SUSTAINABLEPRODUCTSTANDARDSSMOKE-DEVELOPEDINDEXCRITICALRADIANTFLUXGROWTHSTAGEPLENUMRATINGSTEINERTUNNELTEST TEXTILEIGNITIONTESTVERTICLEFLAMETESTHEALTHCAREFURNISHINGSROOMCORNERTESTSTACKEDCHAIRTESTPILLTESTTOXICITYTESTEXITCORRIDORFINISHESUPOSTEREDFURNITURENON-COMBUSTIBLEMATERIALRADIANTPANELTESTADA902.3TYPE 1BUILDING27" KNEECLEARNACEIBC803.1.1SMOLDERINGIGNITIONOPENFLAMETEST1942SUSTAINABLEPRODUCTSTANDARDSSMOKE-DEVELOPEDINDEXCRITICALRADIANTFLUXGROWTHSTAGEPLENUMRATINGSTEINERTUNNELTESTTEXTILEIGNITIONTESTVERTICLEFLAMETESTHEALTHCAREFURNISHINGSROOMCORNERTESTSTACKEDCHAIRTESTPILLTESTTOXICITYTESTEXITCORRIDORFINISHESUPOSTEREDFURNITURENON-COMBUSTIBLEMATERIALRADIANTPANELTESTADA902.3TYPE 1BUILDING27" KNEECLEARNACEIBC803.1.1SMOLDERINGIGNITIONOPENFLAMETEST1942

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
B
4
I
5
N
6
N
7
N
8
G
9
O
10
O
11
G
12
G
13
B
14
G
15
B
16
I
17
O
18
O
19
I
20
B
21
G
22
O
23
B
24
N
  1. I-SUSTAINABLE PRODUCT STANDARDS
  2. I-SMOKE-DEVELOPED INDEX
  3. B-CRITICAL RADIANT FLUX
  4. I-GROWTH STAGE
  5. N-PLENUM RATING
  6. N-STEINER TUNNEL TEST
  7. N-TEXTILE IGNITION TEST
  8. G-VERTICLE FLAME TEST
  9. O-HEALTHCARE FURNISHINGS
  10. O-ROOM CORNER TEST
  11. G-STACKED CHAIR TEST
  12. G-PILL TEST
  13. B-TOXICITY TEST
  14. G-EXIT CORRIDOR FINISHES
  15. B-UPOSTERED FURNITURE
  16. I-NON-COMBUSTIBLE MATERIAL
  17. O-RADIANT PANEL TEST
  18. O-ADA 902.3
  19. I-TYPE 1 BUILDING
  20. B-27" KNEE CLEARNACE
  21. G-IBC 803.1.1
  22. O-SMOLDERING IGNITION
  23. B-OPEN FLAME TEST
  24. N-1942