(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Setting = time and place of a story.
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17. Foreshadowing = hint/clues about something to come.
16. Flashback = interruption in a story that goes back to the past.
Plot = events of a story.
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25. Hyperbole = an obvious exaggeration.
19. Simile = comparison of 2 things using the words like or as.
20. Concrete Poem = poetry that has a shape.
14. Poetry = expressing ideas/feelings in compact, musical language.
18. Metaphor = comparison of 2 things without using the words like or as.
Onomatopoeia = words that imitate sounds.
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Climax = highest point of interest or suspense.
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10. Conflict = struggle between opposing forces.
24. Limerick = humorous, rhyming five-lined poem.
23. Repetition = multiple use of a language element.
11. Drama = telling a story with dialogue and action.
Personification = giving human qualities to an object or animal.
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22. Rhyme = repetition of sounds at the ends of words.
26. Symbolism = an object, person, or place that has meaning within itself but stands for something else in the context of the story.
Allusion = reference to a familiar person, place or thing.
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15. Prose = writing in organized paragraphs.
Characterization = literary techniques to reveal the nature of a character.
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Alliteration = using the same consonant sounds at the beginning of words.
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13. Nonfiction = writing about real people and places.
21. Haiku = three line Japanese poem.
Sensory Images = words and phrases that appeal to the senses.
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12. Fiction = writing about imaginary people and places.