BackstorygetsmentionedSomeoneis latePlottwistNPCbetrayspartyDM has toremindsomeone toadd theirmodifiersTeleportSpellgoesaryNat1Doesn'tknowloreDicestackMusicstopsworking3 badrolls ina rowCraftingcustomstuffPlayergoesdownStealingdiceNat20Charactersget drunkPlayersforget itemthey have intheirinventoryAdvantageSomeoneasks forirrelevantdetailsSplitpartyDisadvantageRollinitiativeAttemptingto seduceNPC3 goodrolls ina rowLow rollwithadvantageSomeonerolls onthe floorInspirationalusedLyingaboutclassSomeoneforgetstheir diceReferencebookPartyadoptsnpcArgumentwith dmSneakattackCharactersarguingSkippingturnLootingorgansDistractedplayer"What doI roll forthat?"FailedsavingthrowAmbushKillingtheinnocentSomeonespends500 gpLeannauses upall herspell slotsRacistNPCsBackstorygetsmentionedSomeoneis latePlottwistNPCbetrayspartyDM has toremindsomeone toadd theirmodifiersTeleportSpellgoesaryNat1Doesn'tknowloreDicestackMusicstopsworking3 badrolls ina rowCraftingcustomstuffPlayergoesdownStealingdiceNat20Charactersget drunkPlayersforget itemthey have intheirinventoryAdvantageSomeoneasks forirrelevantdetailsSplitpartyDisadvantageRollinitiativeAttemptingto seduceNPC3 goodrolls ina rowLow rollwithadvantageSomeonerolls onthe floorInspirationalusedLyingaboutclassSomeoneforgetstheir diceReferencebookPartyadoptsnpcArgumentwith dmSneakattackCharactersarguingSkippingturnLootingorgansDistractedplayer"What doI roll forthat?"FailedsavingthrowAmbushKillingtheinnocentSomeonespends500 gpLeannauses upall herspell slotsRacistNPCs

Drunk DnD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Backstory gets mentioned
  2. Someone is late
  3. Plot twist
  4. NPC betrays party
  5. DM has to remind someone to add their modifiers
  6. Teleport
  7. Spell goes ary
  8. Nat 1
  9. Doesn't know lore
  10. Dice stack
  11. Music stops working
  12. 3 bad rolls in a row
  13. Crafting custom stuff
  14. Player goes down
  15. Stealing dice
  16. Nat 20
  17. Characters get drunk
  18. Players forget item they have in their inventory
  19. Advantage
  20. Someone asks for irrelevant details
  21. Split party
  22. Disadvantage
  23. Roll initiative
  24. Attempting to seduce NPC
  25. 3 good rolls in a row
  26. Low roll with advantage
  27. Someone rolls on the floor
  28. Inspirational used
  29. Lying about class
  30. Someone forgets their dice
  31. Reference book
  32. Party adopts npc
  33. Argument with dm
  34. Sneak attack
  35. Characters arguing
  36. Skipping turn
  37. Looting organs
  38. Distracted player
  39. "What do I roll for that?"
  40. Failed saving throw
  41. Ambush
  42. Killing the innocent
  43. Someone spends 500 gp
  44. Leanna uses up all her spell slots
  45. Racist NPCs