Less than 5tiles awayfrom aboard clear2+ Lunarson onepersonA tile iscompletedstage 1 ofa loadoutDreamingTechnicalDifficultiesDeKlowskihas adeathlessloadoutVoidLocus/ThePlanetariumvisited4+ tilesare lostthroughoutthe bingoLoop2 nonpersistenttilesachieved onone stagebigdywigdyhas adeathlessloadoutA MomentFracturedvisitedBulwarksAmbryvisitedElite VoidReaver/JailorAll EliteTypesseenFetch tilecompletedReditemprinterBazaarrerolledCombattilecompletedVoidFieldsvisitedA tile getscompleted3+ timesAspectdropsRunrestarted (bychoice or bybeating thegame)briech hasadeathlessloadoutPearlEveryonecompletesthe same tilein the samerunScavenger2+ linescompletedby a team10+ unqiueredsthroughoutthe eventOne of every(available)type of tilecompletedteamPersistenttilecompletedbefore thethird loadoutElite bosstypeenemygamerh_0sthas adeathlessloadout6+ Lunarcoinsspent inone runPrimeMeridianvisited20+ differentenvironmentsare seenenteredthroughout theevent7+ Tilescompletedon oneloadout by ateamThe teamshavedifferentbingosGildedCoastvisitedStage 5reached inless than20 minutesTile lostfromwithin abingoBingoPerformancetilecompletedA team visitsthe bazaar 3or moretimes in onerunTwo runs inone loadoutgo to at leastStage 3 by ateam25+pointsbothteams getthe samebingoLocateTilecompletedSomeoneregains a tilethey hadpreviouslylostLess than 5tiles awayfrom aboard clear2+ Lunarson onepersonA tile iscompletedstage 1 ofa loadoutDreamingTechnicalDifficultiesDeKlowskihas adeathlessloadoutVoidLocus/ThePlanetariumvisited4+ tilesare lostthroughoutthe bingoLoop2 nonpersistenttilesachieved onone stagebigdywigdyhas adeathlessloadoutA MomentFracturedvisitedBulwarksAmbryvisitedElite VoidReaver/JailorAll EliteTypesseenFetch tilecompletedReditemprinterBazaarrerolledCombattilecompletedVoidFieldsvisitedA tile getscompleted3+ timesAspectdropsRunrestarted (bychoice or bybeating thegame)briech hasadeathlessloadoutPearlEveryonecompletesthe same tilein the samerunScavenger2+ linescompletedby a team10+ unqiueredsthroughoutthe eventOne of every(available)type of tilecompletedteamPersistenttilecompletedbefore thethird loadoutElite bosstypeenemygamerh_0sthas adeathlessloadout6+ Lunarcoinsspent inone runPrimeMeridianvisited20+ differentenvironmentsare seenenteredthroughout theevent7+ Tilescompletedon oneloadout by ateamThe teamshavedifferentbingosGildedCoastvisitedStage 5reached inless than20 minutesTile lostfromwithin abingoBingoPerformancetilecompletedA team visitsthe bazaar 3or moretimes in onerunTwo runs inone loadoutgo to at leastStage 3 by ateam25+pointsbothteams getthe samebingoLocateTilecompletedSomeoneregains a tilethey hadpreviouslylost

RiskofBingo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Less than 5 tiles away from a board clear
  2. 2+ Lunars on one person
  3. A tile is completed stage 1 of a loadout
  4. Dreaming
  5. Technical Difficulties
  6. DeKlowski has a deathless loadout
  7. Void Locus/The Planetarium visited
  8. 4+ tiles are lost throughout the bingo
  9. Loop
  10. 2 non persistent tiles achieved on one stage
  11. bigdywigdy has a deathless loadout
  12. A Moment Fractured visited
  13. Bulwarks Ambry visited
  14. Elite Void Reaver/Jailor
  15. All Elite Types seen
  16. Fetch tile completed
  17. Red item printer
  18. Bazaar rerolled
  19. Combat tile completed
  20. Void Fields visited
  21. A tile gets completed 3+ times
  22. Aspect drops
  23. Run restarted (by choice or by beating the game)
  24. briech has a deathless loadout
  25. Pearl
  26. Everyone completes the same tile in the same run
  27. Scavenger
  28. 2+ lines completed by a team
  29. 10+ unqiue reds throughout the event
  30. One of every (available) type of tile completed team
  31. Persistent tile completed before the third loadout
  32. Elite boss type enemy
  33. gamerh_0st has a deathless loadout
  34. 6+ Lunar coins spent in one run
  35. Prime Meridian visited
  36. 20+ different environments are seen entered throughout the event
  37. 7+ Tiles completed on one loadout by a team
  38. The teams have different bingos
  39. Gilded Coast visited
  40. Stage 5 reached in less than 20 minutes
  41. Tile lost from within a bingo
  42. Bingo
  43. Performance tile completed
  44. A team visits the bazaar 3 or more times in one run
  45. Two runs in one loadout go to at least Stage 3 by a team
  46. 25+ points
  47. both teams get the same bingo
  48. Locate Tile completed
  49. Someone regains a tile they had previously lost