FalsememoryAcutegriefresponseClip ofKaren"I hit him,I hit him,I hit him"ObjectionSignalProctortextsChangingtheory"enoughto tracka cat"Aruba"therewas nocollision"GlassBluepainttestBurgessCV"Facts,scienceand data""cracked"DebrisfieldHos longto die incoldChangingtestimonyBurdenofproofSighfromBev87feet"anagency"CappuccinoChloe/CoraX-raysAttorneygets atimewarningSirensReasonabledoubtHoodieholesShards24mphRescueRandyFalsememoryAcutegriefresponseClip ofKaren"I hit him,I hit him,I hit him"ObjectionSignalProctortextsChangingtheory"enoughto tracka cat"Aruba"therewas nocollision"GlassBluepainttestBurgessCV"Facts,scienceand data""cracked"DebrisfieldHos longto die incoldChangingtestimonyBurdenofproofSighfromBev87feet"anagency"CappuccinoChloe/CoraX-raysAttorneygets atimewarningSirensReasonabledoubtHoodieholesShards24mphRescueRandy

Karen Read closing arguments - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. False memory
  2. Acute grief response
  3. Clip of Karen
  4. "I hit him, I hit him, I hit him"
  5. Objection
  6. Signal
  7. Proctor texts
  8. Changing theory
  9. "enough to track a cat"
  10. Aruba
  11. "there was no collision"
  12. Glass
  13. Blue paint test
  14. Burgess CV
  15. "Facts, science and data"
  16. "cracked"
  17. Debris field
  18. Hos long to die in cold
  19. Changing testimony
  20. Burden of proof
  21. Sigh from Bev
  22. 87 feet
  23. "an agency"
  24. Cappuccino
  25. Chloe/Cora
  26. X-rays
  27. Attorney gets a time warning
  28. Sirens
  29. Reasonable doubt
  30. Hoodie holes
  31. Shards
  32. 24 mph
  33. Rescue Randy