PLENUMRATINGTYPE 1BUILDINGPILLTESTUPOSTEREDFURNITURERADIANTPANELTEST194227" KNEECLEARNACEIBC803.1.1EXITCORRIDORFINISHES TEXTILEIGNITIONTESTCRITICALRADIANTFLUXSMOLDERINGIGNITIONSMOKE-DEVELOPEDINDEXGROWTHSTAGESTEINERTUNNELTESTTOXICITYTESTSTACKEDCHAIRTESTROOMCORNERTESTHEALTHCAREFURNISHINGSVERTICLEFLAMETESTOPENFLAMETESTNON-COMBUSTIBLEMATERIALSUSTAINABLEPRODUCTSTANDARDSADA902.3PLENUMRATINGTYPE 1BUILDINGPILLTESTUPOSTEREDFURNITURERADIANTPANELTEST194227" KNEECLEARNACEIBC803.1.1EXITCORRIDORFINISHESTEXTILEIGNITIONTESTCRITICALRADIANTFLUXSMOLDERINGIGNITIONSMOKE-DEVELOPEDINDEXGROWTHSTAGESTEINERTUNNELTESTTOXICITYTESTSTACKEDCHAIRTESTROOMCORNERTESTHEALTHCAREFURNISHINGSVERTICLEFLAMETESTOPENFLAMETESTNON-COMBUSTIBLEMATERIALSUSTAINABLEPRODUCTSTANDARDSADA902.3

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
G
4
B
5
O
6
N
7
B
8
G
9
G
10
N
11
B
12
O
13
I
14
I
15
N
16
B
17
G
18
O
19
O
20
G
21
B
22
I
23
I
24
O
  1. N-PLENUM RATING
  2. I-TYPE 1 BUILDING
  3. G-PILL TEST
  4. B-UPOSTERED FURNITURE
  5. O-RADIANT PANEL TEST
  6. N-1942
  7. B-27" KNEE CLEARNACE
  8. G-IBC 803.1.1
  9. G-EXIT CORRIDOR FINISHES
  10. N-TEXTILE IGNITION TEST
  11. B-CRITICAL RADIANT FLUX
  12. O-SMOLDERING IGNITION
  13. I-SMOKE-DEVELOPED INDEX
  14. I-GROWTH STAGE
  15. N-STEINER TUNNEL TEST
  16. B-TOXICITY TEST
  17. G-STACKED CHAIR TEST
  18. O-ROOM CORNER TEST
  19. O-HEALTHCARE FURNISHINGS
  20. G-VERTICLE FLAME TEST
  21. B-OPEN FLAME TEST
  22. I-NON-COMBUSTIBLE MATERIAL
  23. I-SUSTAINABLE PRODUCT STANDARDS
  24. O-ADA 902.3