25. Scale model 5. Glass 26. Phenomenon 7. Transparent 14. Light rays 22. Focus 15. Flashlight 8. Opaque 13. Brain 27. Investigation 1. Reflection 10. Lens 16. Bounce 3. One- way mirror 11. Retina 4. Regular mirror 19. Sense receptors 28. Observation 9. Pupil 21. Structures 18. Electrical signal 6. Light source 24. Viewing hole 2. Transmission 17. Refraction 30. Consensus 12. Optic nerve 29. Prediction 20. Microscale 23. Light difference 25. Scale model 5. Glass 26. Phenomenon 7. Transparent 14. Light rays 22. Focus 15. Flashlight 8. Opaque 13. Brain 27. Investigation 1. Reflection 10. Lens 16. Bounce 3. One- way mirror 11. Retina 4. Regular mirror 19. Sense receptors 28. Observation 9. Pupil 21. Structures 18. Electrical signal 6. Light source 24. Viewing hole 2. Transmission 17. Refraction 30. Consensus 12. Optic nerve 29. Prediction 20. Microscale 23. Light difference
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
25. Scale model
5. Glass
26. Phenomenon
7. Transparent
14. Light rays
22. Focus
15. Flashlight
8. Opaque
13. Brain
27. Investigation
1. Reflection
10. Lens
16. Bounce
3. One-way mirror
11. Retina
4. Regular mirror
19. Sense receptors
28. Observation
9. Pupil
21. Structures
18. Electrical signal
6. Light source
24. Viewing hole
2. Transmission
17. Refraction
30. Consensus
12. Optic nerve
29. Prediction
20. Microscale
23. Light difference