TOXICITYTESTSMOLDERINGIGNITIONEXITCORRIDORFINISHESGROWTHSTAGEHEALTHCAREFURNISHINGSSTEINERTUNNELTESTCRITICALRADIANTFLUXOPENFLAMETEST27" KNEECLEARNACESMOKE-DEVELOPEDINDEXPILLTESTIBC803.1.1UPOSTEREDFURNITUREROOMCORNERTESTSUSTAINABLEPRODUCTSTANDARDSVERTICLEFLAMETESTTYPE 1BUILDING1942ADA902.3PLENUMRATINGSTACKEDCHAIRTESTRADIANTPANELTESTNON-COMBUSTIBLEMATERIAL TEXTILEIGNITIONTESTTOXICITYTESTSMOLDERINGIGNITIONEXITCORRIDORFINISHESGROWTHSTAGEHEALTHCAREFURNISHINGSSTEINERTUNNELTESTCRITICALRADIANTFLUXOPENFLAMETEST27" KNEECLEARNACESMOKE-DEVELOPEDINDEXPILLTESTIBC803.1.1UPOSTEREDFURNITUREROOMCORNERTESTSUSTAINABLEPRODUCTSTANDARDSVERTICLEFLAMETESTTYPE 1BUILDING1942ADA902.3PLENUMRATINGSTACKEDCHAIRTESTRADIANTPANELTESTNON-COMBUSTIBLEMATERIALTEXTILEIGNITIONTEST

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
I
5
O
6
N
7
B
8
B
9
B
10
I
11
G
12
G
13
B
14
O
15
I
16
G
17
I
18
N
19
O
20
N
21
G
22
O
23
I
24
N
  1. B-TOXICITY TEST
  2. O-SMOLDERING IGNITION
  3. G-EXIT CORRIDOR FINISHES
  4. I-GROWTH STAGE
  5. O-HEALTHCARE FURNISHINGS
  6. N-STEINER TUNNEL TEST
  7. B-CRITICAL RADIANT FLUX
  8. B-OPEN FLAME TEST
  9. B-27" KNEE CLEARNACE
  10. I-SMOKE-DEVELOPED INDEX
  11. G-PILL TEST
  12. G-IBC 803.1.1
  13. B-UPOSTERED FURNITURE
  14. O-ROOM CORNER TEST
  15. I-SUSTAINABLE PRODUCT STANDARDS
  16. G-VERTICLE FLAME TEST
  17. I-TYPE 1 BUILDING
  18. N-1942
  19. O-ADA 902.3
  20. N-PLENUM RATING
  21. G-STACKED CHAIR TEST
  22. O-RADIANT PANEL TEST
  23. I-NON-COMBUSTIBLE MATERIAL
  24. N-TEXTILE IGNITION TEST