has markiplier or matpat reference has canon fnaf characters or redesign of free roam seal vent mechanic more than 2 doors can't even hear the phone guy golden freddy-like easter egg flash light mechanic nose boop "hello? hello, hello?" final boss music enemy changes on final night based on other IP (like the mickey FNAF game) phone guy dies (or goes missing) *heavy breathing* minigames the puppet? newspaper intro no phone guy "see you on the flip side" mask mechanic door mechanic annoying sabotage character (BB/penguin/etc) running foxy-like enemy has markiplier or matpat reference has canon fnaf characters or redesign of free roam seal vent mechanic more than 2 doors can't even hear the phone guy golden freddy-like easter egg flash light mechanic nose boop "hello? hello, hello?" final boss music enemy changes on final night based on other IP (like the mickey FNAF game) phone guy dies (or goes missing) *heavy breathing* minigames the puppet? newspaper intro no phone guy "see you on the flip side" mask mechanic door mechanic annoying sabotage character (BB/penguin/etc) running foxy-like enemy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
has markiplier or matpat reference
has canon fnaf characters or redesign of
free roam
seal vent mechanic
more than 2 doors
can't even hear the phone guy
golden freddy-like easter egg
flash light mechanic
nose boop
"hello? hello, hello?"
final boss music
enemy changes on final night
based on other IP (like the mickey FNAF game)
phone guy dies (or goes missing)
*heavy breathing*
minigames
the puppet?
newspaper intro
no phone guy
"see you on the flip side"
mask mechanic
door mechanic
annoying sabotage character (BB/penguin/etc)
running foxy-like enemy