HighExpectationsRootCauseRepetitionCommunicationTriggersGrowthMindsetSensoryNeedsNaturalConsequencesBrainBreaksNeurodiversityStrategiesFidgetToolsFree!TraumaConsequenceSelf-CareDe-escalationRegulationIndividualizeEmpathyRelationshipsDisciplineReflectivePracticesRoutinesBehavior isCommunicationConnectionsCalmDownWellnessStressAccommodateSafeSpaceScaffoldingHighExpectationsRootCauseRepetitionCommunicationTriggersGrowthMindsetSensoryNeedsNaturalConsequencesBrainBreaksNeurodiversityStrategiesFidgetToolsFree!TraumaConsequenceSelf-CareDe-escalationRegulationIndividualizeEmpathyRelationshipsDisciplineReflectivePracticesRoutinesBehavior isCommunicationConnectionsCalmDownWellnessStressAccommodateSafeSpaceScaffolding

Educator/Magician - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High Expectations
  2. Root Cause
  3. Repetition
  4. Communication
  5. Triggers
  6. Growth Mindset
  7. Sensory Needs
  8. Natural Consequences
  9. Brain Breaks
  10. Neurodiversity
  11. Strategies
  12. Fidget Tools
  13. Free!
  14. Trauma
  15. Consequence
  16. Self-Care
  17. De-escalation
  18. Regulation
  19. Individualize
  20. Empathy
  21. Relationships
  22. Discipline
  23. Reflective Practices
  24. Routines
  25. Behavior is Communication
  26. Connections
  27. Calm Down
  28. Wellness
  29. Stress
  30. Accommodate
  31. Safe Space
  32. Scaffolding