completingalternativeprojectsuse ofvisualscheduleaccess tocalmcorner/calmroomsimplifiedlanguageinstructionssmallgrouptestingbreaksduringtransitionsListeningto audio-bookrecordingsuse ofsentencestartersextra timeonassignmentshighlightingkey parts ofinstructionsfrequentcheck-insuse ofassistivetechnologyprovidingchecklistsrepeatinginstructionsbreaksduringtasksextratime ontestsuse ofnoice-cancellingheadphonesuse ofvisualtimerpreferentialseatingprovidinginstructionsintosmallerstepsuses ofmanipulativesoralresponsesinstead ofwrittenresponsesUse offidget toys/sensorytoolsuse ofgraphicorganizerscompletingalternativeprojectsuse ofvisualscheduleaccess tocalmcorner/calmroomsimplifiedlanguageinstructionssmallgrouptestingbreaksduringtransitionsListeningto audio-bookrecordingsuse ofsentencestartersextra timeonassignmentshighlightingkey parts ofinstructionsfrequentcheck-insuse ofassistivetechnologyprovidingchecklistsrepeatinginstructionsbreaksduringtasksextratime ontestsuse ofnoice-cancellingheadphonesuse ofvisualtimerpreferentialseatingprovidinginstructionsintosmallerstepsuses ofmanipulativesoralresponsesinstead ofwrittenresponsesUse offidget toys/sensorytoolsuse ofgraphicorganizers

Accommodations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. completing alternative projects
  2. use of visual schedule
  3. access to calm corner/calm room
  4. simplified language instructions
  5. small group testing
  6. breaks during transitions
  7. Listening to audio-book recordings
  8. use of sentence starters
  9. extra time on assignments
  10. highlighting key parts of instructions
  11. frequent check-ins
  12. use of assistive technology
  13. providing checklists
  14. repeating instructions
  15. breaks during tasks
  16. extra time on tests
  17. use of noice-cancelling headphones
  18. use of visual timer
  19. preferential seating
  20. providing instructions into smaller steps
  21. uses of manipulatives
  22. oral responses instead of written responses
  23. Use of fidget toys/ sensory tools
  24. use of graphic organizers