Everyparagraphthe samelengthDescribeswhat'salreadyobviousSceneends withperfectsolutionHeroicspeech offriendshipRepeatssentencestructureAllcharacterssoundsthe sameOne-linedialoguerhythmZerointeractivityToo helpful(problemssolved toocleanly)OverexplainssurroundingsNocallbacksto past RPor eventsFillerdescriptionof thesettingToo manyadverbsin tagsNocontractionsin dialogueTries toohard tobe quirkyEmotionsdoesn'taffectactionsAItechnobabbleoverloadLore isgeneric,could be anyStar TreksettingNo hooksfor otherstorespondNo conflict ordisagreementsDialoguetoopolishedand politeEmotionsarenamed,not shownDialogueresolvestooquicklyStagedirectionseveryparagraphEveryparagraphthe samelengthDescribeswhat'salreadyobviousSceneends withperfectsolutionHeroicspeech offriendshipRepeatssentencestructureAllcharacterssoundsthe sameOne-linedialoguerhythmZerointeractivityToo helpful(problemssolved toocleanly)OverexplainssurroundingsNocallbacksto past RPor eventsFillerdescriptionof thesettingToo manyadverbsin tagsNocontractionsin dialogueTries toohard tobe quirkyEmotionsdoesn'taffectactionsAItechnobabbleoverloadLore isgeneric,could be anyStar TreksettingNo hooksfor otherstorespondNo conflict ordisagreementsDialoguetoopolishedand politeEmotionsarenamed,not shownDialogueresolvestooquicklyStagedirectionseveryparagraph

AI Post BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Every paragraph the same length
  2. Describes what's already obvious
  3. Scene ends with perfect solution
  4. Heroic speech of friendship
  5. Repeats sentence structure
  6. All characters sounds the same
  7. One-line dialogue rhythm
  8. Zero interactivity
  9. Too helpful (problems solved too cleanly)
  10. Overexplains surroundings
  11. No callbacks to past RP or events
  12. Filler description of the setting
  13. Too many adverbs in tags
  14. No contractions in dialogue
  15. Tries too hard to be quirky
  16. Emotions doesn't affect actions
  17. AI technobabble overload
  18. Lore is generic, could be any Star Trek setting
  19. No hooks for others to respond
  20. No conflict or disagreements
  21. Dialogue too polished and polite
  22. Emotions are named, not shown
  23. Dialogue resolves too quickly
  24. Stage directions every paragraph