use ofvisualscheduleuse ofassistivetechnologyListeningto audio-bookrecordingsUse offidget toys/sensorytoolsuses ofmanipulativesprovidingchecklistsrepeatinginstructionssimplifiedlanguageinstructionsaccess tocalmcorner/calmroomuse ofnoice-cancellingheadphonesextra timeonassignmentscompletingalternativeprojectsuse ofsentencestartersuse ofvisualtimerbreaksduringtasksfrequentcheck-insextratime ontestshighlightingkey parts ofinstructionspreferentialseatinguse ofgraphicorganizerssmallgrouptestingoralresponsesinstead ofwrittenresponsesbreaksduringtransitionsprovidinginstructionsintosmallerstepsuse ofvisualscheduleuse ofassistivetechnologyListeningto audio-bookrecordingsUse offidget toys/sensorytoolsuses ofmanipulativesprovidingchecklistsrepeatinginstructionssimplifiedlanguageinstructionsaccess tocalmcorner/calmroomuse ofnoice-cancellingheadphonesextra timeonassignmentscompletingalternativeprojectsuse ofsentencestartersuse ofvisualtimerbreaksduringtasksfrequentcheck-insextratime ontestshighlightingkey parts ofinstructionspreferentialseatinguse ofgraphicorganizerssmallgrouptestingoralresponsesinstead ofwrittenresponsesbreaksduringtransitionsprovidinginstructionsintosmallersteps

Accommodations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. use of visual schedule
  2. use of assistive technology
  3. Listening to audio-book recordings
  4. Use of fidget toys/ sensory tools
  5. uses of manipulatives
  6. providing checklists
  7. repeating instructions
  8. simplified language instructions
  9. access to calm corner/calm room
  10. use of noice-cancelling headphones
  11. extra time on assignments
  12. completing alternative projects
  13. use of sentence starters
  14. use of visual timer
  15. breaks during tasks
  16. frequent check-ins
  17. extra time on tests
  18. highlighting key parts of instructions
  19. preferential seating
  20. use of graphic organizers
  21. small group testing
  22. oral responses instead of written responses
  23. breaks during transitions
  24. providing instructions into smaller steps