crieswithout aproperexpressionhalf and halfshot with twocharacter’sfacescharactershifts toanothercharacterdesigns bygekkozillaorniftysenpaicat leapingat anothercat in slowmotiondoesn’tfollow onestorylinedrawssomething inthe sand/dirtwith clawclawsunsheathingon screenexcessivebleedingcloseupshot ofeyesusespaw likefingerskitgrowinguptimeskipbird fliesoverheadproblematicartistshows upcloseupshot ofpawskills prey offscreen andholds the preyin their mouthin the next shotinconsistentdesignsa single tearfalls down acharacter’seyetail swishtransitionprey usedassymbolismcat liftsa singlepawbaresteethcat hitsanothercat withtailpanning/overheadshot of the forestshot pansup to theskycatstouchnosescat pinsanothercat downrun/walkcycle forthe entirepartbreathtakingframe byframeanimationwipesbloodoff facetail is theonlymovingpartcrieswithout aproperexpressionhalf and halfshot with twocharacter’sfacescharactershifts toanothercharacterdesigns bygekkozillaorniftysenpaicat leapingat anothercat in slowmotiondoesn’tfollow onestorylinedrawssomething inthe sand/dirtwith clawclawsunsheathingon screenexcessivebleedingcloseupshot ofeyesusespaw likefingerskitgrowinguptimeskipbird fliesoverheadproblematicartistshows upcloseupshot ofpawskills prey offscreen andholds the preyin their mouthin the next shotinconsistentdesignsa single tearfalls down acharacter’seyetail swishtransitionprey usedassymbolismcat liftsa singlepawbaresteethcat hitsanothercat withtailpanning/overheadshot of the forestshot pansup to theskycatstouchnosescat pinsanothercat downrun/walkcycle forthe entirepartbreathtakingframe byframeanimationwipesbloodoff facetail is theonlymovingpart

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. cries without a proper expression
  2. half and half shot with two character’s faces
  3. character shifts to another character
  4. designs by gekkozilla or niftysenpai
  5. cat leaping at another cat in slow motion
  6. doesn’t follow one storyline
  7. draws something in the sand/dirt with claw
  8. claws unsheathing on screen
  9. excessive bleeding
  10. closeup shot of eyes
  11. uses paw like fingers
  12. kit growing up timeskip
  13. bird flies overhead
  14. problematic artist shows up
  15. closeup shot of paws
  16. kills prey off screen and holds the prey in their mouth in the next shot
  17. inconsistent designs
  18. a single tear falls down a character’s eye
  19. tail swish transition
  20. prey used as symbolism
  21. cat lifts a single paw
  22. bares teeth
  23. cat hits another cat with tail
  24. panning/overhead shot of the forest
  25. shot pans up to the sky
  26. cats touch noses
  27. cat pins another cat down
  28. run/walk cycle for the entire part
  29. breathtaking frame by frame animation
  30. wipes blood off face
  31. tail is the only moving part