TEXTILEIGNITIONTESTTOXICITYTESTSTEINERTUNNELTESTADA902.3UPOSTEREDFURNITURECRITICALRADIANTFLUXSUSTAINABLEPRODUCTSTANDARDSTYPE 1BUILDINGIBC803.1.1PLENUMRATINGOPENFLAMETESTSMOLDERINGIGNITION27" KNEECLEARNACEPILLTESTEXITCORRIDORFINISHESGROWTHSTAGERADIANTPANELTESTVERTICLEFLAMETESTHEALTHCAREFURNISHINGSSTACKEDCHAIRTESTNON-COMBUSTIBLEMATERIAL1942ROOMCORNERTESTSMOKE-DEVELOPEDINDEXTEXTILEIGNITIONTESTTOXICITYTESTSTEINERTUNNELTESTADA902.3UPOSTEREDFURNITURECRITICALRADIANTFLUXSUSTAINABLEPRODUCTSTANDARDSTYPE 1BUILDINGIBC803.1.1PLENUMRATINGOPENFLAMETESTSMOLDERINGIGNITION27" KNEECLEARNACEPILLTESTEXITCORRIDORFINISHESGROWTHSTAGERADIANTPANELTESTVERTICLEFLAMETESTHEALTHCAREFURNISHINGSSTACKEDCHAIRTESTNON-COMBUSTIBLEMATERIAL1942ROOMCORNERTESTSMOKE-DEVELOPEDINDEX

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
B
3
N
4
O
5
B
6
B
7
I
8
I
9
G
10
N
11
B
12
O
13
B
14
G
15
G
16
I
17
O
18
G
19
O
20
G
21
I
22
N
23
O
24
I
  1. N-TEXTILE IGNITION TEST
  2. B-TOXICITY TEST
  3. N-STEINER TUNNEL TEST
  4. O-ADA 902.3
  5. B-UPOSTERED FURNITURE
  6. B-CRITICAL RADIANT FLUX
  7. I-SUSTAINABLE PRODUCT STANDARDS
  8. I-TYPE 1 BUILDING
  9. G-IBC 803.1.1
  10. N-PLENUM RATING
  11. B-OPEN FLAME TEST
  12. O-SMOLDERING IGNITION
  13. B-27" KNEE CLEARNACE
  14. G-PILL TEST
  15. G-EXIT CORRIDOR FINISHES
  16. I-GROWTH STAGE
  17. O-RADIANT PANEL TEST
  18. G-VERTICLE FLAME TEST
  19. O-HEALTHCARE FURNISHINGS
  20. G-STACKED CHAIR TEST
  21. I-NON-COMBUSTIBLE MATERIAL
  22. N-1942
  23. O-ROOM CORNER TEST
  24. I-SMOKE-DEVELOPED INDEX