MSOstrikeMassive inwater spill(incorrectlyreported)3 sistersirreparableHurricane(and wedon't shutdown)Hitanothersewer lineDwainpushesproductionagainThey haveto remakePFUsAGAINsomethinggoes wrongwith thetremie cageAnothersafetystanddownHitanotherelectricallineWW3startsJordannever getsthe 60-daynoticeNavy/OICCinterferenceHitanotherwater lineAlannatakesover WQKevinquitsCrackedpile isirreparableDeadturtle (andit's ourfault)Workstartswithout aworkplanSilt curtainsaren'tdeployedproperlyTP6runsawayAnothernearmissPumpwellpiles movemore than afoot out ofspecReturn to24/7 work(not justMcAmis)MSOstrikeMassive inwater spill(incorrectlyreported)3 sistersirreparableHurricane(and wedon't shutdown)Hitanothersewer lineDwainpushesproductionagainThey haveto remakePFUsAGAINsomethinggoes wrongwith thetremie cageAnothersafetystanddownHitanotherelectricallineWW3startsJordannever getsthe 60-daynoticeNavy/OICCinterferenceHitanotherwater lineAlannatakesover WQKevinquitsCrackedpile isirreparableDeadturtle (andit's ourfault)Workstartswithout aworkplanSilt curtainsaren'tdeployedproperlyTP6runsawayAnothernearmissPumpwellpiles movemore than afoot out ofspecReturn to24/7 work(not justMcAmis)

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MSO strike
  2. Massive in water spill (incorrectly reported)
  3. 3 sisters irreparable
  4. Hurricane (and we don't shut down)
  5. Hit another sewer line
  6. Dwain pushes production again
  7. They have to remake PFUs AGAIN
  8. something goes wrong with the tremie cage
  9. Another safety standdown
  10. Hit another electrical line
  11. WW3 starts
  12. Jordan never gets the 60-day notice
  13. Navy/OICC interference
  14. Hit another water line
  15. Alanna takes over WQ
  16. Kevin quits
  17. Cracked pile is irreparable
  18. Dead turtle (and it's our fault)
  19. Work starts without a workplan
  20. Silt curtains aren't deployed properly
  21. TP6 runs away
  22. Another near miss
  23. Pumpwell piles move more than a foot out of spec
  24. Return to 24/7 work (not just McAmis)