Scale model
3. One-way mirror
11. Retina
19. Sense receptors
22. Focus
15. Flashlight
4. Regular mirror
12. Optic nerve
29. Prediction
27. Investigation
18. Electrical signal
20. Microscale
1. Reflection
28. Observation
5. Glass
14. Light rays
21. Structures
8. Opaque
6. Light source
24. Viewing hole
7. Transparent
2. Transmission
13. Brain
30. Consensus
23. Light difference
9. Pupil
10. Lens
16. Bounce
17. Refraction