*heavy breathing* enemy changes on final night based on other IP (like the mickey FNAF game) "see you on the flip side" minigames door mechanic can't even hear the phone guy mask mechanic phone guy dies (or goes missing) the puppet? "hello? hello, hello?" free roam flash light mechanic no phone guy more than 2 doors final boss music golden freddy-like easter egg running foxy-like enemy annoying sabotage character (BB/penguin/etc) newspaper intro nose boop has markiplier or matpat reference has canon fnaf characters or redesign of seal vent mechanic *heavy breathing* enemy changes on final night based on other IP (like the mickey FNAF game) "see you on the flip side" minigames door mechanic can't even hear the phone guy mask mechanic phone guy dies (or goes missing) the puppet? "hello? hello, hello?" free roam flash light mechanic no phone guy more than 2 doors final boss music golden freddy-like easter egg running foxy-like enemy annoying sabotage character (BB/penguin/etc) newspaper intro nose boop has markiplier or matpat reference has canon fnaf characters or redesign of seal vent mechanic
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
*heavy breathing*
enemy changes on final night
based on other IP (like the mickey FNAF game)
"see you on the flip side"
minigames
door mechanic
can't even hear the phone guy
mask mechanic
phone guy dies (or goes missing)
the puppet?
"hello? hello, hello?"
free roam
flash light mechanic
no phone guy
more than 2 doors
final boss music
golden freddy-like easter egg
running foxy-like enemy
annoying sabotage character (BB/penguin/etc)
newspaper intro
nose boop
has markiplier or matpat reference
has canon fnaf characters or redesign of
seal vent mechanic