A MomentFracturedvisitedStage 5reached inless than20 minutesSomeoneregains a tilethey hadpreviouslylostElite VoidReaver/JailorLess than 5tiles awayfrom aboard clearScavengerTwo runs inone loadoutgo to at leastStage 3 by ateamBingobriech hasadeathlessloadoutPearl6+ Lunarcoinsspent inone runbigdywigdyhas adeathlessloadoutVoidLocus/ThePlanetariumvisitedAll EliteTypesseenLoop25+points2+ Lunarson onepersonFetch tilecompletedTile lostfromwithin abingoDeKlowskihas adeathlessloadoutA tile iscompletedstage 1 ofa loadoutA tile getscompleted3+ timesCombattilecompleted4+ tilesare lostthroughoutthe bingoOne of every(available)type of tilecompletedteamBulwarksAmbryvisitedThe teamshavedifferentbingosgamerh_0sthas adeathlessloadout10+ unqiueredsthroughoutthe eventTechnicalDifficultiesElite bosstypeenemyA team visitsthe bazaar 3or moretimes in onerunAspectdrops7+ Tilescompletedon oneloadout by ateamPrimeMeridianvisitedVoidFieldsvisitedRunrestarted (bychoice or bybeating thegame)Dreaming2 nonpersistenttilesachieved onone stage20+ differentenvironmentsare seenenteredthroughout theeventLocateTilecompletedPerformancetilecompletedReditemprinter2+ linescompletedby a teambothteams getthe samebingoPersistenttilecompletedbefore thethird loadoutBazaarrerolledEveryonecompletesthe same tilein the samerunGildedCoastvisitedA MomentFracturedvisitedStage 5reached inless than20 minutesSomeoneregains a tilethey hadpreviouslylostElite VoidReaver/JailorLess than 5tiles awayfrom aboard clearScavengerTwo runs inone loadoutgo to at leastStage 3 by ateamBingobriech hasadeathlessloadoutPearl6+ Lunarcoinsspent inone runbigdywigdyhas adeathlessloadoutVoidLocus/ThePlanetariumvisitedAll EliteTypesseenLoop25+points2+ Lunarson onepersonFetch tilecompletedTile lostfromwithin abingoDeKlowskihas adeathlessloadoutA tile iscompletedstage 1 ofa loadoutA tile getscompleted3+ timesCombattilecompleted4+ tilesare lostthroughoutthe bingoOne of every(available)type of tilecompletedteamBulwarksAmbryvisitedThe teamshavedifferentbingosgamerh_0sthas adeathlessloadout10+ unqiueredsthroughoutthe eventTechnicalDifficultiesElite bosstypeenemyA team visitsthe bazaar 3or moretimes in onerunAspectdrops7+ Tilescompletedon oneloadout by ateamPrimeMeridianvisitedVoidFieldsvisitedRunrestarted (bychoice or bybeating thegame)Dreaming2 nonpersistenttilesachieved onone stage20+ differentenvironmentsare seenenteredthroughout theeventLocateTilecompletedPerformancetilecompletedReditemprinter2+ linescompletedby a teambothteams getthe samebingoPersistenttilecompletedbefore thethird loadoutBazaarrerolledEveryonecompletesthe same tilein the samerunGildedCoastvisited

RiskofBingo Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
  1. A Moment Fractured visited
  2. Stage 5 reached in less than 20 minutes
  3. Someone regains a tile they had previously lost
  4. Elite Void Reaver/Jailor
  5. Less than 5 tiles away from a board clear
  6. Scavenger
  7. Two runs in one loadout go to at least Stage 3 by a team
  8. Bingo
  9. briech has a deathless loadout
  10. Pearl
  11. 6+ Lunar coins spent in one run
  12. bigdywigdy has a deathless loadout
  13. Void Locus/The Planetarium visited
  14. All Elite Types seen
  15. Loop
  16. 25+ points
  17. 2+ Lunars on one person
  18. Fetch tile completed
  19. Tile lost from within a bingo
  20. DeKlowski has a deathless loadout
  21. A tile is completed stage 1 of a loadout
  22. A tile gets completed 3+ times
  23. Combat tile completed
  24. 4+ tiles are lost throughout the bingo
  25. One of every (available) type of tile completed team
  26. Bulwarks Ambry visited
  27. The teams have different bingos
  28. gamerh_0st has a deathless loadout
  29. 10+ unqiue reds throughout the event
  30. Technical Difficulties
  31. Elite boss type enemy
  32. A team visits the bazaar 3 or more times in one run
  33. Aspect drops
  34. 7+ Tiles completed on one loadout by a team
  35. Prime Meridian visited
  36. Void Fields visited
  37. Run restarted (by choice or by beating the game)
  38. Dreaming
  39. 2 non persistent tiles achieved on one stage
  40. 20+ different environments are seen entered throughout the event
  41. Locate Tile completed
  42. Performance tile completed
  43. Red item printer
  44. 2+ lines completed by a team
  45. both teams get the same bingo
  46. Persistent tile completed before the third loadout
  47. Bazaar rerolled
  48. Everyone completes the same tile in the same run
  49. Gilded Coast visited