drawssomething inthe sand/dirtwith clawdoesn’tfollow onestorylineexcessivebleedingtail swishtransitionkitgrowinguptimeskipinconsistentdesignscat leapingat anothercat in slowmotioncharactershifts toanothercharactercloseupshot ofeyesproblematicartistshows upcrieswithout aproperexpressionwipesbloodoff faceshot pansup to theskycat hitsanothercat withtailtail is theonlymovingpartkills prey offscreen andholds the preyin their mouthin the next shotusespaw likefingerscloseupshot ofpawshalf and halfshot with twocharacter’sfacesbreathtakingframe byframeanimationcat liftsa singlepawprey usedassymbolismcat pinsanothercat downbaresteethbird fliesoverheadcatstouchnosesdesigns bygekkozillaorniftysenpaia single tearfalls down acharacter’seyeclawsunsheathingon screenrun/walkcycle forthe entirepartpanning/overheadshot of the forestdrawssomething inthe sand/dirtwith clawdoesn’tfollow onestorylineexcessivebleedingtail swishtransitionkitgrowinguptimeskipinconsistentdesignscat leapingat anothercat in slowmotioncharactershifts toanothercharactercloseupshot ofeyesproblematicartistshows upcrieswithout aproperexpressionwipesbloodoff faceshot pansup to theskycat hitsanothercat withtailtail is theonlymovingpartkills prey offscreen andholds the preyin their mouthin the next shotusespaw likefingerscloseupshot ofpawshalf and halfshot with twocharacter’sfacesbreathtakingframe byframeanimationcat liftsa singlepawprey usedassymbolismcat pinsanothercat downbaresteethbird fliesoverheadcatstouchnosesdesigns bygekkozillaorniftysenpaia single tearfalls down acharacter’seyeclawsunsheathingon screenrun/walkcycle forthe entirepartpanning/overheadshot of the forest

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. draws something in the sand/dirt with claw
  2. doesn’t follow one storyline
  3. excessive bleeding
  4. tail swish transition
  5. kit growing up timeskip
  6. inconsistent designs
  7. cat leaping at another cat in slow motion
  8. character shifts to another character
  9. closeup shot of eyes
  10. problematic artist shows up
  11. cries without a proper expression
  12. wipes blood off face
  13. shot pans up to the sky
  14. cat hits another cat with tail
  15. tail is the only moving part
  16. kills prey off screen and holds the prey in their mouth in the next shot
  17. uses paw like fingers
  18. closeup shot of paws
  19. half and half shot with two character’s faces
  20. breathtaking frame by frame animation
  21. cat lifts a single paw
  22. prey used as symbolism
  23. cat pins another cat down
  24. bares teeth
  25. bird flies overhead
  26. cats touch noses
  27. designs by gekkozilla or niftysenpai
  28. a single tear falls down a character’s eye
  29. claws unsheathing on screen
  30. run/walk cycle for the entire part
  31. panning/overhead shot of the forest