tortuga jumpshot CPJ proc! someone trips on MGMS fa1 turns a 19 into a crit tardigrade ints zheng gets slowed/immob two turns in a row songbird ints cleaver ints hmg whiffs 3 times in a row tenacity feigndeath check tardigrade whiffs 3 invades in a row first structure direct hit "hull check? yeah, it's there." hide is a "great" mechanic tortuga jumpshot metzger ints metal gear rising moment tarax falls from the sky TIPPER! atlas meltdown atlas moves across the entire length of the map max roll dsas atlas biffs a burn check and structures foundry bugs out tortuga jumpshot CPJ proc! someone trips on MGMS fa1 turns a 19 into a crit tardigrade ints zheng gets slowed/immob two turns in a row songbird ints cleaver ints hmg whiffs 3 times in a row tenacity feigndeath check tardigrade whiffs 3 invades in a row first structure direct hit "hull check? yeah, it's there." hide is a "great" mechanic tortuga jumpshot metzger ints metal gear rising moment tarax falls from the sky TIPPER! atlas meltdown atlas moves across the entire length of the map max roll dsas atlas biffs a burn check and structures foundry bugs out
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tortuga jumpshot
CPJ proc!
someone trips on MGMS
fa1 turns a 19 into a crit
tardigrade ints
zheng gets slowed/immob two turns in a row
songbird ints
cleaver ints
hmg whiffs 3 times in a row
tenacity feigndeath check
tardigrade whiffs 3 invades in a row
first structure direct hit
"hull check? yeah, it's there."
hide is a "great" mechanic
tortuga jumpshot
metzger ints
metal gear rising moment
tarax falls from the sky
TIPPER!
atlas meltdown
atlas moves across the entire length of the map
max roll dsas
atlas biffs a burn check and structures
foundry bugs out