VoidLocus/ThePlanetariumvisitedFetch tilecompletedA team visitsthe bazaar 3or moretimes in onerunReditemprinterDeathlessloadout(by all)bothteams getthe samebingoTwo runs inone loadoutgo to at leastStage 3 by ateamSomeoneregains a tilethey hadpreviouslylostRunrestarted (bychoice or bybeating thegame)LoopBulwarksAmbryvisitedLocateTilecompletedTile lostfromwithin abingoVoidFieldsvisitedElite bosstypeenemyScavengerPerformancetilecompletedElite VoidReaver/JailorPersistenttilecompletedbefore thethird loadout2+ Lunarson onepersonDreamingLess than 5tiles awayfrom aboard clear25+pointsThe teamshavedifferentbingosGildedCoastvisitedStage 5reached inless than20 minutesAll EliteTypesseen4+ tilesare lostthroughoutthe bingoAspectdrops6+ Lunarcoinsspent inone runA tile iscompletedstage 1 ofa loadout20+ differentenvironmentsare seenenteredthroughout theeventPearl10+ unqiueredsthroughoutthe eventEveryonecompletesthe same tilein the samerunOne of every(available)type of tilecompletedteamCombattilecompletedBriechhas adeathlessloadoutFaku hasadeathlessloadoutBazaarrerolledPrimeMeridianvisited2 nonpersistenttilesachieved onone stage7+ Tilescompletedon oneloadout by ateamA MomentFracturedvisitedbooyahhas adeathlessloadoutBingoA tile getscompleted3+ timesTechnicalDifficulties2+ linescompletedby a teamVoidLocus/ThePlanetariumvisitedFetch tilecompletedA team visitsthe bazaar 3or moretimes in onerunReditemprinterDeathlessloadout(by all)bothteams getthe samebingoTwo runs inone loadoutgo to at leastStage 3 by ateamSomeoneregains a tilethey hadpreviouslylostRunrestarted (bychoice or bybeating thegame)LoopBulwarksAmbryvisitedLocateTilecompletedTile lostfromwithin abingoVoidFieldsvisitedElite bosstypeenemyScavengerPerformancetilecompletedElite VoidReaver/JailorPersistenttilecompletedbefore thethird loadout2+ Lunarson onepersonDreamingLess than 5tiles awayfrom aboard clear25+pointsThe teamshavedifferentbingosGildedCoastvisitedStage 5reached inless than20 minutesAll EliteTypesseen4+ tilesare lostthroughoutthe bingoAspectdrops6+ Lunarcoinsspent inone runA tile iscompletedstage 1 ofa loadout20+ differentenvironmentsare seenenteredthroughout theeventPearl10+ unqiueredsthroughoutthe eventEveryonecompletesthe same tilein the samerunOne of every(available)type of tilecompletedteamCombattilecompletedBriechhas adeathlessloadoutFaku hasadeathlessloadoutBazaarrerolledPrimeMeridianvisited2 nonpersistenttilesachieved onone stage7+ Tilescompletedon oneloadout by ateamA MomentFracturedvisitedbooyahhas adeathlessloadoutBingoA tile getscompleted3+ timesTechnicalDifficulties2+ linescompletedby a team

RiskofBingo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Void Locus/The Planetarium visited
  2. Fetch tile completed
  3. A team visits the bazaar 3 or more times in one run
  4. Red item printer
  5. Deathless loadout (by all)
  6. both teams get the same bingo
  7. Two runs in one loadout go to at least Stage 3 by a team
  8. Someone regains a tile they had previously lost
  9. Run restarted (by choice or by beating the game)
  10. Loop
  11. Bulwarks Ambry visited
  12. Locate Tile completed
  13. Tile lost from within a bingo
  14. Void Fields visited
  15. Elite boss type enemy
  16. Scavenger
  17. Performance tile completed
  18. Elite Void Reaver/Jailor
  19. Persistent tile completed before the third loadout
  20. 2+ Lunars on one person
  21. Dreaming
  22. Less than 5 tiles away from a board clear
  23. 25+ points
  24. The teams have different bingos
  25. Gilded Coast visited
  26. Stage 5 reached in less than 20 minutes
  27. All Elite Types seen
  28. 4+ tiles are lost throughout the bingo
  29. Aspect drops
  30. 6+ Lunar coins spent in one run
  31. A tile is completed stage 1 of a loadout
  32. 20+ different environments are seen entered throughout the event
  33. Pearl
  34. 10+ unqiue reds throughout the event
  35. Everyone completes the same tile in the same run
  36. One of every (available) type of tile completed team
  37. Combat tile completed
  38. Briech has a deathless loadout
  39. Faku has a deathless loadout
  40. Bazaar rerolled
  41. Prime Meridian visited
  42. 2 non persistent tiles achieved on one stage
  43. 7+ Tiles completed on one loadout by a team
  44. A Moment Fractured visited
  45. booyah has a deathless loadout
  46. Bingo
  47. A tile gets completed 3+ times
  48. Technical Difficulties
  49. 2+ lines completed by a team