loop a killer for 1+ minutes coolkid misses walkspeed override BAD milestone iv player coolkid or 007n7 rplayers guest lands a parry delirious jason i break out into singing "we are forsaken" guest misses his charge i win lms as survivor shedletsky misses his slash person with everything hidden 1 day + 0 killer wins killer fails to kill anyone yourself skin KILLER GETS KILLED Chance dies coolkid milestone iv john doe kills me chance wins a lms (impossible) forsaken character cosplayer plead Chance dies (to his gun) dusekkar/taph close to me teamers lobby full of sentinels loop a killer for 1+ minutes coolkid misses walkspeed override BAD milestone iv player coolkid or 007n7 rplayers guest lands a parry delirious jason i break out into singing "we are forsaken" guest misses his charge i win lms as survivor shedletsky misses his slash person with everything hidden 1 day + 0 killer wins killer fails to kill anyone yourself skin KILLER GETS KILLED Chance dies coolkid milestone iv john doe kills me chance wins a lms (impossible) forsaken character cosplayer plead Chance dies (to his gun) dusekkar/taph close to me teamers lobby full of sentinels
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
loop a killer for 1+ minutes
coolkid misses walkspeed override BAD
milestone iv player
coolkid or 007n7 rplayers
guest lands a parry
delirious jason
i break out into singing "we are forsaken"
guest misses his charge
i win lms as survivor
shedletsky misses his slash
person with everything hidden
1 day + 0 killer wins
killer fails to kill anyone
yourself skin
KILLER GETS KILLED
Chance dies
coolkid milestone iv
john doe kills me
chance wins a lms (impossible)
forsaken character cosplayer
plead
Chance dies (to his gun)
dusekkar/taph
close to me teamers
lobby full of sentinels