STACKEDCHAIRTEST1942 TEXTILEIGNITIONTESTSUSTAINABLEPRODUCTSTANDARDSSMOLDERINGIGNITIONPLENUMRATINGTYPE 1BUILDING27" KNEECLEARNACEUPOSTEREDFURNITURERADIANTPANELTESTOPENFLAMETESTADA902.3VERTICLEFLAMETESTROOMCORNERTESTIBC803.1.1NON-COMBUSTIBLEMATERIALPILLTESTTOXICITYTESTHEALTHCAREFURNISHINGSGROWTHSTAGESMOKE-DEVELOPEDINDEXCRITICALRADIANTFLUXSTEINERTUNNELTESTEXITCORRIDORFINISHESSTACKEDCHAIRTEST1942TEXTILEIGNITIONTESTSUSTAINABLEPRODUCTSTANDARDSSMOLDERINGIGNITIONPLENUMRATINGTYPE 1BUILDING27" KNEECLEARNACEUPOSTEREDFURNITURERADIANTPANELTESTOPENFLAMETESTADA902.3VERTICLEFLAMETESTROOMCORNERTESTIBC803.1.1NON-COMBUSTIBLEMATERIALPILLTESTTOXICITYTESTHEALTHCAREFURNISHINGSGROWTHSTAGESMOKE-DEVELOPEDINDEXCRITICALRADIANTFLUXSTEINERTUNNELTESTEXITCORRIDORFINISHES

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
N
4
I
5
O
6
N
7
I
8
B
9
B
10
O
11
B
12
O
13
G
14
O
15
G
16
I
17
G
18
B
19
O
20
I
21
I
22
B
23
N
24
G
  1. G-STACKED CHAIR TEST
  2. N-1942
  3. N-TEXTILE IGNITION TEST
  4. I-SUSTAINABLE PRODUCT STANDARDS
  5. O-SMOLDERING IGNITION
  6. N-PLENUM RATING
  7. I-TYPE 1 BUILDING
  8. B-27" KNEE CLEARNACE
  9. B-UPOSTERED FURNITURE
  10. O-RADIANT PANEL TEST
  11. B-OPEN FLAME TEST
  12. O-ADA 902.3
  13. G-VERTICLE FLAME TEST
  14. O-ROOM CORNER TEST
  15. G-IBC 803.1.1
  16. I-NON-COMBUSTIBLE MATERIAL
  17. G-PILL TEST
  18. B-TOXICITY TEST
  19. O-HEALTHCARE FURNISHINGS
  20. I-GROWTH STAGE
  21. I-SMOKE-DEVELOPED INDEX
  22. B-CRITICAL RADIANT FLUX
  23. N-STEINER TUNNEL TEST
  24. G-EXIT CORRIDOR FINISHES