PLENUMRATINGUPOSTEREDFURNITUREIBC803.1.1SUSTAINABLEPRODUCTSTANDARDS TEXTILEIGNITIONTESTTOXICITYTESTEXITCORRIDORFINISHESCRITICALRADIANTFLUXROOMCORNERTESTSMOKE-DEVELOPEDINDEX27" KNEECLEARNACESMOLDERINGIGNITIONHEALTHCAREFURNISHINGSNON-COMBUSTIBLEMATERIAL1942RADIANTPANELTESTVERTICLEFLAMETESTPILLTESTADA902.3TYPE 1BUILDINGOPENFLAMETESTSTEINERTUNNELTESTGROWTHSTAGESTACKEDCHAIRTESTPLENUMRATINGUPOSTEREDFURNITUREIBC803.1.1SUSTAINABLEPRODUCTSTANDARDSTEXTILEIGNITIONTESTTOXICITYTESTEXITCORRIDORFINISHESCRITICALRADIANTFLUXROOMCORNERTESTSMOKE-DEVELOPEDINDEX27" KNEECLEARNACESMOLDERINGIGNITIONHEALTHCAREFURNISHINGSNON-COMBUSTIBLEMATERIAL1942RADIANTPANELTESTVERTICLEFLAMETESTPILLTESTADA902.3TYPE 1BUILDINGOPENFLAMETESTSTEINERTUNNELTESTGROWTHSTAGESTACKEDCHAIRTEST

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
G
4
I
5
N
6
B
7
G
8
B
9
O
10
I
11
B
12
O
13
O
14
I
15
N
16
O
17
G
18
G
19
O
20
I
21
B
22
N
23
I
24
G
  1. N-PLENUM RATING
  2. B-UPOSTERED FURNITURE
  3. G-IBC 803.1.1
  4. I-SUSTAINABLE PRODUCT STANDARDS
  5. N-TEXTILE IGNITION TEST
  6. B-TOXICITY TEST
  7. G-EXIT CORRIDOR FINISHES
  8. B-CRITICAL RADIANT FLUX
  9. O-ROOM CORNER TEST
  10. I-SMOKE-DEVELOPED INDEX
  11. B-27" KNEE CLEARNACE
  12. O-SMOLDERING IGNITION
  13. O-HEALTHCARE FURNISHINGS
  14. I-NON-COMBUSTIBLE MATERIAL
  15. N-1942
  16. O-RADIANT PANEL TEST
  17. G-VERTICLE FLAME TEST
  18. G-PILL TEST
  19. O-ADA 902.3
  20. I-TYPE 1 BUILDING
  21. B-OPEN FLAME TEST
  22. N-STEINER TUNNEL TEST
  23. I-GROWTH STAGE
  24. G-STACKED CHAIR TEST