QuoteStatisticsHighmodalityIncentivesPersonalpronounsMetaphoror SimileRuleof 3RhymeImperatives(Call toaction)Appeal tothe head(logic)ImpactsentenceFacts(hardevidence)RepetitionEmotivelanguageHyperboleAnecdoteFormal/AuthoritativeAlliterationHumourFlatteryRhetoricalquestionInformal/FriendlyOpinionsVisualisationQuoteStatisticsHighmodalityIncentivesPersonalpronounsMetaphoror SimileRuleof 3RhymeImperatives(Call toaction)Appeal tothe head(logic)ImpactsentenceFacts(hardevidence)RepetitionEmotivelanguageHyperboleAnecdoteFormal/AuthoritativeAlliterationHumourFlatteryRhetoricalquestionInformal/FriendlyOpinionsVisualisation

Persuasive Devices - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Quote
  2. Statistics
  3. High modality
  4. Incentives
  5. Personal pronouns
  6. Metaphor or Simile
  7. Rule of 3
  8. Rhyme
  9. Imperatives (Call to action)
  10. Appeal to the head (logic)
  11. Impact sentence
  12. Facts (hard evidence)
  13. Repetition
  14. Emotive language
  15. Hyperbole
  16. Anecdote
  17. Formal/ Authoritative
  18. Alliteration
  19. Humour
  20. Flattery
  21. Rhetorical question
  22. Informal/ Friendly
  23. Opinions
  24. Visualisation