use ofgraphicorganizerssimplifiedlanguageinstructionsuse ofnoice-cancellingheadphonessmallgrouptestingextratime ontestsbreaksduringtasksuse ofsentencestartersbreaksduringtransitionsoralresponsesinstead ofwrittenresponsesListeningto audio-bookrecordingsprovidinginstructionsintosmallerstepsrepeatinginstructionsUse offidget toys/sensorytoolsfrequentcheck-inshighlightingkey parts ofinstructionsaccess tocalmcorner/calmroompreferentialseatinguse ofassistivetechnologyprovidingchecklistsuses ofmanipulativesextra timeonassignmentscompletingalternativeprojectsuse ofvisualscheduleuse ofvisualtimeruse ofgraphicorganizerssimplifiedlanguageinstructionsuse ofnoice-cancellingheadphonessmallgrouptestingextratime ontestsbreaksduringtasksuse ofsentencestartersbreaksduringtransitionsoralresponsesinstead ofwrittenresponsesListeningto audio-bookrecordingsprovidinginstructionsintosmallerstepsrepeatinginstructionsUse offidget toys/sensorytoolsfrequentcheck-inshighlightingkey parts ofinstructionsaccess tocalmcorner/calmroompreferentialseatinguse ofassistivetechnologyprovidingchecklistsuses ofmanipulativesextra timeonassignmentscompletingalternativeprojectsuse ofvisualscheduleuse ofvisualtimer

Accommodations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. use of graphic organizers
  2. simplified language instructions
  3. use of noice-cancelling headphones
  4. small group testing
  5. extra time on tests
  6. breaks during tasks
  7. use of sentence starters
  8. breaks during transitions
  9. oral responses instead of written responses
  10. Listening to audio-book recordings
  11. providing instructions into smaller steps
  12. repeating instructions
  13. Use of fidget toys/ sensory tools
  14. frequent check-ins
  15. highlighting key parts of instructions
  16. access to calm corner/calm room
  17. preferential seating
  18. use of assistive technology
  19. providing checklists
  20. uses of manipulatives
  21. extra time on assignments
  22. completing alternative projects
  23. use of visual schedule
  24. use of visual timer