SomeoneloseshopeCreepyadviceGregmisses asocial cueGregaccidentallysaves thedaySpookycharacteris actuallycoolCandy,Snacks,or FoodTurtleappearsTime fora sillysongNewfrognameA leafgetsstuckScary,out ofnowhereOldTimeySpeakTimeforsleepBeastmentionTalking orsinginganimalGregmakestroubleHuntsmanis hereWirt beingmean toGregWirtbeing anerdWirt, thepessimistWirtpretendsto beconfidentAlive bythe skin oftheir teethScaryoldladyCreepyperson isactuallychillSomeoneloseshopeCreepyadviceGregmisses asocial cueGregaccidentallysaves thedaySpookycharacteris actuallycoolCandy,Snacks,or FoodTurtleappearsTime fora sillysongNewfrognameA leafgetsstuckScary,out ofnowhereOldTimeySpeakTimeforsleepBeastmentionTalking orsinginganimalGregmakestroubleHuntsmanis hereWirt beingmean toGregWirtbeing anerdWirt, thepessimistWirtpretendsto beconfidentAlive bythe skin oftheir teethScaryoldladyCreepyperson isactuallychill

Over The Garden Wall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone loses hope
  2. Creepy advice
  3. Greg misses a social cue
  4. Greg accidentally saves the day
  5. Spooky character is actually cool
  6. Candy, Snacks, or Food
  7. Turtle appears
  8. Time for a silly song
  9. New frog name
  10. A leaf gets stuck
  11. Scary, out of nowhere
  12. Old Timey Speak
  13. Time for sleep
  14. Beast mention
  15. Talking or singing animal
  16. Greg makes trouble
  17. Huntsman is here
  18. Wirt being mean to Greg
  19. Wirt being a nerd
  20. Wirt, the pessimist
  21. Wirt pretends to be confident
  22. Alive by the skin of their teeth
  23. Scary old lady
  24. Creepy person is actually chill