Gregaccidentallysaves thedayScary,out ofnowhereWirtbeing anerdWirt beingmean toGregCreepyperson isactuallychillAlive bythe skin oftheir teethScaryoldladyBeastmentionGregmakestroubleTalking orsinginganimalA leafgetsstuckCreepyadviceHuntsmanis hereGregmisses asocial cueWirtpretendsto beconfidentSpookycharacteris actuallycoolTime fora sillysongCandy,Snacks,or FoodWirt, thepessimistTurtleappearsSomeoneloseshopeNewfrognameTimeforsleepOldTimeySpeakGregaccidentallysaves thedayScary,out ofnowhereWirtbeing anerdWirt beingmean toGregCreepyperson isactuallychillAlive bythe skin oftheir teethScaryoldladyBeastmentionGregmakestroubleTalking orsinginganimalA leafgetsstuckCreepyadviceHuntsmanis hereGregmisses asocial cueWirtpretendsto beconfidentSpookycharacteris actuallycoolTime fora sillysongCandy,Snacks,or FoodWirt, thepessimistTurtleappearsSomeoneloseshopeNewfrognameTimeforsleepOldTimeySpeak

Over The Garden Wall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Greg accidentally saves the day
  2. Scary, out of nowhere
  3. Wirt being a nerd
  4. Wirt being mean to Greg
  5. Creepy person is actually chill
  6. Alive by the skin of their teeth
  7. Scary old lady
  8. Beast mention
  9. Greg makes trouble
  10. Talking or singing animal
  11. A leaf gets stuck
  12. Creepy advice
  13. Huntsman is here
  14. Greg misses a social cue
  15. Wirt pretends to be confident
  16. Spooky character is actually cool
  17. Time for a silly song
  18. Candy, Snacks, or Food
  19. Wirt, the pessimist
  20. Turtle appears
  21. Someone loses hope
  22. New frog name
  23. Time for sleep
  24. Old Timey Speak