RADIANTPANELTESTPLENUMRATINGSMOLDERINGIGNITIONPILLTESTSMOKE-DEVELOPEDINDEXADA902.3EXITCORRIDORFINISHES27" KNEECLEARNACENON-COMBUSTIBLEMATERIALTOXICITYTESTOPENFLAMETESTVERTICLEFLAMETESTGROWTHSTAGEIBC803.1.1SUSTAINABLEPRODUCTSTANDARDS TEXTILEIGNITIONTESTUPOSTEREDFURNITURE1942ROOMCORNERTESTCRITICALRADIANTFLUXTYPE 1BUILDINGSTEINERTUNNELTESTSTACKEDCHAIRTESTHEALTHCAREFURNISHINGSRADIANTPANELTESTPLENUMRATINGSMOLDERINGIGNITIONPILLTESTSMOKE-DEVELOPEDINDEXADA902.3EXITCORRIDORFINISHES27" KNEECLEARNACENON-COMBUSTIBLEMATERIALTOXICITYTESTOPENFLAMETESTVERTICLEFLAMETESTGROWTHSTAGEIBC803.1.1SUSTAINABLEPRODUCTSTANDARDSTEXTILEIGNITIONTESTUPOSTEREDFURNITURE1942ROOMCORNERTESTCRITICALRADIANTFLUXTYPE 1BUILDINGSTEINERTUNNELTESTSTACKEDCHAIRTESTHEALTHCAREFURNISHINGS

CHAPTER 10 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
N
3
O
4
G
5
I
6
O
7
G
8
B
9
I
10
B
11
B
12
G
13
I
14
G
15
I
16
N
17
B
18
N
19
O
20
B
21
I
22
N
23
G
24
O
  1. O-RADIANT PANEL TEST
  2. N-PLENUM RATING
  3. O-SMOLDERING IGNITION
  4. G-PILL TEST
  5. I-SMOKE-DEVELOPED INDEX
  6. O-ADA 902.3
  7. G-EXIT CORRIDOR FINISHES
  8. B-27" KNEE CLEARNACE
  9. I-NON-COMBUSTIBLE MATERIAL
  10. B-TOXICITY TEST
  11. B-OPEN FLAME TEST
  12. G-VERTICLE FLAME TEST
  13. I-GROWTH STAGE
  14. G-IBC 803.1.1
  15. I-SUSTAINABLE PRODUCT STANDARDS
  16. N-TEXTILE IGNITION TEST
  17. B-UPOSTERED FURNITURE
  18. N-1942
  19. O-ROOM CORNER TEST
  20. B-CRITICAL RADIANT FLUX
  21. I-TYPE 1 BUILDING
  22. N-STEINER TUNNEL TEST
  23. G-STACKED CHAIR TEST
  24. O-HEALTHCARE FURNISHINGS